huhu0120 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -2, D:1) a +0 whip (5, -14, D:1) a rat corpse (skeletalised by now) (7, 6, D:1) a frilled lizard skeleton (11, -16, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, 9, D:1) a bat skeleton (12, 20, D:1) a ball python corpse (skeletalised by now) (13, -18, D:1) a +0 dagger (14, -20, D:1) 4 stones (21, 15, D:1) a rat corpse (skeletalised by now) (28, 6, D:1) a +0 whip (29, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 6, D:1) a +0 mace (37, 23, D:1) a bat corpse (skeletalised by now) (43, -4, D:1) 5 stones (52, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a rat skeleton (1, 2, D:2) a +0 dagger of venom (3, -4, D:2) a bat skeleton (5, -18, D:2) the +1 robe "Olaintal" {*Corrode Fly Will- Str+8} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Will-: It decreases your willpower. Str+8: It affects your strength (+8). (6, -13, D:2) a +0 rapier (7, 15, D:2) 9 stones (8, -10, D:2) a quokka skeleton (13, -11, D:2) a +0 dagger (15, -19, D:2) a +0 dagger (22, 19, D:2) a +0 robe (23, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -3, D:2) a +1 dagger of electrocution a goblin skeleton (28, 17, D:2) a +0 dagger (29, -21, D:2) a +0 dagger a +0 animal skin a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (30, -21, D:2) a +0 club (31, -20, D:2) a +0 dagger a +0 sling a +0 dagger a hobgoblin skeleton a goblin skeleton (32, -16, D:2) a hobgoblin skeleton (32, 12, D:2) a +0 club a goblin skeleton (33, -15, D:2) a hobgoblin skeleton (33, -7, D:2) an adder skeleton (34, -14, D:2) 3 stones (35, -12, D:2) a +0 chain mail (35, -7, D:2) a jackal corpse (skeletalised by now) (41, -8, D:2) a jackal corpse (skeletalised by now) (42, -19, D:2) a rat skeleton (47, -27, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (10, -16, D:3) the +4 dagger "Xinikk" {flame, Will++ rCorr Int+3 Dex-4} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (12, 11, D:3) 3 stones (14, 36, D:3) a +0 club (29, 24, D:3) a +0 dagger a +0 leather armour a +1 short sword of electrocution (35, 7, D:3) a ball python corpse (skeletalised by now) (36, 9, D:3) a hobgoblin corpse (skeletalised by now) (39, 0, D:3) a +0 whip Level 4 of the Dungeon (2, 2, D:4) a book of Minor Magic (3, -5, D:4) a +0 dagger 2 stones (7, -18, D:4) a +0 quarterstaff (7, -12, D:4) 3 poisoned darts (11, -1, D:4) a +0 whip an orc corpse (skeletalised by now) (24, -18, D:4) a +1 falchion of protection a +0 leather armour (26, -13, D:4) a +0 falchion (29, -35, D:4) 5 stones a +2 dagger of venom (30, -31, D:4) an adder skeleton (32, -33, D:4) an adder skeleton (33, -34, D:4) a +0 leather armour (33, -24, D:4) an amulet of the acrobat a +6 ring of strength a +0 robe (34, -32, D:4) an adder skeleton (34, -26, D:4) a +1 war axe of freezing (34, -24, D:4) 6 stones (36, -26, D:4) a +0 ring mail (38, -7, D:4) a +0 robe (39, -9, D:4) a ball python skeleton (39, -8, D:4) a +0 short sword an orc skeleton (40, -16, D:4) a +0 dagger the +5 leather armour of Weynt {Rampage *Corrode rF+ Regen+} Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (41, -26, D:4) 4 stones (43, -29, D:4) a hound skeleton (43, -26, D:4) a +0 robe (43, -25, D:4) a +0 whip (45, -26, D:4) a +0 giant club an ogre skeleton (45, -25, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 6, D:5) a +0 scale mail (11, 0, D:5) a +1 halberd of venom (still there?) a +0 robe (still there?) (13, -3, D:5) 5 stones (14, 3, D:5) a +0 leather armour (16, -14, D:5) a jackal corpse (17, -16, D:5) a jackal corpse (19, -18, D:5) a jackal corpse (19, -16, D:5) a +0 short sword (20, -22, D:5) a +0 trident (26, -7, D:5) 4 poisoned darts