Dungeon Crawl Stone Soup version 0.34-a0-672-ge8cf676ac6 (webtiles) character file. Game seed: 18370458370292609836 62 huhu0120 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 22, 2025. Slain by a sleepcap (15 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:01:10 (1656 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1656, Time: 00:01:11 Health: 0/19 AC: 6 Str: 4 XL: 3 Next: 85% Magic: 5/10 EV: 2 Int: 24 God: Gold: 87 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) c - a +2 pair of boots (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 14% 2 Tukima's Dance Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The rat bites you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (79% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap barely misses you. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The sleepcap barely misses you. The searing ray hits the sleepcap! The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you! Ouch! That really hurt! You die... ### .. #. ## #.## ###. ##### #..# ...... ......###†#####......... .......@f.<§§§≈≈≈....... ..########§§§§~.≈§...... #.≈g...)≈...... #.≈.~○§§)†..†.. ##≈.§~○~≈g..... ≈≈..~≈≈.).... .≈≈≈≈≈....g.. .#######..