Dungeon Crawl Stone Soup version 0.34-a0-701-g6325da0c74 (webtiles) character file. Game seed: 9509403150198721750 473 huhu0120 the Magician (level 6, 0/48 HPs) Began as a Deep Elf Conjurer on Aug 26, 2025. Succumbed to a killer bee's poison ... on level 5 of the Dungeon. The game lasted 00:03:38 (3726 turns). huhu0120 the Magician (Deep Elf Conjurer) Turns: 3726, Time: 00:03:39 Health: 0/48 AC: 23 Str: 4 XL: 6 Next: 84% Magic: 17/17 EV: 2 Int: 23 God: Gold: 175 SH: 0 Dex: 13 Spells: 4/18 levels left rFire . . . (100%) - Branches rCold + . . (50%) d - orb {Pyromania} rNeg . . . (100%) f - melded +1 robe of Ciborr {^Contam rCorr Dex+2 Archmagi} rPois + (33%) (helmet unavailable) rElec . (100%) e - melded +1 cloak {rCorr} rCorr . (100%) (gloves unavailable) SInv . c - melded +2 pair of boots Will ..... b - amulet of alchemy Stlth ++ a - ring of protection from cold HPRegen 0.28/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (0 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration, (horns 2), (deformed body), dopey 1, efficient magic 1 a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 175 gold pieces. Inventory: Armour c - a +2 pair of boots (melded) d - an orb of pyromania (worn) e - a +1 cloak of corrosion resistance (melded) f - the +1 robe of Ciborr (melded) {^Contam rCorr Dex+2 Archmagi} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. Jewellery a - a ring of protection from cold (worn) b - an amulet of alchemy (worn) g - the ring "Aniypaip" {rPois Will- rCorr Int+6 Dex-4} (You took it off an orc on level 4 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). Wands f - a wand of mindburst (8) a - a wand of flame (12) Scrolls I - a scroll of immolation t - 3 scrolls of teleportation Potions g - a potion of magic L - a potion of lignification Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 6.9 Spellcasting + Level 6.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 19% 4 d - Irradiate Conj/Alch 17% 3d17 45% 5 G - Blink Tloc 14% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 14% 2d3 12% 2 Grave Claw Necr 14% 2d8 12% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Gloom Hex/Necr 14% N/A 24% 3 Awaken Armour Erth/Frge 14% N/A 61% 4 Detonation Catalyst Fire/Alch 17% 2d2 91% 5 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Ru Wu Jian Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. (You have a pair of horns on your head.) (Armour fits poorly on your strangely shaped body.) You are dopey. (Int -2) Spells you cast cost 1 less MP (to a minimum of 1). Message History Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (63% to hit) You feel a surge of power! The searing ray hits the killer bee! The killer bee is heavily wounded. (Press . to maintain the ray.) The killer bee closely misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! The searing ray hits the killer bee! The killer bee is almost dead. You feel very sick. The killer bee stings you. You are lethally poisoned! The killer bee poisons you! The killer bee stings you. The searing ray hits the killer bee! You kill the killer bee! * * * LOW HITPOINT WARNING * * * You feel very sick. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. You feel extremely strange. Your magic regains its normal vibrancy. You feel a little less reckless. You gain a new grip on the flow of your magic. A pair of horns grows on your head! Your body twists and deforms. The horns on your head grow some more. You extract magical energy from the potion. * * * LOW HITPOINT WARNING * * * You feel very sick. Sorry, you're not good enough to have a special ability. Unknown command. You turn into a tree. Your +1 cloak of corrosion resistance, +2 pair of boots and +1 robe of Ciborr {^Contam rCorr Dex+2 Archmagi} meld into your body. Your roots penetrate the ground. You extract magical energy from the potion. You die... ..# ..# #.# #.# .# #.# ....###.# ........### #♣..# ###†#### ##.....## ##......?## #....<....# #.........# #.....?...# #.........# #.........# There were no monsters in sight! Vanquished Creatures Edmund (D:4) An ogre (D:3) A killer bee (D:5) A bombardier beetle (D:4) A hound (D:4) An orc priest (D:4) Jessica (D:3) An orc wizard (D:4) 3 adders (D:4) A shadow imp (D:4) A dart slug (D:2) 3 orcs (D:4) 2 ribbon worms (D:3) 7 endoplasms A giant cockroach (D:2) 11 hobgoblins 2 jackals (D:3) 4 ball pythons 2 bats 3 frilled lizards 2 goblins 6 kobolds 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 390 | D:1 | Found a faded altar of an unknown god. 728 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 731 | D:1 | Learned a level 2 spell: Searing Ray 1308 | D:2 | Identified the +1 robe of Ciborr {^Contam rCorr Dex+2 | Archmagi} 1492 | D:2 | Learned a level 2 spell: Blink 1929 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 2059 | D:3 | Found Ozutis's Armour Boutique. 2146 | D:3 | Found a burning altar of Makhleb. 2147 | D:3 | Found a sacrificial altar of Ru. 2147 | D:3 | Found an ornate altar of the Wu Jian Council. 2618 | D:3 | Noticed Jessica 2618 | D:3 | Noticed an ogre 2629 | D:3 | Killed Jessica 2630 | D:3 | Reached skill level 5 in Conjurations 2630 | D:3 | Reached XP level 4. HP: 20/24 MP: 7/12 2634 | D:3 | Killed an ogre 2635 | D:3 | Reached skill level 5 in Spellcasting 2635 | D:3 | Reached XP level 5. HP: 25/28 MP: 3/14 3063 | D:4 | Gained mutation: You cannot block, but deal more damage | with two-handed weapons. [potion of mutation] 3063 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 3063 | D:4 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 3264 | D:4 | Noticed Edmund 3273 | D:4 | Killed Edmund 3274 | D:4 | Reached XP level 6. HP: 22/32 MP: 5/17 3438 | D:4 | Learned a level 4 spell: Fulminant Prism 3439 | D:4 | Identified the ring "Aniypaip" {rPois Will- rCorr Int+6 | Dex-4} 3445 | D:4 | Learned a level 5 spell: Irradiate 3709 | D:5 | Entered Level 5 of the Dungeon 3725 | D:5 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 3725 | D:5 | Lost mutation: You cannot block, but deal more damage with | two-handed weapons. [potion of mutation] 3725 | D:5 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 3725 | D:5 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3725 | D:5 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3725 | D:5 | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 3725 | D:5 | HP: 1/32 [poisoned by a killer bee] 3726 | D:5 | Succumbed to a killer bee's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, hellmonk_ecumenical_altar_run_dry, nicolae_hexahallways D:2: layout_loops_cross D:3: layout_loops_ring, chequers_temple_overflow_statue_of_worship, serial_shops, shop, uniq_jessica D:4: layout_basic, minivault_25, dreamdust_princess_bridge, uniq_edmund D:5: layout_rooms, minmay_misc_feat_square Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 6 | 6.9 Conjurations | 5 6 | 6.8 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 72 | 38 || 110 Searing Ray | 7 | 9 || 16 Blink | 1 | || 1 Evoke: Wand | | 2 || 2 Use: Scroll | | 12 || 12 Potion | | 4 || 4 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3720 | 3509 | 211 | 156 | 2937 | 5 | 744.0 | Dungeon | 3720 | 3509 | 211 | 156 | 2937 | 5 | 744.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:3: 873 daAuts D:4: 846 daAuts D:2: 821 daAuts D:5: 16 daAuts