Dungeon Crawl Stone Soup version 0.34-a0-737-gb0061d6f5e (webtiles) character file. Game seed: 8617098226526331222 4 huhu0120 the Slasher (level 1, 0/16 HPs) Began as a Human Gladiator on Sept 5, 2025. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (296 turns). huhu0120 the Slasher (Human Gladiator) Turns: 296, Time: 00:00:21 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 11 Int: 8 God: Gold: 6 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - 3 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.2 Fighting + Level 3.1 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 0% 2d6 99% 4 Haunt Necr/Summ 0% N/A 100% 7 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History e - 3 javelins (gained 2) Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! No target in view! Found a hand axe. No target in view! A quokka comes into view. The quokka bites you. A quokka is nearby! You hit the quokka. You kill the quokka! You see here a +0 hand axe. Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! No target in view! You pick up a parchment of Shatter and begin reading... You add the spell Shatter to your library. No target in view! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! A bat comes into view. There are monsters nearby! The gnoll hits you with a +0 flail! Okay, then. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is lightly wounded. The bat closely misses you. The gnoll closely misses you. The gnoll hits you with a +0 flail. You die... ##. ... #.# #.### ....# ####### #.#.# ##.....###.#####j#.## #)......##......@...## #..###..########.b..?#.# .....#..####.##......... #..#........#.##.....#.# #..###..#.......#...#...# #.......#.##.##.##.##...# #............##.# ###...# #######.#.#####.# #...### #######.#.#####.# #)..... # You could see a gnoll and a bat. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 296 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 19 Melee: Long sword || 19 Armour: Leather armour || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 301 | 0 | 0 | 247 | 1 | 301.0 | Dungeon | 301 | 301 | 0 | 0 | 247 | 1 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 301 daAuts