Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 16556747551533693354 82 huhu0120 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (952 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 952, Time: 00:00:45 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 21% Magic: 4/12 EV: 11 Int: 25 God: Gold: 23 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: brilliant A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of poison {unknown} e - a scroll of noise {unknown} h - a scroll of summoning {unknown} k - a scroll of enchant weapon {unknown} Potions g - a potion of magic j - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations + Level 0.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 30% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 14% 2 Call Imp Summ 16% N/A 14% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A jackal is nearby! The magic dart hits the jackal. You kill the jackal! You encounter Terence the Veteran. He is wielding a +0 falchion and wearing a +3 ring mail of cold resistance. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +3 ring mail of cold resistance (82% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray misses Terence. Without enough magic to sustain it, your Searing Ray dissipates. Terence barely misses you. Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. There is an open door here. You aren't carrying any items that you can evoke. Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 falchion! You open the door. You encounter a goblin. It is wielding a +0 dagger. Terence hits you with a +0 falchion! Found a club. Terence attacks as he pursues you! Terence hits you with a +0 falchion. There is an open door here. It was a potion of brilliance. You feel clever all of a sudden. Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The goblin shouts! Okay, then. Terence hits you with a +0 falchion. You die... Terence says, "Finally, peace and quiet." #......†.... ##'####...†. #.# ..†.. #.# .. . #.# #.# #.# ###'###### #..@@....# #........# #...g....# #........# #........+ #........# #........# ########## You could see Terence and a goblin. Vanquished Creatures A scorpion (D:2) 2 dart slugs An endoplasm (D:1) 4 hobgoblins (D:1) 4 jackals (D:2) 6 bats A frilled lizard (D:2) 2 goblins 2 kobolds (D:1) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 195 | D:1 | Learned a level 2 spell: Searing Ray 744 | D:2 | Encountered a scorpion 751 | D:2 | Killed a scorpion 752 | D:2 | Reached skill level 5 in Conjurations 752 | D:2 | Reached XP level 3. HP: 5/19 MP: 0/10 752 | D:2 | Reached XP level 4. HP: 6/24 MP: 0/12 757 | D:2 | Learned a level 4 spell: Fulminant Prism 762 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 824 | D:2 | Found a white marble altar of Elyvilon. 932 | D:2 | Encountered Terence 952 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_rooms, serial_forest, infiniplex_forest_end_3, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_curved, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2 D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 32 | 10 || 42 Searing Ray | 2 | 2 || 4 Drink: Brilliance | | 1 || 1 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 952 | 934 | 18 | 0 | 813 | 2 | 476.0 | Dungeon | 952 | 934 | 18 | 0 | 813 | 2 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 620 daAuts D:2: 332 daAuts