Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 14554239807790770283 1255 huhu0120 the Thaumaturge (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on Dec 6, 2025. Was an Initiate of Vehumet. Slain by goodsiyeol's ghost (12 damage) ... in the Necropolis. The game lasted 00:06:19 (3564 turns). huhu0120 the Thaumaturge (Deep Elf Conjurer) Turns: 3564, Time: 00:06:20 Health: -1/41 AC: 3 Str: 4 XL: 8 Next: 26% Magic: 3/22 EV: 12 Int: 26 God: Vehumet [......] Gold: 248 SH: 0 Dex: 19 Spells: 12/23 levels left rFire . . . (100%) i - +3 whip of Breach {drain, rCorr} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) j - +0 pair of gloves SInv . (no boots) Will +.... f - amulet of alchemy Stlth +++ e - +6 ring of dexterity HPRegen 0.26/turn d - ring of Kekhurogg {rElec rN+ Will+} MPRegen 0.36/turn %: no passive effects @: lethally poisoned (-1 -> -3) A: magic regeneration a: Renounce Religion (0%) You were in the Necropolis. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer. You collected 248 gold pieces. Inventory: Hand Weapons i - the +3 whip of Breach (weapon) {drain, rCorr} (You found it in the Necropolis) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Magical Staves b - a staff of air Jewellery c - a +4 ring of slaying d - the ring of Kekhurogg (worn) {rElec rN+ Will+} (You found it on level 2 of the Dungeon) [ring of willpower] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. e - a +6 ring of dexterity (worn) f - an amulet of alchemy (worn) g - a ring of wizardry h - a +4 ring of slaying Scrolls t - 3 scrolls of teleportation A - a scroll of acquirement f - a scroll of fear Potions L - 2 potions of lignification f - a potion of moonshine e - 2 potions of enlightenment n - a potion of brilliance {unknown} p - a potion of mutation {unknown} h - a potion of haste Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 8.3 Spellcasting + Level 7.9 Conjurations - Level 5.0 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 3% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Blink Tloc 20% N/A 9% 2 Alistair's Intoxication Alch 35% N/A 21% 5 Animate Dead Necr 10% N/A 50% 4 Curse of Agony Necr 10% N/A 83% 5 Summon Forest Summ/Tloc 5% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Annotations: Necropolis goodsiyeol's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, ally target, 72% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the hound. You kill the hound! Vehumet accepts your kill. (Press . to maintain the ray.) You feel sick. The water moccasin bites you. Your fulminant prism explodes! The blast of energy engulfs goodsiyeol's ghost! Goodsiyeol's ghost is moderately damaged. The blast of energy engulfs the water moccasin! The water moccasin is almost dead. Your Spellcasting skill increases to level 8! The searing ray hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. The searing ray hits goodsiyeol's ghost. Goodsiyeol's ghost is moderately damaged. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You stop channelling your searing ray. You feel sick. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: goodsiyeol's ghost (moderately damaged, ally target, 83% to hit) The searing ray hits goodsiyeol's ghost. Goodsiyeol's ghost is heavily damaged. (Press . to maintain the ray.) You feel sick. Goodsiyeol's ghost hits you! You die... ##........##.....#........#.....# ###......###.....#o)$?$$$.#.....# ▓###########.....#.#....#.#.....# ▓▓▓▓▓▓▓▓▓▓▓#.....#..#..#..#.....# ≈≈≈≈≈≈≈≈≈≈▓#.....#.#....#.#.....# ≈≈≈≈≈≈≈≈≈≈▓#.....#........#.....# ≈≈≈≈≈≈≈≈≈≈▓#.....#........#.....# ≈≈≈≈≈≈≈≈≈≈▓#.....###''''###.....# ≈≈≈≈#≈≈#≈≈▓#....@W.†............# ≈≈≈≈≈≈≈≈≈≈▓#.##'##.*......##'##.# ≈≈≈≈≈≈≈≈≈≈▓#.#...#........#...#.# ≈≈≈≈≈≈≈≈≈≈▓#.#.ß.#........#.ß.#.# ≈≈≈≈≈≈≈≈≈≈▓#.#####........#####.# ≈≈≈≈≈≈≈≈≈≈▓#....................# ≈≈≈≈≈≈≈≈≈≈▓###################### ≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see an orc wizard, goodsiyeol's ghost (ally target) and a friendly fulminant prism. Vanquished Creatures The ghost of zahalkas the the Slasher, a novice BaRe (Necropolis) A water moccasin (Necropolis) An orc warrior (Necropolis) A crocodile (Sewer) A howler monkey (Necropolis) 2 hounds 2 orc priests (Necropolis) An orc wizard (D:3) A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 9 adders 2 river rats (Sewer) A white imp (D:6) 2 ribbon worms 7 dart slugs 5 hobgoblins 7 orcs 5 quokkas 13 ball pythons 12 bats 2 endoplasms 7 frilled lizards 6 goblins A kobold (D:1) 28 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 537 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 540 | D:1 | Learned a level 2 spell: Searing Ray 1126 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1230 | D:2 | Identified the ring of Kekhurogg {rElec rN+ Will+} 1764 | D:3 | Reached skill level 4 in Spellcasting 1764 | D:3 | Reached skill level 5 in Conjurations 1764 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/12 1769 | D:3 | Learned a level 4 spell: Fulminant Prism 1774 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2498 | D:4 | Found a statue of an orb of fire. 2502 | D:4 | Reached skill level 1 in Alchemy 2512 | D:4 | Found a staircase to the Ecumenical Temple. 2512 | D:4 | Found a statue of an orb of fire. 2516 | Temple | Entered the Ecumenical Temple 2525 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2597 | D:4 | You fall into a shaft and drop 2 floors! 2598 | D:6 | Identified a scroll of acquirement 2769 | D:6 | Found a glowing drain. 2801 | Sewer | Entered a sewer 2922 | Sewer | Reached skill level 5 in Spellcasting 2967 | Sewer | Encountered a crocodile 2990 | Sewer | HP: 1/28 [crocodile (11)] 2999 | Sewer | Killed a crocodile 3000 | Sewer | Reached XP level 6. HP: 13/32 MP: 8/16 3256 | D:6 | Found an iron altar of Okawaru. 3270 | D:6 | Found a radiant altar of Vehumet. 3285 | D:6 | Became a worshipper of Vehumet 3285 | D:6 | Offered knowledge of Foxfire by Vehumet. 3349 | D:6 | Found a phantasmal passage. 3354 | Necropol | Found a transporter. 3354 | Necropol | Found a roughly hewn altar of Beogh. 3354 | Necropol | Found a transporter. 3354 | Necropol | Entered the Necropolis 3381 | Necropol | Identified the +5 hand axe of Yesterday {freeze, *Corrode | rC++ Stlth+} 3381 | Necropol | Identified the +7 chain mail "Lielec" {rC+ rN++ Str+3 | Dex-4} 3382 | Necropol | Encountered zahalkas's ghost (novice BaRe) 3384 | Necropol | Identified the +10 battleaxe "Osufeoff" {pain, rN++ Str+2 | Dex-4} 3399 | Necropol | Reached skill level 6 in Spellcasting 3410 | Necropol | Reached XP level 7. HP: 12/36 MP: 8/18 3425 | Necropol | Killed zahalkas's ghost 3426 | Necropol | Reached skill level 7 in Spellcasting 3426 | Necropol | Reached skill level 5 in Alchemy 3426 | Necropol | Reached XP level 8. HP: 17/41 MP: 2/21 3456 | Necropol | Identified the +3 whip of Breach {drain, rCorr} 3539 | Necropol | Encountered goodsiyeol's ghost (amateur MiFi) 3562 | Necropol | Reached skill level 8 in Spellcasting 3564 | Necropol | Slain by goodsiyeol's ghost Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, chequers_serial_rivers_micro_d, minmay_tetromino_i4 D:2: layout_basic, reono_crystal_passage D:3: cheibrodos_helix_gallery, layout_loops_ring D:4: layout_rooms, minmay_temple_entry_grid, serial_shops, nicolae_shop_flopsided, minmay_ruptured D:6: layout_gridville, mainiacjoe_overflow_catwalk_spiral, mainiacjoe_sewer_entry_somewhere_in_here_1, index_necropolis_entry_miniature_reverse Temple: compressed_dpeg_triangle_lava_temple Necropolis: regret_index_necropolis_trine [biasface_necropolis_ghost_orc_armoury, gammafunk_necropolis_ghost_berserking_beasts, gammafunk_necropolis_ghost_split] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 6 7 8 | 8.3 Conjurations | 5 6 7 | 7.9 Alchemy | 1 2 3 5 | 5.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | 1 || 3 Melee: Staff | | 2 | || 2 Whip | | | 1 || 1 Cast: Magic Dart | 58 | 59 | 1 || 118 Searing Ray | 2 | 32 | 2 || 36 Fulminant Prism | | 6 | 6 || 12 Iskenderun's Myst | | | 1 || 1 Drink: Haste | | 2 | || 2 Heal wounds | | 1 | || 1 Curing | | 1 | || 1 Enlightenment | | 1 | || 1 Magic | | 1 | || 1 Invisibility | | | 1 || 1 Read: Identify | | 2 | || 2 Fear | | 1 | || 1 Immolation | | 1 | || 1 Vulnerability | | 1 | || 1 Poison | | 1 | || 1 Summoning | | 1 | || 1 Armour: Robe | 2 | 23 | 5 || 30 Dodge: Dodged | 4 | 30 | 2 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3565 | 3434 | 131 | 56 | 2405 | 8 | 445.6 | Dungeon | 3017 | 2886 | 131 | 44 | 2229 | 5 | 603.4 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Sewer | 347 | 347 | 0 | 0 | 141 | 1 | 347.0 | Necropolis | 197 | 197 | 0 | 12 | 34 | 1 | 197.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 789 daAuts D:3: 745 daAuts D:6: 422 daAuts Sewer: 347 daAuts Necropolis: 197 daAuts D:4: 98 daAuts Temple: 2 daAuts