huhu0120 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (11, -8, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 8, D:1) a hobgoblin skeleton (11, 11, D:1) a +0 dagger (13, 8, D:1) a +0 club (19, -1, D:1) 4 stones a +0 short sword (22, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (28, 24, D:1) a +0 dagger (30, 23, D:1) a rat skeleton (40, 33, D:1) a +0 barding (58, 39, D:1) a +0 whip 2 stones (63, 33, D:1) a +0 dagger (65, 18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 7, D:2) a +0 mace (15, 3, D:2) a +0 scale mail (17, 13, D:2) a ball python skeleton (18, 13, D:2) a +0 club a +0 robe a goblin skeleton (28, 5, D:2) a ball python skeleton (29, 16, D:2) a +0 club (31, -1, D:2) a rat corpse (skeletalised by now) (31, 13, D:2) a +0 club (32, -12, D:2) a ball python corpse (skeletalised by now) (33, 13, D:2) a jackal skeleton a frilled lizard skeleton (33, 16, D:2) a +0 ring mail a parchment of Foxfire (38, 10, D:2) a bat skeleton (39, 21, D:2) a +0 hand axe (39, 25, D:2) a bat skeleton (42, 11, D:2) a +0 short sword 3 stones a ring of see invisible (44, -4, D:2) a +0 short sword (48, -8, D:2) a quokka corpse (skeletalised by now) (58, -5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Esepisat's Jewellery Shoppe a ring of protection from cold (unknown) (325 gold) a ring of flight (unknown) (227 gold) a ring of flight (unknown) (227 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of resist corrosion (unknown) (260 gold) a ring of flight (unknown) (227 gold) a ring of protection from fire (unknown) (325 gold) a ring of protection from fire (unknown) (325 gold) the ring of Honaacoe {rF+ Int+3 Slay+4 SInv} (786 gold) [ring of slaying] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (0, 0, D:3) an inkwell talisman (3, -13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (5, -5, D:3) a quokka corpse (skeletalised by now) (6, -22, D:3) a frilled lizard skeleton (6, -3, D:3) a +0 leather armour (13, 4, D:3) a +0 dagger a boomerang a +0 leather armour an orc corpse (skeletalised by now) (15, -4, D:3) a +0 quarterstaff (28, 1, D:3) a +0 buckler (40, -4, D:3) a +0 falchion a +0 scale mail a +0 hand axe a +0 hand axe an orc skeleton (40, -3, D:3) a +0 leather armour a +0 mace a +0 scale mail a +0 short sword an orc skeleton (45, -20, D:3) a +0 robe (46, 5, D:3) a +0 club (47, 5, D:3) a +0 chain mail a +0 dagger (47, 6, D:3) a +0 dagger (48, 4, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 6, D:3) a +0 dagger a +0 club an orc corpse (skeletalised by now) (49, 4, D:3) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (56, -29, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear a gnoll corpse (0, 3, D:4) a throwing net (10, -12, D:4) a potion of moonshine (10, -8, D:4) a potion of ambrosia (still there?) the +6 mace of Aliblir {drain, Str+6 Dex-5} (still there?) Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (12, 12, D:4) a +1 vampiric spear (31, -6, D:4) a hobgoblin skeleton (39, 18, D:4) a +0 great sword (43, -22, D:4) a +0 leather armour (47, -26, D:4) an iguana corpse (skeletalised by now) (51, -13, D:4) a +0 dagger 7 poisoned darts a kobold skeleton (54, -18, D:4) a +0 dagger (56, -14, D:4) a +0 trident (59, -10, D:4) a ball python corpse (skeletalised by now)