Dungeon Crawl Stone Soup version 0.34-a0-1868-gfab9b65169 (webtiles) character file. Game seed: 2229828794026024365 70 huhu0120 the Ducker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on Dec 20, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (993 turns). huhu0120 the Ducker (Merfolk Gladiator) Turns: 993, Time: 00:01:11 Health: 0/35 AC: 8 Str: 14 XL: 4 Next: 22% Magic: 4/4 EV: 10 Int: 7 God: Gold: 34 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 scale mail rPois + (33%) c - +0 helmet rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth b - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) f - a +0 scale mail (worn) g - a +0 cloak (worn) Jewellery b - a ring of poison resistance (worn) Scrolls c - 3 scrolls of torment {unknown} e - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - a scroll of poison {unknown} k - 2 scrolls of fog {unknown} l - a scroll of vulnerability {unknown} Skills: * Level 3.4 Fighting + Level 5.1 Polearms - Level 2.0 Throwing * Level 5.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 91% 1 Gloom Hex/Necr 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Manifold Assault Tloc 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You reach to attack! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 66% to hit) The gnoll is in the way. You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 66% to hit) The gnoll is in the way. You hit the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll is attracted toward you. x2 You have reached level 4! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (translocational energy, heavily wounded, 66% to hit) You puncture the gnoll! You kill the gnoll! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (translocational energy, 66% to hit) You barely miss the gnoll. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (66% to hit) You closely miss the gnoll. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (66% to hit) You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You die... #..........# #..........# #..........# ............# #............# #.._.........# #............# # #...........####.# ...#.....@jJ).# ###########..# .J# ..# ..# .j# ..# #.# You could see a gnoll and an endoplasm. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) A dart slug (D:1) 4 endoplasms 2 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:2) 5 ball pythons 2 frilled lizards A kobold (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 381 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 686 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 903 | D:2 | Reached skill level 5 in Dodging 904 | D:2 | Reached skill level 5 in Polearms 904 | D:2 | Found a stormy altar of Qazlal. 990 | D:2 | Reached XP level 4. HP: 5/35 MP: 4/4 993 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_rows Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.4 Dodging | 5 | 5.1 Polearms | 5 | 5.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 77 | 4 || 81 Melee: Trident | 77 | 4 || 81 Drink: Attraction | 1 | || 1 Armour: Leather armour | 4 | || 4 Scale mail | 60 | 1 || 61 Dodge: Dodged | 43 | 2 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 995 | 943 | 52 | 0 | 750 | 2 | 497.5 | Dungeon | 995 | 943 | 52 | 0 | 750 | 2 | 497.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 588 daAuts D:2: 406 daAuts DLua errors: