huhu0120 Level 1 of the Dungeon [Shop] Betuth's Weapon Shoppe a +0 falchion (36 gold) a +0 sling (18 gold) a +0 mace (36 gold) 2 javelins (72 gold) a +0 club (6 gold) 6 boomerangs (144 gold) a +0 dagger (24 gold) 6 large rocks (108 gold) [Shop] Duolyshe's General Store a scroll of teleportation (unknown) (39 gold) a +0 pair of gloves (58 gold) a scroll of enchant armour (unknown) (97 gold) the amulet of Hausoa {Alch+ Will++ Dex-5} (526 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). a parchment of Call Canine Familiar (140 gold) a parchment of Forge Lightning Spire (175 gold) a potion of lignification (39 gold) a parchment of Summon Small Mammal (70 gold) an amulet of regeneration (unknown) (390 gold) [Shop] Eshi's Antique Armour Shop a +0 robe (20 gold) a +0 robe (20 gold) a +2 plate armour of poison resistance (736 gold) a +2 plate armour of poison resistance (736 gold) a +2 robe (296 gold) the +0 leather armour of Beloved the Good {Harm rPois Int-5} (62 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 leather armour (46 gold) [Shop] Eral's Weapon Emporium a +0 club (5 gold) a +0 whip (27 gold) 6 curare-tipped darts (79 gold) a +1 dagger of speed (143 gold) a +0 trident (38 gold) a +0 mace (33 gold) a +0 spear (33 gold) 2 throwing nets (66 gold) [Shop] Biennomp's Assorted Antiques a Gell's gravitambourine (2/2) (800 gold) a potion of brilliance (80 gold) a +0 kite shield (140 gold) a +0 whip (50 gold) the ring of the Invisible Hand {*Corrode rPois rC+ Will++ Int+4} (1060 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). a lightning rod (4/4) (800 gold) a tin of tremorstones (2/2) (800 gold) a tin of tremorstones (2/2) (800 gold) a wand of flame (1) (14 gold) (32, 4, D:1) a bat corpse (skeletalised by now) (35, 8, D:1) a quokka corpse (skeletalised by now) (35, 37, D:1) a +0 dagger of draining a goblin corpse (skeletalised by now) (35, 45, D:1) a +0 leather armour (36, 29, D:1) a +0 ring mail (38, 20, D:1) a +0 dagger a kobold skeleton (39, 20, D:1) a frilled lizard skeleton (40, 11, D:1) a +0 club (41, 44, D:1) a ball python corpse (skeletalised by now) (42, 11, D:1) a +0 whip (44, 24, D:1) a +0 robe (45, 40, D:1) a bat corpse (skeletalised by now) (48, 0, D:1) a hobgoblin corpse (skeletalised by now) (51, 17, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -4, D:2) 5 gold pieces