Dungeon Crawl Stone Soup version 0.34-a0-1899-g04f1e15178 (webtiles) character file. Game seed: 3510045759106528224 4 huhu0120 the Ducker (level 1, 0/16 HPs) Began as a Human Gladiator on Dec 22, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (158 turns). huhu0120 the Ducker (Human Gladiator) Turns: 158, Time: 00:00:27 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 1 Int: 8 God: Gold: 45 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 3 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of fog {unknown} Skills: + Level 2.1 Fighting - Level 3.0 Long Blades * Level 2.2 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 63% 2 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You escape the ball python's grasp. The hobgoblin closely misses you. The ball python leaves your sight. You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You are too injured to fight recklessly! You slash the hobgoblin! You kill the hobgoblin! You are too injured to fight recklessly! You closely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... ##)..............# #...#####.......# #.......##§≈#'..# #.#.....#....#..# #.#.....≈....≈..# #.#...).≈.⌠..≈..# #.#.....≈....§.†# ##.#.....#!...#..# ..###≈≈###≈≈###@# ##.#....#...S.#S### .##.≈....≈.....#r..# .##.≈.<⌠.≈.?...###.#####.# ###.≈....≈.....#.......... .##.#....#.....#.......... ..#.'#≈≈## ............... #........# ##............ #....##### .............. You could see a ball python and a rat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 158 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms Action || total ---------------------------++------- Attack: Normal || 21 Melee: Long sword || 21 Armour: Leather armour || 42 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 95 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 0 | 95 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+