Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 4433820861045689647 30 huhu0120 the Cutter (level 3, 0/19 HPs) Began as a Vine Stalker Gladiator on Jan 28, 2026. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (822 turns). huhu0120 the Cutter (Vine Stalker Gladiator) Turns: 822, Time: 00:00:50 Health: 0/19 AC: 4 Str: 16 XL: 3 Next: 20% Magic: 0/4 EV: 11 Int: 8 God: Gold: 40 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) g - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 rapier g - a +1 dagger of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 ring mail Jewellery f - a +6 ring of intelligence Scrolls c - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} l - a scroll of noise {unknown} Potions d - a potion of attraction {unknown} f - a potion of moonshine {unknown} j - 2 potions of heal wounds {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.3 Fighting + Level 3.1 Short Blades - Level 1.7 Throwing - Level 2.4 Dodging + Level 2.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Something hits you but does no damage. You barely miss something. Something hits you. You closely miss something. No target in view! You completely miss something. Your bite misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! No target in view! You hit something. You bite something. You drain its magic. You feel invigorated. Something hits you but does no damage. No target in view! You barely miss something. Your bite misses something. No target in view! You miss something. You bite something. You drain its magic. Something hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss something. You are too injured to fight recklessly! You barely miss something. Something hits you but does no damage. You are too injured to fight recklessly! You hit something but do no damage. Your bite misses something. You are too injured to fight recklessly! You hit something. Something hits you! You die... ### ##.## ##...## # ##.....#.####. ####.....@{...... ..........#.#.... ####.#...## .. . #.......## ... #.##.##.#### ... #......<# ## #..#.#..# ......# ...#.#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 hobgoblins 4 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) 6 frilled lizards 3 goblins (D:1) 4 kobolds (D:1) A quokka (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Vine Stalker Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 16 | D:1 | Found Heteunu's Antique Weapon Emporium. 55 | D:1 | Reached skill level 1 in Stealth 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 290 | D:1 | Found a faded altar of an unknown god. 433 | D:1 | Reached skill level 3 in Short Blades 584 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 802 | D:2 | Encountered Sigmund 822 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, nicolae_ecumenical_lake_church, serial_shops, shop, minmay_close_crescents D:2: layout_loops_corners, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_straight_5, infiniplex_forest_end_2, infiniplex_forest_clump_diagonal, minmay_vboxes, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.3 Stealth | 1 2 | 2.0 Short Blades | 3 | 3.1 Throwing | | 1.7 Dodging | | 2.4 Action || total ---------------------------++------- Attack: Normal || 78 Melee: Rapier || 13 Dagger || 65 Bite || 14 Stab: Sleeping || 2 Distracted || 1 Armour: Leather armour || 51 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 819 | 740 | 79 | 0 | 571 | 2 | 409.5 | Dungeon | 819 | 740 | 79 | 0 | 571 | 2 | 409.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+