Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 17427089941518489257 51 huhu0120 the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Jan 31, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1773 turns). huhu0120 the Conjurer (Draconian Conjurer) Turns: 1773, Time: 00:01:22 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 57% Magic: 0/6 EV: 11 Int: 20 God: Gold: 108 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 battleaxe Scrolls c - 2 scrolls of noise {unknown} e - a scroll of fear {unknown} h - 2 scrolls of revelation {unknown} j - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of mutation {unknown} l - a potion of curing {unknown} Skills: - Level 1.7 Dodging + Level 3.9 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You completely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are too injured to fight recklessly! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, 92% to hit) The searing ray misses the ribbon worm. (Press . to maintain the ray.) The ribbon worm bites you but does no damage. You disentangle yourself. You stop channelling your searing ray. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm, but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You die... .........########.#...#. ......................#. .####......######.#..##. ##.._..## #.#..... #......# #....... #......# ###..... #.....##########....# .######...............†. ......w@.##########..#.# #.#.######.#### ####..#.# #.# #.##.. ......... #.#.# #.##.# ####..... #.#.# #.##.# #.##.# #.#.## #.##.# #.##)# #.#.<# #.##.########.##)# #.#..# #.##.#...........# #######.#..# #.##.#.######.##.# You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 3 quokkas (D:1) 7 ball pythons 2 bats (D:1) A frilled lizard (D:1) 7 goblins 4 kobolds 4 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 287 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 290 | D:1 | Learned a level 2 spell: Searing Ray 677 | D:1 | Found Ucugguap's Antique Weapon Shop. 1187 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/6 1665 | D:2 | Found a glowing golden altar of the Shining One. 1773 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.9 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Unarmed || 61 Tailslap || 14 Cast: Magic Dart || 75 Searing Ray || 3 Armour: None || 44 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1784 | 1756 | 28 | 5 | 1490 | 2 | 892.0 | Dungeon | 1784 | 1756 | 28 | 5 | 1490 | 2 | 892.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1184 daAuts D:2: 599 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+