Dungeon Crawl Stone Soup version 0.35-a0-30-g8ad8b32b99 (webtiles) character file. Game seed: 2755313112651840475 796 huhu0120 the Slasher (level 7, -1/58 HPs) Began as a Human Gladiator on Jan 31, 2026. Slain by a sky beast (5 damage) ... on level 6 of the Dungeon. The game lasted 00:04:40 (3088 turns). huhu0120 the Slasher (Human Gladiator) Turns: 3088, Time: 00:04:41 Health: -1/58 AC: 9 Str: 14 XL: 7 Next: 89% Magic: 7/7 EV: 11 Int: 8 God: Gold: 285 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . (100%) a - +0 long sword rCold + + . (33%) (no offhand) rNeg + + . (20%) k - +0 ring mail rPois . (100%) c - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) i - +0 pair of gloves SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + g - ring of Ochummom {rC++ rN+} HPRegen 0.29/turn h - ring of positive energy MPRegen 0.10/turn %: no passive effects @: attractive A: explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 285 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - a javelin j - a boomerang Armour c - a +1 helmet (worn) f - a +0 pair of boots (worn) i - a +0 pair of gloves (worn) k - a +0 ring mail (worn) Jewellery g - the ring of Ochummom (worn) {rC++ rN+} (You acquired it on level 3 of the Dungeon) [ring of positive energy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. h - a ring of positive energy (worn) Scrolls p - a scroll of poison a - 2 scrolls of enchant armour t - a scroll of teleportation Potions i - a potion of invisibility Skills: - Level 6.0 Fighting - Level 6.0 Long Blades - Level 4.0 Throwing + Level 3.1 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 65% 1 Blink Tloc 0% N/A 80% 2 Launch Clockwork Bee Frge 0% N/A 95% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 95% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 95% 3 Summon Ice Beast Ice/Summ 0% N/A 95% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Qazlal Zin Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You fade into invisibility! It was a potion of magic. Magic courses through your body. The sky beast misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You flicker back into view. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The air twists around and strikes you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The sky beast barely misses you. It was a potion of attraction. You feel attractive to monsters. The sky beast closely misses you. You are too injured to fight recklessly! You miss the sky beast. The sky beast hits you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * You hit the sky beast. The sky beast is lightly wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The air twists around and strikes you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the sky beast. The sky beast is lightly wounded. The sky beast hits you. You are too injured to fight recklessly! Okay, then. You are too injured to fight recklessly! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sky beast (lightly wounded, 56% to hit) The puff of flame hits the sky beast. The sky beast is moderately wounded. The now-empty wand crumbles to dust. The sky beast hits you. You die... ########### #.........# #.#######.# #.# #.# #############.# #.# (..........##.# #.# .#.......#.F@.# #.# #......##....# #.# #?....##.....#######.####### #....##..................... #...##.......#####.######### #..##...../... #...|.##### #+##........### ####....... .........# #....... #....... You could see a sky beast. Vanquished Creatures A black bear (D:4) An ogre (D:4) 2 phantoms A scorpion (D:6) A howler monkey (D:4) 2 hounds (D:4) 2 orc priests (D:3) 2 clockroaches (D:4) 2 orc wizards (D:3) 4 adders 4 shadow imps 2 ufetubi (D:6) 4 dart slugs 6 orcs 4 ribbon worms 6 endoplasms 6 hobgoblins 6 jackals 4 quokkas 7 ball pythons 8 bats 2 frilled lizards (D:1) 10 goblins 13 kobolds A rat (D:1) 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 120 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 711 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 802 | D:2 | Found a stormy altar of Qazlal. 1434 | D:3 | Identified a scroll of acquirement 1434 | D:3 | Acquired the ring of Ochummom {rC++ rN+} 1448 | D:3 | Reached XP level 4. HP: 32/34 MP: 4/4 1584 | D:3 | Found a transporter. 1615 | D:3 | Found a transporter. 1892 | D:3 | Reached XP level 5. HP: 37/41 MP: 5/5 2000 | D:3 | Found a glowing silver altar of Zin. 2003 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2004 | D:3 | Encountered an angel 2242 | D:4 | Found a stormy altar of Qazlal. 2269 | D:4 | Reached XP level 6. HP: 37/48 MP: 6/6 2560 | D:4 | Reached skill level 5 in Long Blades 2571 | D:4 | Reached XP level 7. HP: 55/55 MP: 7/7 2719 | D:4 | Reached skill level 5 in Fighting 2969 | D:5 | Entered Level 5 of the Dungeon 2976 | D:5 | You fall into a shaft and drop 1 floor! 3088 | D:6 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_cross D:3: gammafunk_wand_slinger, layout_loops_ring, dolorous_temple_overflow_order_and_chaos_3 D:4: layout_rooms, nicolae_qazlal_scattered_showers, chequers_garden, minmay_diced_spiral D:5: layout_loops_cross D:6: layout_basic, nicolae_ashenzari_panopticon, kennysheep_big_empty_room, nicolae_shop_information_kiosk Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Throwing | 3 4 | 4.0 Fighting | 3 4 6 | 6.0 Long Blades | 4 5 6 | 6.0 Dodging | | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 124 | 122 | 90 || 336 Melee: Long sword | 124 | 122 | 90 || 336 Throw: Throwing net | | 1 | 2 || 3 Boomerang | | | 5 || 5 Evoke: Wand of flame | | 23 | 1 || 24 Drink: Heal wounds | | 2 | || 2 Curing | | | 1 || 1 Attraction | | | 1 || 1 Cancellation | | | 1 || 1 Invisibility | | | 1 || 1 Magic | | | 1 || 1 Read: Identify | 1 | | 1 || 2 Teleportation | 1 | | || 1 Fear | 1 | | || 1 Noise | 1 | | || 1 Enchant armour | 1 | | || 1 Torment | 1 | | || 1 Immolation | 1 | | || 1 Blinking | 1 | | || 1 Fog | 1 | | || 1 Acquirement | 1 | | || 1 Poison | 1 | | || 1 Stab: Sleeping | 1 | 6 | || 7 Armour: Leather armour | 97 | 120 | 29 || 246 Ring mail | | | 60 || 60 Dodge: Dodged | 127 | 78 | 78 || 283 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3152 | 3046 | 106 | 49 | 2034 | 6 | 525.3 | Dungeon | 3152 | 3046 | 106 | 49 | 2034 | 6 | 525.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 912 daAuts D:4: 743 daAuts D:1: 719 daAuts D:2: 655 daAuts D:6: 114 daAuts D:5: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+