Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 12542035906225117900 49 huhu0120 the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Feb 17, 2026. Mangled by Terence ... wielding a +1 mace of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (1605 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1605, Time: 00:00:54 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 1/10 EV: 12 Int: 24 God: Gold: 127 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of acquirement {unknown} Potions g - a potion of magic i - 2 potions of invisibility f - a potion of haste {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 16% 2 Scorch Fire 8% 2d5 16% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dispel Undead Necr 4% 3d7 69% 4 Ignite Poison Fire/Alch 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you but does no damage. Terence hits you with a +1 mace of holy wrath. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of holy wrath and wearing a +2 chain mail of fire resistance (moderately wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +1 mace of holy wrath. The searing ray misses Terence. You finish channelling your searing ray. Terence screams, "I want to be left alone!" Terence hits you with a +1 mace of holy wrath. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 mace of holy wrath and wearing a +2 chain mail of fire resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +1 mace of holy wrath! * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! d -> i - 2 potions of invisibility Terence hits you with a +1 mace of holy wrath! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .# ###....>## .# ####### ###.... ## ### #.#... ..##.#..# ....... ..... ... #. #@# #. #@# #. #.# #. #.# #. ####### #.#####.# #.##...•.###.......# #.......).)..####### ##..#####....# #..## ##...# #..# #...# You could see Terence (unable to see you). Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 4 endoplasms A hobgoblin (D:2) 3 jackals (D:2) 4 quokkas 5 ball pythons A bat (D:1) A frilled lizard (D:2) 6 goblins 4 kobolds 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 56 | D:1 | You fall into a shaft and drop 1 floor! 166 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 170 | D:2 | Learned a level 2 spell: Searing Ray 785 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1420 | D:2 | Found Dapuklic's Antique Armour Shop. 1593 | D:2 | Encountered Terence 1605 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_shopburst, minmay_misc_feat_square, kennysheep_jessica_study, uniq_crazy_yiuf_cottage, uniq_terence, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 69 Searing Ray || 3 Drink: Invisibility || 1 Armour: Robe || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1606 | 1573 | 33 | 0 | 1426 | 2 | 803.0 | Dungeon | 1606 | 1573 | 33 | 0 | 1426 | 2 | 803.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 669 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+