huhu0120 Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -10, D:1) a bat skeleton (14, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -7, D:1) a +0 hand axe (22, -22, D:1) a +0 leather armour (25, -17, D:1) a hobgoblin skeleton (27, -26, D:1) a ball python skeleton (32, -28, D:1) a +0 club a goblin skeleton (32, -26, D:1) a +0 club a goblin skeleton (33, -27, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 44, D:2) a frilled lizard skeleton (2, 4, D:2) a +0 club a quokka corpse (skeletalised by now) (6, 49, D:2) a +0 leather armour (10, 23, D:2) a ball python corpse (skeletalised by now) (16, 34, D:2) a +0 ring mail (16, 49, D:2) an inkwell talisman (18, 5, D:2) a rat skeleton (20, 2, D:2) an adder skeleton (20, 29, D:2) a quokka corpse (skeletalised by now) (22, 16, D:2) a hobgoblin skeleton (25, 8, D:2) a +0 mace (25, 28, D:2) a +0 club (28, 30, D:2) 3 stones (33, 32, D:2) a +0 leather armour (35, 28, D:2) a +0 club (48, 23, D:2) an adder skeleton (50, 40, D:2) a frilled lizard corpse (skeletalised by now) (59, 19, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (60, 19, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 tower shield (4, 3, D:3) a +0 robe (9, 1, D:3) 5 large rocks (9, 11, D:3) a +0 scale mail (10, -7, D:3) a ball python corpse (skeletalised by now) (12, -8, D:3) a +0 short sword (13, -9, D:3) 2 flux baubles (16, 13, D:3) a +0 club (17, 15, D:3) a +0 dagger (22, -13, D:3) a +0 falchion (23, -13, D:3) a +0 mace (26, 16, D:3) a +0 dagger a kobold skeleton (27, -11, D:3) a +0 club a +0 ring mail (28, -17, D:3) a +0 rapier (39, -11, D:3) a +0 short sword 2 stones (39, 9, D:3) a +0 battleaxe (40, 14, D:3) a +0 leather armour (45, 14, D:3) a jackal skeleton a jackal skeleton (49, -20, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (50, 16, D:3) a +0 robe (53, 7, D:3) a hound skeleton (60, 4, D:3) an orb of mayhem (60, 7, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Supple Strength {*Corrode Str+5 SInv} (2200 gold) *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +11 short sword of the Valley of Death {holy, rF+ Dex+4} (8280 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 mace of Governance {concuss, *Slow rF++ rCorr Dex+4} (3590 gold) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +3 leather armour of Beogh's Wrath {rElec Int+5 SInv} (4570 gold) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Olievoum" {rElec rCorr Str+4 Slay-4} (2560 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the +1 spear of Shame {heavy, rElec Will+} (3000 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +0 robe of Pantheism {Dex+4 Stlth+} (1910 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Jimuud {Wiz Int+2} (4120 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). the amulet of Xom's Wantonness {rPois rF- Regen+ Dex+4} (4260 gold) [amulet of regeneration] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). the +0 leather armour "Ysocalai" {Harm Str+4} (1740 gold) Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 mace "Vagruis" {pain, rN+ Dex+2} (2790 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the death talisman "Xufaut" {Slay+5} (15840 gold) [talisman of death] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the quill talisman of Syifoh {Rampage} (2000 gold) [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. the +11 sling of the Wonderful God {heavy, rF+ rN+ Will- Int+3} (7800 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Suuninib" {rCorr Int+3 Dex+2} (3750 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the necromancy staff "Feluewes" {rPois rN+++ Dex+3 Necro} (5300 gold) [staff of necromancy] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the +9 sling of Largesse {drain, *Corrode ^Fragile rF+ Int+3 Dex+3} (6310 gold) *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 ring mail "Ecus Xer" {*Slow rC+ Str+5 Dex+2} (4210 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the death talisman "Fasei" {rF+ Stlth+} (12380 gold) [talisman of death] rF+: It protects you from fire. Stlth+: It makes you more stealthy. the +3 leather armour of Winter {Will+ Str+4 Int+2 SInv} (4640 gold) Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (14, -2, D:4) a +0 flail (14, 0, D:4) a +0 ring mail (14, 10, D:4) a +0 dagger (15, 9, D:4) a black bear corpse (skeletalised by now) (16, 9, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (17, -5, D:4) a +0 morningstar a +0 leather armour an orc skeleton (17, -1, D:4) a +0 dagger (18, 21, D:4) a +0 dagger (22, -3, D:4) a +0 leather armour (33, -9, D:4) a quokka corpse (skeletalised by now) (33, 7, D:4) a +0 whip (42, 16, D:4) a +0 dagger a goblin corpse (skeletalised by now) (44, 5, D:4) a hobgoblin skeleton Level 5 of the Dungeon (13, 3, D:5) a +0 dagger a +0 leather armour (16, -26, D:5) a +0 chain mail (19, 20, D:5) a +4 rapier of protection a +3 leather armour of willpower a +0 whip a +0 whip an orb of pyromania a +0 club a +0 ring mail an orc corpse (skeletalised by now) (20, 6, D:5) a +0 dagger a +0 robe (20, 20, D:5) a +0 whip a +0 whip a +0 flail a hound skeleton a gnoll skeleton (21, -19, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -14, D:5) a +0 spear (22, -17, D:5) a +0 whip a gnoll corpse (skeletalised by now) (22, -16, D:5) a +0 leather armour the human corpse of Eustachio (skeletalised by now) (22, -15, D:5) a +0 club (23, -19, D:5) a jackal corpse (skeletalised by now) (24, 20, D:5) a +0 hand axe an orc corpse (skeletalised by now) an iguana corpse (skeletalised by now) (24, 21, D:5) a +0 whip a +0 chain mail (32, 27, D:5) a +0 leather armour (38, 9, D:5) a parchment of Scorch (42, -1, D:5) a +0 dagger Level 6 of the Dungeon (8, 1, D:6) 8 gold pieces (16, 5, D:6) a +0 leather armour the Necropolis (5, 2, Necropolis) 15 gold pieces (5, 3, Necropolis) 12 gold pieces (5, 4, Necropolis) 8 gold pieces (5, 5, Necropolis) a potion of invisibility (5, 6, Necropolis) a scroll of blinking (5, 7, Necropolis) 13 gold pieces (5, 8, Necropolis) a scroll of enchant weapon (38, 6, Necropolis) a +0 whip (40, 8, Necropolis) a +1 dagger of pain (46, 11, Necropolis) a +0 glaive