huhu0120 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -8, D:1) a rat skeleton (11, -10, D:1) a +0 club (23, -13, D:1) a kobold corpse (skeletalised by now) (23, -1, D:1) a rat skeleton (26, 33, D:1) a quokka corpse (skeletalised by now) (27, 2, D:1) 5 stones (31, 20, D:1) a +0 short sword (35, -6, D:1) a jackal skeleton (36, -7, D:1) a jackal skeleton (36, -5, D:1) a rat skeleton (40, 18, D:1) a bat skeleton (40, 29, D:1) a rat corpse (skeletalised by now) (40, 32, D:1) a bat corpse (skeletalised by now) (43, 21, D:1) a +0 spear (48, 14, D:1) a +0 dagger a goblin skeleton (64, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 31, D:2) a +0 dagger a goblin skeleton (4, 33, D:2) an orb of energy (unseen) (8, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 34, D:2) a bat corpse (skeletalised by now) (9, 36, D:2) a +0 short sword (15, 18, D:2) a frilled lizard corpse (skeletalised by now) (23, 5, D:2) a quokka skeleton (24, 2, D:2) a +0 whip 7 poisoned darts (25, 38, D:2) a rat skeleton (34, 18, D:2) a +0 hand axe (36, 19, D:2) a +0 dagger (37, 11, D:2) a +0 morningstar (37, 17, D:2) a quokka corpse (skeletalised by now) (44, 5, D:2) a +0 hand axe (44, 11, D:2) a hobgoblin corpse (skeletalised by now) (44, 17, D:2) a hobgoblin corpse (skeletalised by now) (45, 4, D:2) a +0 club a goblin skeleton (51, 5, D:2) a +0 dagger Level 3 of the Dungeon (3, -7, D:3) a +0 short sword (10, -7, D:3) a bat skeleton (16, 32, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, 33, D:3) a +0 hand axe a +0 leather armour (17, 34, D:3) a +2 heavy flail a +0 leather armour an orc corpse (skeletalised by now) (19, -19, D:3) a hobgoblin corpse (skeletalised by now) (20, -20, D:3) a hobgoblin skeleton (20, 11, D:3) a hobgoblin skeleton (21, 14, D:3) an adder skeleton (23, -19, D:3) the +0 leather armour of the Merchant {*Silence +Blink rN+ Dex+3} *Silence: It may silence you when you take damage. +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (29, -15, D:3) an adder skeleton (29, 19, D:3) a frilled lizard skeleton (30, 21, D:3) a +0 dagger (31, 18, D:3) a +0 club a +0 sling (31, 23, D:3) a quokka skeleton (34, 11, D:3) a +0 dagger a goblin skeleton (41, -6, D:3) a +0 robe (47, -8, D:3) a +0 club a +0 flail (48, -7, D:3) a +0 spear a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 2, D:4) a +0 leather armour (2, 0, D:4) a +0 chain mail (7, 8, D:4) a ball python skeleton (9, 21, D:4) 3 stones a +0 short sword (10, 25, D:4) the +1 robe of Xom's Reproof {*Corrode Dex+3 SInv} *Corrode: It may corrode you when you take damage. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (17, 10, D:4) a +0 spear (19, -3, D:4) a +0 short sword an orc skeleton (27, 21, D:4) a parchment of Brom's Barrelling Boulder (28, 3, D:4) a hound skeleton (31, -7, D:4) 3 poisoned darts (42, 3, D:4) a +0 quarterstaff