huhu0120 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (10, -21, D:1) a +0 club (15, 6, D:1) a +0 club a kobold skeleton (17, 31, D:1) a frilled lizard corpse (skeletalised by now) (25, -21, D:1) a +2 dagger of draining 2 stones (25, 31, D:1) a +0 short sword a stone (26, 31, D:1) a +0 dagger (31, 14, D:1) a quokka skeleton (32, -14, D:1) a ball python skeleton (40, -4, D:1) a +0 club (46, 10, D:1) a frilled lizard skeleton (47, 10, D:1) a ball python skeleton (47, 13, D:1) a jackal skeleton (51, 8, D:1) a frilled lizard corpse (skeletalised by now) (55, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Umopp's Armour Shop the +2 plate armour of Crawling {Archery, Stlth+} (517 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 barding of flying (520 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (520 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. an orb of mayhem (143 gold) a +0 pair of gloves (58 gold) an orb of pyromania (338 gold) an orb of energy (143 gold) (9, 3, D:2) a +0 sling (9, 4, D:2) a ball python skeleton (17, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -10, D:2) a +0 mace (24, -11, D:2) a +0 dagger a goblin skeleton (28, -7, D:2) a +0 mace (32, 24, D:2) a bat skeleton (33, -7, D:2) a +0 dagger 4 stones (37, 13, D:2) a +0 leather armour (39, -7, D:2) a +0 dagger (42, 9, D:2) a bat corpse (skeletalised by now) (54, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +3 spear (2, 8, D:3) a +0 club (5, 8, D:3) a +0 dagger (6, 10, D:3) an adder corpse (skeletalised by now) (11, -2, D:3) a +0 club (16, 9, D:3) a +0 whip (24, 8, D:3) a +0 dagger (29, -11, D:3) a +0 helmet (32, 10, D:3) a +0 dagger (32, 12, D:3) a +0 short sword (35, 11, D:3) a +0 short sword (35, 12, D:3) a +0 hand axe a +0 club a +0 club a +0 dagger an orc corpse (skeletalised by now) (43, -10, D:3) a +0 dagger (54, 34, D:3) a +0 sling (58, 3, D:3) a +0 helmet (60, 1, D:3) a hobgoblin skeleton (63, -5, D:3) a +0 leather armour (64, -2, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (64, 25, D:3) an adder corpse (skeletalised by now) (65, -5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (5, -6, D:4) a water moccasin skeleton (7, 13, D:4) a hobgoblin corpse (skeletalised by now) (9, 15, D:4) a +0 ring mail (26, 31, D:4) a +0 morningstar an orc corpse (skeletalised by now) (28, 29, D:4) a +0 whip (33, 8, D:4) a +0 spear (34, -6, D:4) a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 whip an orc skeleton (34, 8, D:4) a +0 quarterstaff (34, 22, D:4) a +0 short sword (40, -17, D:4) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (51, -12, D:4) a +0 ring mail (53, -11, D:4) a +0 short sword a +0 ring mail a +0 flail a +0 chain mail (53, -10, D:4) a +0 short sword a +0 leather armour a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -9, D:4) a +0 war axe (54, -7, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gakeem Noalo's Antique Armour Shoppe a +0 scale mail (84 gold) a +0 robe (18 gold) a +2 robe of positive energy (312 gold) a +1 pair of boots of rampaging (346 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 pair of gloves (94 gold) a +0 leather armour (42 gold) the +0 leather armour of Awe {Str+3} (321 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +3 scale mail of poison resistance (483 gold) [Shop] Muowk's General Store a +0 long sword (49 gold) a +0 leather armour (28 gold) a potion of heal wounds (112 gold) a scroll of identify (28 gold) a quill talisman (140 gold) a +0 cloak (63 gold) a potion of invisibility (112 gold) a +0 sling (21 gold) a scroll of identify (28 gold) a parchment of Launch Clockwork Bee (123 gold) (0, 0, D:5) a +1 mace of protection (8, 13, D:5) a +0 whip (12, 10, D:5) a quokka skeleton (12, 11, D:5) an iguana skeleton (17, -16, D:5) 5 large rocks (20, -18, D:5) a gnoll corpse (skeletalised by now) (22, 10, D:5) a +0 long sword (25, -20, D:5) a quokka corpse (skeletalised by now) (26, -24, D:5) a +0 club (27, -6, D:5) an adder skeleton (28, -12, D:5) a +0 partisan (32, -17, D:5) a hound skeleton (34, -20, D:5) a +0 plate armour (36, -26, D:5) a +0 dagger (41, 2, D:5) a +0 dagger a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (41, 3, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 4, D:5) a +0 heavy mace Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 sling of Xiotum {freeze, rN+ Str+5} (3440 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. the +8 sling of Jaofana {heavy, rPois rF+} (6090 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the earth staff of Kytsuh {rPois rC- Str+8 Stlth- Earth} (4460 gold) [staff of earth] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. the +5 hand axe of Fortitude {freeze, Will++} (5140 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. the ring "Wecefej" {rF++ Dex+8 SInv Stlth-} (6750 gold) [ring of dexterity] rF++: It greatly protects you from fire. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the +0 ring mail "Decuc" {+Blink Dex+3} (2430 gold) +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Veumm" {rPois rC+ EV+5 SInv} (5840 gold) [ring of evasion] rPois: It protects you from poison. rC+: It protects you from cold. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. the +3 spear of Bel Deoc {heavy, rElec rN+} (3860 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 dagger "Boute" {freeze, rPois rF+ Will+} (3240 gold) rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the amulet of Joj Voel {Wildshape ^Drain Str+6} (4400 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). ^Drain: It drains your maximum health when unequipped. Str+6: It affects your strength (+6). the alchemy staff of Contradiction {rPois rC- Dex-4 SInv Earth Alch} (2640 gold) [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the eel talisman "Saplatum" {Fly Dex+6} (6150 gold) [eel talisman] Fly: It grants you flight. Dex+6: It affects your dexterity (+6). the cold staff of Peffamp {rC+ Str+4 Int+3 Ice} (4670 gold) [staff of cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. the +5 leather armour of Duck's Teeth {rC+ Stlth+} (4380 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 sling of Vanity {elec, Int+3} (5700 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 pair of gloves of the Cooper {Parrying, rF+ Str+3 Slay-2} (2140 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. the earth staff "Diorgh" {rC+ Will+ Dex+7 Earth} (5930 gold) [staff of earth] rC+: It protects you from cold. Will+: It increases your willpower. Dex+7: It affects your dexterity (+7). Earth: It increases the power of your Earth spells. the +2 short sword "Inull" {pain, rF+ rCorr Int+3} (4340 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the dragon-coil talisman of the Mantidfly {-Tele Will++ rCorr Int+2} (12140 gold) [dragon-coil talisman] -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the amulet "Aziupp" {Wildshape Int+5 Dex-4} (3910 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). (0, 0, D:6) a +0 leather armour (4, 11, D:6) a +0 war axe a +0 dagger a +0 short sword an orc skeleton (5, 10, D:6) a +0 trident an orc skeleton (13, 22, D:6) a +0 hand axe an orc skeleton (14, 21, D:6) a +0 dagger a +0 robe (14, 22, D:6) a +0 whip a +0 dagger a +0 robe an orc skeleton an orc skeleton (16, 20, D:6) a +0 rapier (30, -13, D:6) a +0 hand axe a +0 leather armour a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (30, -12, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (31, 13, D:6) a +0 shortbow a centaur skeleton (37, 17, D:6) a +0 whip (43, 5, D:6) a +0 dagger (52, 23, D:6) an iguana corpse (skeletalised by now) (59, 22, D:6) a +0 dagger a +0 robe (60, 23, D:6) a +0 club a +0 club a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Ciane's Magic Scroll Emporium a scroll of immolation (60 gold) a scroll of identify (30 gold) a parchment of Summon Small Mammal (60 gold) a scroll of torment (142 gold) a parchment of Irradiate (276 gold) a parchment of Launch Clockwork Bee (132 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) (0, 0, D:7) a staff of conjuration (6, 1, D:7) a +0 ring mail (16, 34, D:7) a +0 ring mail (18, 34, D:7) 2 flux baubles (21, 15, D:7) a +0 short sword a +0 scale mail (22, 15, D:7) a +0 short sword an orc skeleton a howler monkey skeleton (23, 15, D:7) a +0 club a +0 ring mail an orc skeleton (27, 27, D:7) a yak skeleton (27, 29, D:7) a bullfrog skeleton (30, -9, D:7) a +0 great mace (48, 4, D:7) a +0 spear a +0 ring mail (48, 5, D:7) a black bear skeleton (49, 4, D:7) a +0 whip a +0 club a gnoll skeleton (50, 4, D:7) a +0 club (60, 4, D:7) a +0 flail an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 9, D:8) a sky beast corpse (3, 18, D:8) 2 poisoned darts (4, 16, D:8) a poisoned dart (4, 17, D:8) 2 poisoned darts (34, 30, D:8) a +0 ring mail (37, 17, D:8) a +0 hand axe (39, 11, D:8) a +0 flail (40, 27, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) the Ecumenical Temple