Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 2945690478840650676 58 huhu0120 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Mar 31, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:33 (1116 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1116, Time: 00:00:34 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 76% Magic: 10/10 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic f - 2 potions of enlightenment {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} n - a potion of might {unknown} o - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 10% 1 Ozocubu's Armour Ice 4% N/A 30% 3 Passwall Erth 4% N/A 30% 3 Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Awaken Armour Erth/Frge 8% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin but does no damage. The magic dart hits the goblin but does no damage. The magic dart hits the goblin but does no damage. A goblin is nearby! The magic dart hits the goblin but does no damage. A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! HP restored. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a quokka. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #...# .### #...# r.. <..# #...# ..### .#.# #...#######..... .#.######........#...... ##.................$..# ...................... ##...>.............# ########...####@#. #........# #...###### ##...#### #.......# #....##.# #....##.# ########.).....# #........#..#..# You could see a quokka (asleep). Vanquished Creatures 4 gnolls (D:2) An adder (D:2) An endoplasm (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:1) 2 frilled lizards 2 goblins A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 897 | D:2 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1116 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, minivault_4, ebering_dispersal_statue_hall D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 2 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1072 | 45 | 0 | 984 | 2 | 558.5 | Dungeon | 1117 | 1072 | 45 | 0 | 984 | 2 | 558.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 857 daAuts D:2: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+