Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5615654094040768184, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name humterzook -rc /dgldir/rcfiles/crawl-0.34/humterzook.rc -macro /dgldir/rcfiles/crawl-0.34/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-05-19.09:51:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x60439ae60e0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x60439ae6f06a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x60439ae612ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f26cb784330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7f26cb77a6a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x60439b07bee0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x60439b5284e5]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc3802) [0x60439b62e802]: /usr/games/crawl-0.34(+0xcc4245) [0x60439b62f245]: /usr/games/crawl-0.34(main+0x1f7) [0x60439ad92907]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f26cb7691ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f26cb76928b]: /usr/games/crawl-0.34(_start+0x25) [0x60439ad933f5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f26cb84f7d7 in __GI___wait4 (pid=2402488, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f26cb84f7d7 in __GI___wait4 (pid=2402488, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000060439ae614bc in call_gdb (file=0x7f26cb9434e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2326669\000\000\000\000\000" #2 0x000060439ae6f088 in do_crash_dump () at dbg-asrt.cc:673 t = 1779185093 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260519-100453.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f26cb9434e0 <_IO_2_1_stderr_> #3 0x000060439ae612ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007f26cb77a6a2 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = corridors, absdepth0 = 3 Level vaults: layout_loops_ring lemuel_doored_altar minmay_temple_entry_ruins kennysheep_generic_room_11 uniq_crazy_yiuf_cottage uniq_pikel uniq_edmund uniq_menkaure uniq_robin uniq_ijyb Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The jackal bites you. The jackal barely misses you. You miscast Kinetic Grapnel. Nothing appears to happen. The jackal completely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. x2 The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. x2 The kinetic grapnel hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. You are out of magic! You are out of magic! You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. x3 The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. The jackal completely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 The jackal closely misses you. Your magical contamination has completely faded away. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. x3; The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal bites you. You unwield your +0 hammer. Your +0 dagger of protection hums with potential! c - a +0 dagger of protection (weapon) The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your weapon exudes an aura of protection. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. x2; The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. Your weapon exudes an aura of protection. The jackal is severely wounded. The jackal barely misses you. x2 The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Sorry, you're not good enough to have a special ability. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 67% to hit) The kinetic grapnel misses the jackal. The jackal bites you but does no damage. x2 Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 67% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You see here a jackal corpse. You barely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The grapnel guides your strike. You hit the jackal. Your weapon exudes an aura of protection. You kill the jackal! You see here a jackal corpse. Welcome back, humterzook the Mountain Dwarf Forgewright. Press ? for a list of commands and other information. You start resting. Magic restored. HP restored. You see here a jackal corpse. You encounter a hobgoblin. You encounter a hobgoblin. The hobgoblin shouts! The kinetic grapnel hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! Found a parchment of Volatile Blastmotes. The hobgoblin hits you. The grapnel guides your strike. You hit the hobgoblin. Your weapon exudes an aura of protection. The hobgoblin is almost dead. The hobgoblin barely misses you. The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! The hobgoblin closely misses you. The kinetic grapnel hits the hobgoblin but does no damage. The hobgoblin completely misses you. The kinetic grapnel hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The grapnel guides your strike. You hit the hobgoblin. Your weapon exudes an aura of protection. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You pick up a parchment of Volatile Blastmotes and begin reading... You add the spell Volatile Blastmotes to your library. You encounter a ball python. A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. The kinetic grapnel misses the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. Your weapon exudes an aura of protection. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python completely misses you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a cloak. You encounter a rat. The rat squeaks loudly. A rat is nearby! The kinetic grapnel hits the rat. You kill the rat! Found a helmet and 6 poisoned darts. You see here a rat corpse. You see here a +0 cloak. d - a +0 cloak You see here a +0 helmet. e - a +0 helmet You see here 6 poisoned darts. f - 6 poisoned darts You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. You see here a rat corpse. You see here a +0 dagger. You see here a +0 dagger. You encounter a dart slug. A dart slug is nearby! A dart slug is nearby! The kinetic grapnel hits the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. The grapnel guides your strike. You hit the dart slug. Your weapon exudes an aura of protection. The dart slug is severely wounded. The dart slug bites you. You hit the dart slug. The dart slug is almost dead. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug barely misses you. The kinetic grapnel hits the dart slug but does no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here a dart slug corpse. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . Unknown command. Search for what [Enter for "."]? . Unknown command. There is a stone staircase leading down here. You climb downwards. Found a gold piece. There is a stone staircase leading up here. You now have 68 gold pieces (gained 1). You encounter a ball python. A ball python is nearby! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Found 18 gold pieces. The ball python hisses angrily. Found 10 gold pieces. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. You see here 16 gold pieces. You barely miss the ball python. The ball python closely misses you. x3 The ball python barely misses you. You barely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The kinetic grapnel hits the ball python. You kill the ball python! HP restored. Magic restored. You now have 84 gold pieces (gained 16). You encounter a hobgoblin. The hobgoblin shouts! You see here 10 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! Autopickup is now off. Autopickup is now on. You see here 7 gold pieces. You now have 91 gold pieces (gained 7). You see here 11 gold pieces. You now have 102 gold pieces (gained 11). A hobgoblin is nearby! A hobgoblin is nearby! The kinetic grapnel hits the hobgoblin but does no damage. The hobgoblin hits you. The kinetic grapnel misses the hobgoblin. The hobgoblin closely misses you. The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! You now have 112 gold pieces (gained 10). You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. You encounter an adder. An adder is nearby! An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel misses the adder. The kinetic grapnel misses the adder. The adder bites you but does no damage. The kinetic grapnel misses the adder. The adder bites you but does no damage. The kinetic grapnel hits the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. The grapnel guides your strike. You hit the adder. Your weapon exudes an aura of protection. The adder is heavily wounded. The adder bites you but does no damage. The kinetic grapnel hits the adder. The adder is severely wounded. The adder barely misses you. The kinetic grapnel misses the adder. The adder barely misses you. The adder bites you. The grapnel guides your strike. You hit the adder. Your weapon exudes an aura of protection. The adder is almost dead. The adder bites you but does no damage. You are out of magic! You are out of magic! You hit the adder. You kill the adder! You encounter a frilled lizard. You see here an adder corpse. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You encounter a bat. You see here an adder corpse. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a bat (wandering, hasn't noticed you) You lock target on the bat and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The frilled lizard hisses angrily. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the bat. The bat misses your clockwork bee. You hit the frilled lizard. Your weapon exudes an aura of protection. You kill the frilled lizard! You barely miss the bat. The bat closely misses you. The bat hits your clockwork bee but does no damage. You barely miss the bat. The bat hits you but does no damage. Your clockwork bee barely misses the bat. The bat hits your clockwork bee. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. The bat closely misses you. The bat misses your clockwork bee. You swap places with your clockwork bee. Sigmund shouts! The bat hits you but does no damage. You encounter a kobold. It is wielding a +0 whip. Your clockwork bee stings the bat. The bat dies! Your clockwork bee locks its sights upon the kobold. Sigmund hits you but does no damage. You see here a bat corpse. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe Attack! The kobold barely misses your clockwork bee. Found a parchment of Cause Fear. Your clockwork bee barely misses the kobold. Sigmund closely misses you. The kobold hits your clockwork bee but does no damage. Your clockwork bee closely misses the kobold. You barely miss Sigmund. Your clockwork bee stings the kobold. The kobold completely misses your clockwork bee. Sigmund barely misses you. You hit Sigmund. Your weapon exudes an aura of protection. Sigmund is lightly wounded. Your clockwork bee stings the kobold. The kobold dies! You closely miss Sigmund. Sigmund is lightly wounded. Your clockwork bee locks its sights upon Sigmund. Sigmund closely misses you. You hit Sigmund. Sigmund is lightly wounded. Your clockwork bee stings Sigmund! Your clockwork bee stings Sigmund. Your clockwork bee winds down and falls to the ground. Sigmund closely misses you. You wind your clockwork bee back up and it locks its sights upon Sigmund! Your clockwork bee closely misses Sigmund. x2 You hit Sigmund but do no damage. Sigmund is heavily wounded. Your clockwork bee stings Sigmund but does no damage. Sigmund misses you. Your clockwork bee closely misses Sigmund. You hit Sigmund. Sigmund is severely wounded. Your clockwork bee stings Sigmund. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. Your clockwork bee barely misses Sigmund. Your clockwork bee stings Sigmund but does no damage. You hit Sigmund. Sigmund is severely wounded. Your clockwork bee misses Sigmund. Sigmund points at you and mumbles some strange words. You resist with some effort. You hit Sigmund. Sigmund is almost dead. Your clockwork bee barely misses Sigmund. Sigmund gestures at you while chanting. You resist with some effort. Your clockwork bee barely misses Sigmund. You hit Sigmund. Sigmund is almost dead. Your clockwork bee stings Sigmund. Your clockwork bee winds down and falls to the ground. Sigmund casts a spell at you. The puff of flame hits you. You wind your clockwork bee back up and it locks its sights upon Sigmund! Your clockwork bee stings Sigmund! Sigmund dies! Your Spellcasting skill increases to level 3! Your Forgecraft skill increases to level 6! You have reached level 4! You feel clever. You have reached level 5! Your clockwork bee winds down and falls to the ground. Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. Your dormant clockwork bee falls apart. Things that are here: a +0 whip; a kobold corpse Things that are here: a +0 whip; a kobold corpse You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! Unknown command. You encounter an endoplasm. The kinetic grapnel hits the goblin. The goblin is heavily wounded. The goblin shouts! The endoplasm quivers. You hear a shout! Found a murky grey potion. The goblin hits you but does no damage. The grapnel guides your strike. You hit the goblin. Your weapon exudes an aura of protection. You kill the goblin! You encounter a kobold. It is wielding a +0 dagger. There is an empty arch of ancient stone, spattered with blood here. Things that are here: a +0 dagger; a goblin corpse You encounter an endoplasm. The endoplasm quivers. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You hit the kobold. Your weapon exudes an aura of protection. The kobold is severely wounded. You stop assembling your clockwork bee. The endoplasm barely misses you. The kobold hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The kobold hits you but does no damage. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The kobold hits you but does no damage. Casting: Launch Clockwork Bee (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger (severely wounded) You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) The endoplasm hits you but does no damage. The kobold hits you but does no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. You stop assembling your clockwork bee. The endoplasm freezes you. You are frozen. The kobold hits you but does no damage. The endoplasm hits you but does no damage. Casting: Launch Clockwork Bee (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger (severely wounded) You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) The endoplasm freezes you. You are frozen. The endoplasm closely misses you. The kobold hits you with a +0 dagger. You continue winding your clockwork bee... The endoplasm hits you but does no damage. The kobold misses you. The endoplasm closely misses you. You continue winding your clockwork bee... The endoplasm barely misses you. The kobold barely misses you. The endoplasm hits you. With a metallic buzz, your clockwork bee launches itself at the kobold. The endoplasm hits you but does no damage. Your clockwork bee stings the endoplasm. The endoplasm hits you. The kobold hits you but does no damage. You hit the endoplasm. Your weapon exudes an aura of protection. You kill the endoplasm! The endoplasm freezes you. You are frozen. The kobold hits you with a +0 dagger. You hit the endoplasm. The endoplasm is severely wounded. Your clockwork bee stings the kobold! The kobold dies! The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. Your clockwork bee locks its sights upon the endoplasm. Your clockwork bee stings the endoplasm. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is almost dead. Your clockwork bee stings the endoplasm. The endoplasm dies! Your clockwork bee winds down and falls to the ground. There is an empty arch of ancient stone here. Things that are here: a +0 dagger; a goblin corpse Found a faded altar of an unknown god. Things that are here: a +0 dagger; a kobold corpse There is an empty arch of ancient stone here. f - 3 murky grey potions (gained 1) There are no items here. Your dormant clockwork bee falls apart. There is a faded altar of an unknown god here. This altar belongs to (a) Zin, (b) Yredelemnul or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Found a stone staircase leading down. You encounter a goblin. It is wielding a +0 club. The goblin shouts! You miscast Kinetic Grapnel. Nothing appears to happen. The kinetic grapnel hits the goblin. You kill the goblin! Found a scroll labelled FIPIPS OJAABB. Things that are here: a +0 club; a goblin corpse h - 2 scrolls labelled FIPIPS OJAABB (gained 1) Your magical contamination has completely faded away. Found a stone staircase leading up and a stone staircase leading down. You encounter a dart slug. A dart slug is nearby! Found 2 fuming clear potions. The kinetic grapnel hits the dart slug. The dart slug is heavily wounded. The grapnel guides your strike. You hit the dart slug. Your weapon exudes an aura of protection. The dart slug is almost dead. You hit the dart slug. The dart slug is almost dead. The dart slug closely misses you. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug bites you but does no damage. You hit the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a hobgoblin. Found a stone staircase leading down. A hobgoblin is nearby! The hobgoblin shouts! You see here 2 fuming clear potions. k - 3 fuming clear potions (gained 2) You see here a parchment of Swiftness. You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. Your weapon exudes an aura of protection. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The kinetic grapnel hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. Okay, then. You now have 122 gold pieces (gained 10). You encounter an endoplasm. You encounter a bat. The kinetic grapnel hits the endoplasm. You kill the endoplasm! The bat barely misses you. A bat is nearby! The kinetic grapnel misses the bat. The bat barely misses you. The kinetic grapnel hits the bat! You kill the bat! Found a stone staircase leading up. You encounter a kobold. It is wielding a +0 whip and quivering stones. The kobold shouts! The kobold throws a stone. The stone barely misses you. A kobold is nearby! A kobold is nearby! You encounter a hobgoblin. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone misses you. There is a stone staircase leading up here. The kinetic grapnel hits the kobold. You kill the kobold! The kinetic grapnel misses the hobgoblin. The hobgoblin shouts! The kinetic grapnel misses the hobgoblin. The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! There is a stone staircase leading down here. You see here a hobgoblin corpse. Things that are here: a +0 whip; 2 stones Found a leather armour. You encounter an adder. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll labelled RAHEOLULO. The kinetic grapnel hits the adder! The adder is severely wounded. The kinetic grapnel hits the adder! You kill the adder! You see here a +0 leather armour. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. m - a scroll labelled RAHEOLULO You now have 131 gold pieces (gained 9). You now have 137 gold pieces (gained 6). n - a scroll labelled XITHUYRROECA You encounter an endoplasm. An endoplasm is nearby! The kinetic grapnel hits the endoplasm! You kill the endoplasm! There is an empty arch of ancient stone here. You now have 140 gold pieces (gained 3). You now have 156 gold pieces (gained 16). Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . You aren't carrying any jewellery or talismans. Unknown command. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter an endoplasm. The endoplasm quivers. The kinetic grapnel hits the endoplasm! You kill the endoplasm! Magic restored. Found a stone staircase leading down. You now have 167 gold pieces (gained 11). Found a stone staircase leading down. You now have 181 gold pieces (gained 14). Found a morningstar. j - 2 scrolls labelled JYCZEHUERPH (gained 1) You see here a +0 morningstar. You see here a +0 morningstar. b - a +0 morningstar You now have 184 gold pieces (gained 3). Found a stone staircase leading down. Found a scale mail. You now have 191 gold pieces (gained 7). You now have 200 gold pieces (gained 9). h - 3 scrolls labelled FIPIPS OJAABB (gained 1) You now have 212 gold pieces (gained 12). h - 4 scrolls labelled FIPIPS OJAABB (gained 1) You encounter an adder. You see here 6 gold pieces. You now have 218 gold pieces (gained 6). You see here 14 gold pieces. You now have 232 gold pieces (gained 14). The adder hisses angrily. You encounter a bat. The bat leaves your sight. The kinetic grapnel hits the adder! The adder is almost dead. The bat leaves your sight. The grapnel guides your strike. You hit the adder. Your weapon exudes an aura of protection. You kill the adder! A bat comes into view. A bat is nearby! The kinetic grapnel hits the bat. You kill the bat! You encounter a bat. The kinetic grapnel misses the bat. The bat hits you but does no damage. The bat hits you. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! HP restored. You encounter an endoplasm. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The kinetic grapnel hits the endoplasm. You kill the endoplasm! You encounter a ball python. The kinetic grapnel hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. The ball python completely misses you. The ball python barely misses you. The ball python bites you but does no damage. The ball python barely misses you. The grapnel guides your strike. You hit the ball python. Your weapon exudes an aura of protection. You kill the ball python! You encounter an adder. The adder hisses angrily. The kinetic grapnel hits the adder. The adder is moderately wounded. The adder closely misses you. The grapnel guides your strike. You hit the adder. Your weapon exudes an aura of protection. The adder is moderately wounded. The adder bites you but does no damage. The adder closely misses you. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The kinetic grapnel hits the adder! You kill the adder! You see here an adder corpse. You now have 240 gold pieces (gained 8). Found a stone staircase leading up. You encounter an endoplasm. An endoplasm is nearby! The endoplasm quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The kinetic grapnel hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. The grapnel guides your strike. You hit the endoplasm. Your weapon exudes an aura of protection. You kill the endoplasm! You encounter a rat. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a +0 scale mail. h - a +0 scale mail Okay, then. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 scale mail. x5 You finish putting on your +0 scale mail. There is a stone staircase leading down here. You climb downwards. You encounter a black bear and a ball python. The black bear growls angrily. The ball python hisses angrily. Found an escape hatch in the ceiling. There is a stone staircase leading up here. There are monsters nearby! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled AGRYHUD VYWA. There is a stone staircase leading up here. e - 2 scrolls labelled AGRYHUD VYWA (gained 1) There is a stone staircase leading up here. Found a stone staircase leading down. You encounter Menkaure, Prince of Dust. Found a sling. Menkaure shouts! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: Menkaure You lock target on Menkaure and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... Menkaure barely misses you. You continue winding your clockwork bee... Menkaure shouts, "Why can't you leave me to my rest?" Menkaure hits you but does no damage. With a metallic buzz, your clockwork bee launches itself at Menkaure. Your clockwork bee stings Menkaure! You closely miss Menkaure. Menkaure is moderately damaged. Menkaure hits you! Your clockwork bee stings Menkaure. You hit Menkaure. Your weapon exudes an aura of protection. Menkaure is severely damaged. Your clockwork bee stings Menkaure! Menkaure mumbles some strange words. Menkaure seems to speed up. Your clockwork bee stings Menkaure! Menkaure is destroyed! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! Your Forgecraft skill increases to level 7! You have reached level 6! Unknown command. Your clockwork bee winds down and falls to the ground. You see here a +0 sling. You see here a +0 sling. Your dormant clockwork bee falls apart. There is a stone staircase leading down here. Magic restored. HP restored. You encounter a lemure. The lemure shouts! You encounter an endoplasm. Casting: Launch Clockwork Bee (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a lemure (unrewarding) You lock target on the lemure and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You encounter a lemure. You continue winding your clockwork bee... The lemure shouts! With a metallic buzz, your clockwork bee launches itself at the lemure. You encounter a bombardier beetle. You encounter a lemure. The lemure shouts! You hear a shout! Your clockwork bee barely misses the lemure. You barely miss the lemure. Your clockwork bee stings the lemure. The lemure hits you! Your clockwork bee barely misses the lemure. You hit the lemure but do no damage. Your weapon exudes an aura of protection. The lemure is moderately wounded. The lemure barely misses you. Your clockwork bee barely misses the lemure. You hit the lemure. The lemure is moderately wounded. Your clockwork bee stings the lemure. The lemure barely misses your clockwork bee. You encounter Pikel, Merchant of Souls. He is wielding a +1 whip of electrocution. Your clockwork bee barely misses the lemure. You hit the lemure but do no damage. The lemure is moderately wounded. The lemure hits you. Your clockwork bee barely misses the lemure. You hit the lemure but do no damage. The lemure is moderately wounded. Your clockwork bee stings the lemure. The lemure closely misses you. Your clockwork bee stings the lemure. You completely miss the lemure. The lemure is severely wounded. Your clockwork bee stings the lemure! Your clockwork bee winds down and falls to the ground. Pikel waves his whip at you. You barely miss the lemure. The lemure is severely wounded. The lemure hits you but does no damage. x2 You closely miss the lemure. The lemure is moderately wounded. The lemure barely misses you. x2 You hit the lemure but do no damage. The lemure is moderately wounded. The lemure hits you. x2 You closely miss the lemure. The lemure is moderately wounded. The lemure hits you but does no damage. The lemure hits your dormant clockwork bee but does no damage. You miss the lemure. The lemure is severely wounded. The lemure barely misses you. The lemure hits you. You barely miss the lemure. The lemure is severely wounded. The lemure hits you but does no damage. The lemure hits your dormant clockwork bee but does no damage. You hit the lemure but do no damage. The lemure is severely wounded. The lemure hits you. You hit Pikel. Pikel is lightly wounded. The lemure hits you but does no damage. You encounter a lemure. Pikel hits you with a +1 whip of electrocution. You hit Pikel. Pikel is lightly wounded. The lemure hits you but does no damage. Pikel hits your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the lemure! The lemure hits you but does no damage. Your clockwork bee stings the lemure. You hit Pikel but do no damage. Pikel is lightly wounded. Your clockwork bee barely misses the lemure. The lemure hits you. Pikel hits you but does no damage. Your clockwork bee stings the lemure. You miss Pikel. Pikel is lightly wounded. The lemure hits you but does no damage. Your clockwork bee stings the lemure. The lemure hits you! Pikel hits you but does no damage. You hit Pikel. Pikel is lightly wounded. Your clockwork bee barely misses the lemure. The lemure closely misses you. The lemure hits you! * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the lemure. The lemure dies! Okay, then. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (lightly wounded) The floor. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.1-3-ga2c7840dd7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Mountain Dwarf Job: Forgewright HP: 4/47; mods: 0/0 MP: 11/12; mod: 0 Stats: 12 18 8 Position: (33, 15), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 62 | 20/84 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 1 | 127 | 57/142 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 4 | 707 | 0/353 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 1 | 100 | 7 | 1148 | 159/283 Fire Magic | X | 0 | 0 | 0 | 0 | 0/35 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #138: 40 Attributes: #12: 240 #49: 327 #73: 12777 #74: 3 Mutations: runic magic: 1 (innate) artefact enchanting: 1 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #3: +0 cloak eq slot #1, inv slot #2: +0 dagger of protection eq slot #4, inv slot #4: +0 helmet eq slot #3, inv slot #7: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##### ....# .... #..# #..# #..#####.. #y@55J5.B. # #.K#####.. # #######..#..... # #..........# # #.#####.#..# ###### #.# #....# .)>..####.# ##.#.# #.........# .#.# ..##.###### .#.# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>