Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17242464703998038056, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name humterzook -rc /dgldir/rcfiles/crawl-0.34/humterzook.rc -macro /dgldir/rcfiles/crawl-0.34/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-05-24.20:33:36.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x606e27536e0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x606e2754506a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x606e275372ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x72061c03b330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x72061c0316a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x606e27751ee0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x606e27bfe4e5]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc3802) [0x606e27d04802]: /usr/games/crawl-0.34(+0xcc4245) [0x606e27d05245]: /usr/games/crawl-0.34(main+0x1f7) [0x606e27468907]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x72061c0201ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x72061c02028b]: /usr/games/crawl-0.34(_start+0x25) [0x606e274693f5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000072061c1067d7 in __GI___wait4 (pid=564420, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000072061c1067d7 in __GI___wait4 (pid=564420, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000606e275374bc in call_gdb (file=0x72061c1fa4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 527939\000\000\000\000\000\000" #2 0x0000606e27545088 in do_crash_dump () at dbg-asrt.cc:673 t = 1779655199 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260524-203959.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x72061c1fa4e0 <_IO_2_1_stderr_> #3 0x0000606e275372ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000072061c0316a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 31, depth = 1 Level id: IceCv Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: ice_cave_caverns_01 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You closely miss the komodo dragon. The komodo dragon is almost dead. Cipactli barely misses the komodo dragon. The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * You hit the komodo dragon. The komodo dragon is almost dead. Cipactli hits the komodo dragon with a +0 quarterstaff! The komodo dragon dies! You swap places with Cipactli. You enter the shallow water. Moving in this stuff is going to be slow. There is a hole to the Spider Nest here. Cipactli passes through a web. You are caught in a web! There is a web here. You disentangle yourself. Cipactli passes through a web. You now have 681 gold pieces (gained 14). You swap places with Cipactli. You are caught in a web! There is a web here. You disentangle yourself. Cipactli passes through a web. You swap places with Cipactli. Cipactli passes through a web. There is a hole to the Spider Nest here. You are caught in a web! There is a web here. You struggle to detach yourself from the web. You disentangle yourself. You are caught in a web! Cipactli passes through a web. There is a web here. You struggle to detach yourself from the web. You struggle to detach yourself from the web. You disentangle yourself. Cipactli passes through a web. You are caught in a web! There is a web here. You disentangle yourself. Cipactli passes through a web. You swap places with Cipactli. You swap places with Cipactli. You enter the shallow water. Moving in this stuff is going to be slow. You swap places with Cipactli. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a blink frog. The blink frog croaks. Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. The blink frog blinks! A blink frog comes into view. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog!! Cipactli gestures at the blink frog while chanting. The stone arrow hits the blink frog! Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! The blink frog dies! Your Forgecraft skill increases to level 18! You swap places with Cipactli. Your lightning spire fades away. i - 3 scrolls of identify (gained 1) You swap places with Cipactli. You swap places with Cipactli. You swap places with Cipactli. Found a snail-covered altar of Cheibriados. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a torpor snail. Being near the torpor snail leaves you feeling lethargic. A torpor snail is nearby! Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the torpor snail! The bolt of electricity hits the torpor snail! Your lightning spire shoots out a bolt of lightning at the torpor snail! The bolt of electricity hits the torpor snail! The torpor snail bites your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the torpor snail! The bolt of electricity hits the torpor snail! The torpor snail bites your lightning spire but does no damage. The torpor snail bites your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the torpor snail! The bolt of electricity hits the torpor snail!! The torpor snail bites your lightning spire! The torpor snail bites your lightning spire!! Your lightning spire shoots out a bolt of lightning at the torpor snail! The bolt of electricity hits the torpor snail! The torpor snail dies! You feel yourself speed up. Your lightning spire is no longer moving slowly. Cipactli is no longer moving slowly. You enter the shallow water. Moving in this stuff is going to be slow. You swap places with Cipactli. Your lightning spire fades away. You encounter a torpor snail. Being near the torpor snail leaves you feeling lethargic. Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. You swap places with Cipactli. Cipactli points at the torpor snail and mumbles some strange words. The puff of frost hits the torpor snail! The torpor snail bites Cipactli. Cipactli completely misses the torpor snail. The torpor snail bites Cipactli!! Cipactli hits the torpor snail with a +0 quarterstaff. The torpor snail bites Cipactli! Cipactli hits the torpor snail with a +0 quarterstaff! The torpor snail bites Cipactli. Cipactli is destroyed! Your lightning spire shoots out a bolt of lightning at the torpor snail! The bolt of electricity hits the torpor snail! The bolt of electricity hits the torpor snail!! The torpor snail dies! Okay, then. Unknown command. You start resting. You feel yourself speed up. Your lightning spire is no longer moving slowly. Magic restored. Your lightning spire fades away. You encounter a bullfrog. A bullfrog is nearby! Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Cipactli emerges from the mists of memory! The bullfrog gives a loud, deep croak! Cipactli barely misses the bullfrog. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity hits the bullfrog! The bullfrog misses you. Cipactli hits the bullfrog with a +0 quarterstaff!! The bullfrog dies! Cipactli hits the butterfly with a +0 quarterstaff! The butterfly dies! You swap places with Cipactli. Your lightning spire fades away. You swap places with Cipactli. The butterfly leaves your sight. You enter the shallow water. Moving in this stuff is going to be slow. You swap places with Cipactli. Key pressed, stopping explore. The butterfly leaves your sight. You see here a +0 whip of freezing. You encounter a komodo dragon. The komodo dragon hisses angrily. A komodo dragon is nearby! A komodo dragon is nearby! A komodo dragon is nearby! Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the komodo dragon! The bolt of electricity hits the komodo dragon! Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your lightning spire shoots out a bolt of lightning at the komodo dragon! The bolt of electricity hits the komodo dragon! The butterfly leaves your sight. Cipactli hits the komodo dragon with a +0 quarterstaff! Cipactli hits the komodo dragon with a +0 quarterstaff! The komodo dragon dies! You swap places with Cipactli. You see here a komodo dragon corpse. Your lightning spire fades away. You see here a komodo dragon skeleton. You swap places with Cipactli. You swap places with Cipactli. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [? for help]? . Unknown command. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Found a falchion. There is a stone staircase leading up here. Okay, then. You swap places with Cipactli. Found a scroll of fog. Found a scroll labelled HUICIE TAUWEB. Found a leather armour. g - 2 scrolls of fog (gained 1) e - a scroll labelled HUICIE TAUWEB As you read the scroll of identify, it crumbles to dust. c -> w - a scroll of enchant weapon As you read the scroll of identify, it crumbles to dust. d -> b - a scroll of blinking As you read the scroll of identify, it crumbles to dust. e -> V - a scroll of vulnerability You encounter a cane toad. The cane toad gives a loud, deep croak! You encounter an eleionoma. Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. You swap places with Cipactli. Cipactli gestures at the cane toad while chanting. The stone arrow hits the cane toad! Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (moderately wounded, ally target) You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) The eleionoma flows through the trees. The cane toad barely misses you. Cipactli casts a spell at the cane toad. The puff of frost hits the cane toad! You continue winding your clockwork bee... The cane toad stings Cipactli! Your lightning spire shoots out a bolt of lightning at the eleionoma! The bolt of electricity hits the eleionoma! Cipactli points at the cane toad and mumbles some strange words. The puff of frost hits the cane toad! You continue winding your clockwork bee... The cane toad stings you. You are poisoned. The cane toad poisons you! Cipactli casts a spell at the cane toad. The puff of frost hits the cane toad. With a metallic buzz, your clockwork bee launches itself at the cane toad. You feel very sick. The cane toad closely misses you. The eleionoma closely misses Cipactli. Your lightning spire shoots out a bolt of lightning at the eleionoma! The bolt of electricity misses the eleionoma. You swap places with your clockwork bee. Found a ring mail. You feel very sick. The cane toad closely misses your clockwork bee. Your clockwork bee stings the cane toad. Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity hits the eleionoma! The bolt of electricity hits the cane toad! The cane toad dies! Cipactli hits the eleionoma with a +0 quarterstaff!! You feel very sick. Your clockwork bee locks its sights upon the eleionoma. Your clockwork bee stings the eleionoma! The eleionoma misses you. Your lightning spire shoots out a bolt of lightning at the eleionoma! The bolt of electricity hits the eleionoma!! Your clockwork bee barely misses the eleionoma. Cipactli closely misses the eleionoma. You hit the eleionoma. The eleionoma is poisoned. The eleionoma is almost dead. You feel very sick. Your clockwork bee barely misses the eleionoma. The eleionoma hits you! Your lightning spire shoots out a bolt of lightning at the eleionoma! The bolt of electricity hits the eleionoma!! The eleionoma dies! Unknown command. Press: ? - help, v - describe, . - travel Here: Cipactli the battlemage, wielding a +0 quarterstaff (lightly damaged, friendly) The floor, spattered with blood. You swap places with Cipactli. You feel sick. Your clockwork bee winds down and falls to the ground. You feel sick. You see here a cane toad corpse. You feel sick. You feel sick. Found a staircase to the Swamp. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You enter the shallow water. Moving in this stuff is going to be slow. You hear the faint crackling of a melting archway very nearby. You encounter a rime drake and a yak. Found a frozen archway. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. The rime drake hisses angrily. The yak bellows! You hear an angry growl. You hear a bellow! x2 The rime drake breathes ice at you. The icy flash freeze hits you! You are encased in ice. You encounter a polar bear. Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a rime drake (catching its breath) You lock target on the rime drake and prepare to deploy your bee. (Press . to continue winding your bee.) The yak gores Cipactli! You continue winding your clockwork bee... Cipactli gestures at the yak while chanting. The puff of frost hits the yak! The yak gores Cipactli! Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity hits the rime drake!! The bolt of electricity hits the polar bear! The rime drake breathes ice at you. The icy flash freeze hits you! You continue winding your clockwork bee... Cipactli points at the yak and mumbles some strange words. The stone arrow hits the yak!! The yak gores Cipactli. With a metallic buzz, your clockwork bee launches itself at the rime drake. The ice encasing you melts away. The yak barely misses Cipactli. Cipactli barely misses the yak. Cipactli points at the yak and mumbles some strange words. The stone arrow hits the yak! The yak gores Cipactli. Your clockwork bee stings the rime drake! Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity hits the rime drake! The rime drake dies! The bolt of electricity hits the polar bear! You encounter a yak. Your clockwork bee locks its sights upon the yak. Cipactli hits the yak with a +0 quarterstaff! The yak dies! Cipactli is recalled. Cipactli barely misses the polar bear. Your clockwork bee stings the yak! Cipactli hits the polar bear with a +0 quarterstaff!! The polar bear dies! You encounter a yak. You see here a polar bear corpse. You encounter a yak. Cipactli hits the yak with a +0 quarterstaff! The yak gores Cipactli! Your clockwork bee stings the yak. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your lightning spire fades away. An electric hum fills the air. Your clockwork bee completely misses the yak. Cipactli points at the yak and mumbles some strange words. The puff of frost hits the yak. The yak barely misses Cipactli. Your clockwork bee stings the yak! The yak dies! Your clockwork bee locks its sights upon the yak. Cipactli gestures at the yak while chanting. The puff of frost hits the yak! Your clockwork bee stings the yak. Your clockwork bee stings the yak but does no damage. The yak gores your clockwork bee. Cipactli gestures at the yak while chanting. The puff of frost hits the yak. Cipactli points at the yak and mumbles some strange words. The puff of frost hits the yak! You hit the yak. The yak is poisoned. The yak is severely wounded. Your clockwork bee stings the yak! The yak gores you but does no damage. Cipactli hits the yak with a +0 quarterstaff!! The yak dies! Your clockwork bee locks its sights upon the yak. Cipactli hits the yak with a +0 quarterstaff!! Your clockwork bee stings the yak. Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon the yak! Your clockwork bee stings the yak but does no damage. Cipactli hits the yak with a +0 quarterstaff! The yak dies! Your clockwork bee winds down and falls to the ground. You see here a polar bear corpse. You swap places with Cipactli. Found 23 gold pieces. You see here a yak corpse. Found 12 gold pieces. You now have 704 gold pieces (gained 23). You hear the faint crackling of a melting archway. You now have 716 gold pieces (gained 12). There is a frozen archway here. Found a scroll of teleportation. You swap places with Cipactli. There is a frozen archway here. The world spins around you as you enter the gateway. You enter an ice cave! Found an ice covered gate leading back out of this place. There is an ice choked empty arch of ancient stone here. You start resting. Magic restored. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. You encounter an ufetubus. The ufetubus shouts! You encounter a spriggan simulacrum. Unknown command. Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Cipactli gestures at the ufetubus while chanting. The stone arrow hits the ufetubus!! The ufetubus dies! You encounter a troll simulacrum. The spriggan simulacrum barely misses Cipactli. Cipactli closely misses the spriggan simulacrum. Cipactli closely misses the spriggan simulacrum. The spriggan simulacrum hits Cipactli! The spriggan simulacrum freezes Cipactli. Cipactli resists. The troll simulacrum bites your lightning spire. The troll simulacrum freezes your lightning spire. Your lightning spire resists. The troll simulacrum claws your lightning spire. The troll simulacrum freezes your lightning spire. Your lightning spire resists. The troll simulacrum claws your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the spriggan simulacrum! The bolt of electricity hits the spriggan simulacrum!! The bolt of electricity hits the spriggan simulacrum! The spriggan simulacrum vaporises! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Forge Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a troll simulacrum (ally target) You lock target on the troll simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The troll simulacrum bites Cipactli but does no damage. The troll simulacrum claws Cipactli! The troll simulacrum freezes Cipactli. Cipactli resists. The troll simulacrum closely misses Cipactli. You continue winding your clockwork bee... Cipactli is engulfed in freezing vapours. Cipactli hits the troll simulacrum with a +0 quarterstaff! The troll simulacrum barely misses Cipactli. The troll simulacrum completely misses Cipactli. The troll simulacrum claws Cipactli. The troll simulacrum freezes Cipactli. Cipactli resists. Your lightning spire shoots out a bolt of lightning at the troll simulacrum! The bolt of electricity hits the troll simulacrum! The troll simulacrum vaporises! You have reached level 13! Cipactli remembers more of their old skill. Without a target, your clockwork bee falls to the ground. Cipactli is engulfed in freezing vapours. You start resting. You encounter a naga simulacrum. Your lightning spire shoots out a bolt of lightning at the naga simulacrum! The bolt of electricity hits the naga simulacrum!! The naga simulacrum vaporises! You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You start resting. Your lightning spire fades away. Your dormant clockwork bee falls apart. Magic restored. You swap places with Cipactli. You encounter a polar bear simulacrum. Cipactli hits the polar bear simulacrum with a +0 quarterstaff! You hit the polar bear simulacrum but do no damage. The polar bear simulacrum is severely damaged. Cipactli hits the polar bear simulacrum but does no damage. The polar bear simulacrum bites you. The polar bear simulacrum freezes you! You block the polar bear simulacrum's attack. The polar bear simulacrum closely misses you. You hit the polar bear simulacrum but do no damage. The polar bear simulacrum is severely damaged. Cipactli hits the polar bear simulacrum with a +0 quarterstaff! The polar bear simulacrum vaporises! You unwield your +2 short sword of venom. Your +2 short sword of venom stops dripping with poison. You hear the crackle of electricity. B - a +1 dagger of electrocution (weapon) You swap places with Cipactli. You swap places with Cipactli. You encounter a spriggan simulacrum and a white imp. The white imp shouts! You encounter a two-headed ogre simulacrum. The spriggan simulacrum leaves your sight. Unknown command. You swap places with Cipactli. The white imp gestures at you. The puff of frost hits Cipactli. Cipactli resists. Cipactli hits the white imp with a +0 quarterstaff! The white imp dies! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre simulacrum (ally target) You lock target on the two-headed ogre simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) Cipactli hits the two-headed ogre simulacrum with a +0 quarterstaff! The two-headed ogre simulacrum hits Cipactli! The two-headed ogre simulacrum freezes Cipactli! Cipactli resists. The two-headed ogre simulacrum hits Cipactli. The two-headed ogre simulacrum freezes Cipactli! Cipactli resists. You continue winding your clockwork bee... Cipactli points at the two-headed ogre simulacrum and mumbles some strange words. The stone arrow hits the two-headed ogre simulacrum! Cipactli is recalled. You stop assembling your clockwork bee. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre simulacrum (severely damaged, ally target) You lock target on the two-headed ogre simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) Cipactli points at the two-headed ogre simulacrum and mumbles some strange words. The stone arrow hits the two-headed ogre simulacrum!! The two-headed ogre simulacrum vaporises! You encounter a two-headed ogre simulacrum. You continue winding your clockwork bee... Cipactli gestures at the two-headed ogre simulacrum while chanting. The stone arrow hits the two-headed ogre simulacrum!! The two-headed ogre simulacrum vaporises! You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. You start resting. Your lightning spire fades away. Your dormant clockwork bee falls apart. A spriggan simulacrum comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a spriggan simulacrum You lock target on the spriggan simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) Cipactli points at the spriggan simulacrum and mumbles some strange words. The stone arrow hits the spriggan simulacrum!! You continue winding your clockwork bee... You continue winding your clockwork bee... Cipactli hits the spriggan simulacrum with a +0 quarterstaff!! The spriggan simulacrum vaporises! Without a target, your clockwork bee falls to the ground. You start resting. Ancestor HP restored. Your dormant clockwork bee falls apart. Magic restored. You encounter a white imp. You encounter a cane toad simulacrum. The white imp shouts! You hear a shout! Cipactli points at the white imp and mumbles some strange words. The stone arrow hits the cane toad simulacrum!! The cane toad simulacrum vaporises! You encounter a naga simulacrum. You encounter a white imp. The naga simulacrum leaves your sight. Your Armour skill increases to level 17! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. You swap places with Cipactli. There are monsters nearby! The naga simulacrum closely misses Cipactli. The white imp puffs mist at you. The white imp gestures at you. The puff of frost misses you. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a white imp (ally target) You lock target on the white imp and prepare to deploy your bee. (Press . to continue winding your bee.) Cipactli hits the naga simulacrum with a +0 quarterstaff!! The naga simulacrum vaporises! The white imp gestures at you. The puff of frost hits you but does no damage. Your lightning spire shoots out a bolt of lightning at the white imp! The bolt of electricity hits the white imp! The white imp dies! You continue winding your clockwork bee... You encounter a two-headed ogre simulacrum. You continue winding your clockwork bee... The white imp hits Cipactli. The white imp freezes Cipactli. Cipactli resists. With a metallic buzz, your clockwork bee launches itself at the white imp. Cipactli completely misses the white imp. The white imp shouts, "Bolt, thou artless muck-plodding tiler!" The white imp hits Cipactli but does no damage. Cipactli points at the white imp and mumbles some strange words. The puff of frost hits the white imp. The white imp resists. The white imp gestures at you. The puff of frost hits Cipactli. Cipactli resists. Cipactli hits the white imp with a +0 quarterstaff!! The white imp dies! Your clockwork bee winds down and falls to the ground. Something hits your dormant clockwork bee. Something freezes your dormant clockwork bee!! Something hits your dormant clockwork bee! Something freezes your dormant clockwork bee!! Your dormant clockwork bee is destroyed! Your lightning spire fades away. Cipactli points at the two-headed ogre simulacrum and mumbles some strange words. The stone arrow hits the two-headed ogre simulacrum! Cipactli hits the two-headed ogre simulacrum with a +0 quarterstaff! You hit the two-headed ogre simulacrum. Lightning courses through the two-headed ogre simulacrum! The two-headed ogre simulacrum vaporises! You start resting. You encounter a naga simulacrum. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a naga simulacrum You lock target on the naga simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... Cipactli hits the naga simulacrum with a +0 quarterstaff!! The naga simulacrum vaporises! Without a target, your clockwork bee falls to the ground. Magic restored. You encounter a three-headed hydra simulacrum. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Your lightning spire fades away. A three-headed hydra simulacrum comes into view. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a three-headed hydra simulacrum Okay, then. Unknown command. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a three-headed hydra simulacrum (ally target) You lock target on the three-headed hydra simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) Cipactli hits the three-headed hydra simulacrum with a +0 quarterstaff!! The three-headed hydra simulacrum barely misses Cipactli. The three-headed hydra simulacrum bites Cipactli. The three-headed hydra simulacrum freezes Cipactli! Cipactli resists. The three-headed hydra simulacrum bites Cipactli. The three-headed hydra simulacrum freezes Cipactli! Cipactli resists. Your lightning spire shoots out a bolt of lightning at the three-headed hydra simulacrum! The bolt of electricity hits the three-headed hydra simulacrum! You continue winding your clockwork bee... Cipactli hits the three-headed hydra simulacrum with a +0 quarterstaff! The three-headed hydra simulacrum vaporises! You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. You start resting. Your dormant clockwork bee falls apart. Your lightning spire fades away. Magic restored. You encounter a two-headed ogre simulacrum and a naga simulacrum. Found a wand of paralysis (3). Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. The two-headed ogre simulacrum completely misses your lightning spire. The two-headed ogre simulacrum hits your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the two-headed ogre simulacrum! The bolt of electricity hits the two-headed ogre simulacrum! Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre simulacrum (heavily damaged, ally target) You lock target on the two-headed ogre simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) The two-headed ogre simulacrum hits your lightning spire! The two-headed ogre simulacrum freezes your lightning spire. Your lightning spire resists. The two-headed ogre simulacrum hits your lightning spire but does no damage. You continue winding your clockwork bee... The naga simulacrum hits your lightning spire. The naga simulacrum freezes your lightning spire. Your lightning spire resists. The naga simulacrum grabs your lightning spire. The naga simulacrum constricts your lightning spire. You continue winding your clockwork bee... The two-headed ogre simulacrum hits your lightning spire. The two-headed ogre simulacrum freezes your lightning spire. Your lightning spire resists. The two-headed ogre simulacrum hits your lightning spire but does no damage. The naga simulacrum hits your lightning spire. The naga simulacrum freezes your lightning spire. Your lightning spire resists. The naga simulacrum constricts your lightning spire. Your lightning spire shoots out a bolt of lightning at the two-headed ogre simulacrum! The bolt of electricity hits the two-headed ogre simulacrum. With a metallic buzz, your clockwork bee launches itself at the two-headed ogre simulacrum. The naga simulacrum hits your lightning spire. The naga simulacrum freezes your lightning spire. Your lightning spire resists. The naga simulacrum constricts your lightning spire! The two-headed ogre simulacrum hits your lightning spire but does no damage. The two-headed ogre simulacrum hits your lightning spire. Your lightning spire is destroyed! You swap places with your clockwork bee. The naga simulacrum misses Cipactli. Cipactli hits the two-headed ogre simulacrum with a +0 quarterstaff!! The two-headed ogre simulacrum vaporises! Your clockwork bee locks its sights upon the naga simulacrum. Your clockwork bee stings the naga simulacrum! Your clockwork bee stings the naga simulacrum! The naga simulacrum vaporises! Your clockwork bee winds down and falls to the ground. Cipactli is engulfed in freezing vapours. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You deconstruct your dormant clockwork bee. Cipactli is engulfed in freezing vapours. Cipactli is engulfed in freezing vapours. Found a scarf of resistance. e - a wand of paralysis (4) (gained 3 charges) There are no items here. You see here a scarf of resistance. k - a scarf of resistance You swap places with Cipactli. Okay, then. Casting: Launch Clockwork Bee (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start removing your armour. You continue removing your +2 cloak of air. x4 Ancestor HP restored. You continue removing your +2 cloak of air. You finish removing your +2 cloak of air. You start putting on your armour. You continue putting on your scarf of resistance. x5 You finish putting on your scarf of resistance. You feel resistant to extremes of temperature. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You deconstruct your lightning spire. You encounter a troll simulacrum. You encounter a spriggan simulacrum. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The spriggan simulacrum hits you but does no damage. You swap places with Cipactli. Cipactli hits the spriggan simulacrum with a +0 quarterstaff!! The spriggan simulacrum vaporises! Cipactli gestures at the troll simulacrum while chanting. The stone arrow hits the troll simulacrum! Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a troll simulacrum (severely damaged, ally target) You lock target on the troll simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) The troll simulacrum bites Cipactli. The troll simulacrum freezes Cipactli. Cipactli resists. The troll simulacrum claws Cipactli. The troll simulacrum freezes Cipactli. Cipactli resists. The troll simulacrum closely misses Cipactli. You continue winding your clockwork bee... Cipactli is engulfed in freezing vapours. Cipactli hits the troll simulacrum with a +0 quarterstaff. The troll simulacrum bites Cipactli. The troll simulacrum freezes Cipactli! Cipactli resists. The troll simulacrum claws Cipactli but does no damage. The troll simulacrum closely misses Cipactli. You continue winding your clockwork bee... Cipactli hits the troll simulacrum with a +0 quarterstaff!! The troll simulacrum vaporises! Without a target, your clockwork bee falls to the ground. You start resting. Your lightning spire fades away. Your dormant clockwork bee falls apart. Magic restored. You swap places with Cipactli. You encounter 2 two-headed ogre simulacra. Casting: Launch Clockwork Bee (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You encounter a naga simulacrum. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre simulacrum (ally target) You lock target on the two-headed ogre simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) Cipactli points at the two-headed ogre simulacrum and mumbles some strange words. The stone arrow hits the two-headed ogre simulacrum!! The two-headed ogre simulacrum completely misses Cipactli. The two-headed ogre simulacrum hits Cipactli! The two-headed ogre simulacrum freezes Cipactli! Cipactli resists. You continue winding your clockwork bee... You encounter a spriggan simulacrum. You continue winding your clockwork bee... Cipactli hits the two-headed ogre simulacrum with a +0 quarterstaff!! The two-headed ogre simulacrum vaporises! With a metallic buzz, your clockwork bee launches itself at the naga simulacrum. Cipactli barely misses the naga simulacrum. Cipactli casts a spell at the naga simulacrum. The stone arrow hits the naga simulacrum!! The naga simulacrum vaporises! Your lightning spire shoots out a bolt of lightning at the spriggan simulacrum! The bolt of electricity hits your clockwork bee. Your clockwork bee resists. The bolt of electricity hits the two-headed ogre simulacrum. The bolt of electricity hits the spriggan simulacrum! x2 The spriggan simulacrum vaporises! The bolt of electricity hits the two-headed ogre simulacrum!! The bolt of electricity hits your clockwork bee. Your clockwork bee resists. Your clockwork bee locks its sights upon the two-headed ogre simulacrum. Your clockwork bee stings the two-headed ogre simulacrum! The two-headed ogre simulacrum vaporises! Your clockwork bee winds down and falls to the ground. You start resting. You encounter a naga simulacrum. Cipactli gestures at the naga simulacrum while chanting. The stone arrow hits the naga simulacrum!! The naga simulacrum vaporises! You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You start resting. Your dormant clockwork bee falls apart. Your lightning spire fades away. Magic restored. You encounter a white imp, an ufetubus and a troll simulacrum. The ufetubus shouts! Casting: Launch Clockwork Bee (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The ufetubus hits your lightning spire but does no damage. x2 Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: an ufetubus (ally target) You lock target on the ufetubus and prepare to deploy your bee. (Press . to continue winding your bee.) The ufetubus hits your lightning spire but does no damage. The ufetubus hits your lightning spire. The ufetubus hits your lightning spire but does no damage. The ufetubus completely misses your lightning spire. You continue winding your clockwork bee... The white imp hits your lightning spire but does no damage. You continue winding your clockwork bee... The white imp gestures at you. The puff of frost hits your lightning spire. Your lightning spire resists. With a metallic buzz, your clockwork bee launches itself at the ufetubus. The white imp gestures at you. The puff of frost hits your lightning spire but does no damage. The white imp gestures at you. The puff of frost hits your lightning spire. Your lightning spire resists. The white imp barely misses your lightning spire. The white imp gestures at you. The puff of frost hits your lightning spire. Your lightning spire resists. Casting: Launch Clockwork Bee (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire fades away. An electric hum fills the air. The white imp misses your clockwork bee. Your clockwork bee stings the white imp! The white imp dies! Your clockwork bee stings the ufetubus! The ufetubus dies! Your clockwork bee locks its sights upon the troll simulacrum. Your clockwork bee stings the troll simulacrum. The troll simulacrum bites your clockwork bee but does no damage. The troll simulacrum misses your clockwork bee. x2 Your clockwork bee stings the troll simulacrum. Your clockwork bee stings the troll simulacrum! The troll simulacrum bites your clockwork bee. The troll simulacrum freezes your clockwork bee! The troll simulacrum misses your clockwork bee. The troll simulacrum claws your clockwork bee but does no damage. Your clockwork bee stings the troll simulacrum. The troll simulacrum vaporises! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your clockwork bee winds down and falls to the ground. You deconstruct your dormant clockwork bee. Cipactli is recalled. Found 2 potions of moonshine and a mace. You swap places with Cipactli. Found 43 gold pieces. You see here 2 potions of moonshine. Found a parchment of Flame Wave. You see here a +0 mace. You pick up a parchment of Flame Wave and begin reading... You add the spell Flame Wave to your library. There are no items here. You swap places with Cipactli. You now have 759 gold pieces (gained 43). There are no items here. Unknown command. Okay, then. Unknown command. Magic restored. You see here 2 potions of moonshine. You encounter a harpy simulacrum. You encounter an anaconda simulacrum. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The harpy simulacrum claws you. The harpy simulacrum freezes you! You resist. The harpy simulacrum claws you. The harpy simulacrum freezes you! You resist. Cipactli hits the harpy simulacrum with a +0 quarterstaff!! The harpy simulacrum claws you! The harpy simulacrum freezes you! You resist. You block the harpy simulacrum's attack. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire fades away. An electric hum fills the air. The harpy simulacrum claws you! The harpy simulacrum freezes you! You resist. The harpy simulacrum barely misses you. Cipactli hits the harpy simulacrum with a +0 quarterstaff! The harpy simulacrum vaporises! The anaconda simulacrum bites Cipactli! The anaconda simulacrum freezes Cipactli! Cipactli resists. Cipactli casts a spell at the anaconda simulacrum. The stone arrow hits the anaconda simulacrum! The anaconda simulacrum bites Cipactli. The anaconda simulacrum freezes Cipactli! Cipactli resists. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The anaconda simulacrum bites Cipactli. The anaconda simulacrum freezes Cipactli! Cipactli resists. Cipactli is destroyed! You closely miss the anaconda simulacrum. The anaconda simulacrum is heavily damaged. You block the anaconda simulacrum's attack. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: an anaconda simulacrum (heavily damaged, ally target) The floor. An anaconda simulacrum is nearby! Unknown command. There's nothing to close nearby. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: an anaconda simulacrum (heavily damaged, ally target) The floor. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.1-3-ga2c7840dd7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Mountain Dwarf Job: Forgewright HP: 14/90; mods: 0/0 MP: 27/34; mod: 0 Stats: 12 22 8 Position: (29, 14), god: Hepliaklqana (25), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 630 | 0/252 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 50 | 17 | 7307 | 118/946 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 1 | 127 | 57/142 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 8 | 2545 | 0/636 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 1 | 50 | 18 | 7350 | 509/866 Fire Magic | X | 0 | 0 | 0 | 0 | 0/35 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 2 | 252 | 0/252 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #134: 398 Attributes: #12: 1279 #13: 520 #49: 1166 #73: 108692 #74: 1 Mutations: deformed body: 1 strong-willed: 1 no potion heal: 1 runic magic: 1 (innate) artefact enchanting: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #27: +1 dagger of electrocution eq slot #9, inv slot #6: ring of see invisible eq slot #10, inv slot #5: amulet of the acrobat eq slot #3, inv slot #16: +0 acid dragon scales eq slot #2, inv slot #18: +0 buckler eq slot #6, inv slot #0: +0 pair of boots eq slot #9, inv slot #22: ring of magical power eq slot #4, inv slot #14: +1 helmet eq slot #8, inv slot #10: scarf of resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.. #..# ...## .⌠..# ##.... #.I.# ##..# #Z.# #@## #.## ##.# ##.# #..# #.## #.## ##.### #.#.# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (46, 26): {{{{ CLASS: FogMachine listeners: size_buildup_time: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 kill_cat: other size_max: 12 spread_rate: -1 triggerers: 1: CLASS: DgnTriggerer delay_min: 50 buildup_turns: 0 listener_only: true sub_type: tick countdown: 19 delay_max: 250 type: turn 2: CLASS: DgnTriggerer listener_only: false type: entered_level buildup_turns: 1 activating: false spread_buildup_time: 1 pow_rolls: 3 props: spread_buildup_amnt: 0 walk_dist: 0 excl_rad: -1 start_clouds: 1 activated: true size_buildup_amnt: 0 size_min: 12 cloud_type: freezing vapour pow_min: 1 pow_max: 20}}}} Lua marker 1 at (48, 21): {{{{ CLASS: FogMachine listeners: size_buildup_time: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 kill_cat: other size_max: 12 spread_rate: -1 triggerers: 1: CLASS: DgnTriggerer delay_min: 50 buildup_turns: 0 listener_only: true sub_type: tick countdown: 53 delay_max: 250 type: turn 2: CLASS: DgnTriggerer listener_only: false type: entered_level buildup_turns: 1 activating: false spread_buildup_time: 1 pow_rolls: 3 props: spread_buildup_amnt: 0 walk_dist: 0 excl_rad: -1 start_clouds: 1 activated: true size_buildup_amnt: 0 size_min: 12 cloud_type: freezing vapour pow_min: 1 pow_max: 20}}}} Lua marker 2 at (48, 24): {{{{ CLASS: FogMachine listeners: size_buildup_time: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 kill_cat: other size_max: 12 spread_rate: -1 triggerers: 1: CLASS: DgnTriggerer delay_min: 50 buildup_turns: 0 listener_only: true sub_type: tick countdown: 57 delay_max: 250 type: turn 2: CLASS: DgnTriggerer listener_only: false type: entered_level buildup_turns: 1 activating: false spread_buildup_time: 1 pow_rolls: 3 props: spread_buildup_amnt: 0 walk_dist: 0 excl_rad: -1 start_clouds: 1 activated: true size_buildup_amnt: 0 size_min: 12 cloud_type: freezing vapour pow_min: 1 pow_max: 20}}}} >>>>>>>>>>>>>>>>>>>>>>