Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7 Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 4235683285252875100, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name humterzook -rc /dgldir/rcfiles/crawl-0.34/humterzook.rc -macro /dgldir/rcfiles/crawl-0.34/humterzook.macro -morgue /dgldir/morgue/humterzook/ -seed -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-06-02.10:31:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x55e8fa4c2e0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x55e8fa4d106a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x55e8fa4c32ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7cef43839330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7cef4382f6a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x55e8fa6ddee0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x55e8fab8a4e5]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc3802) [0x55e8fac90802]: /usr/games/crawl-0.34(+0xcc4245) [0x55e8fac91245]: /usr/games/crawl-0.34(main+0x1f7) [0x55e8fa3f4907]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7cef4381e1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7cef4381e28b]: /usr/games/crawl-0.34(_start+0x25) [0x55e8fa3f53f5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007cef439047d7 in __GI___wait4 (pid=1239867, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007cef439047d7 in __GI___wait4 (pid=1239867, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000055e8fa4c34bc in call_gdb (file=0x7cef439f84e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 976431\000\000\000\000\000\000" #2 0x000055e8fa4d1088 in do_crash_dump () at dbg-asrt.cc:673 t = 1780398927 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260602-111527.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7cef439f84e0 <_IO_2_1_stderr_> #3 0x000055e8fa4c32ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007cef4382f6a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 2 Level id: Elf:2 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 16 Level vaults: elven_hall_of_blades_hangedman_original [nicolae_blade_entry_crossed_weapons] layout_geoelf_diagonals minmay_elf_annihilation Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The deep elf pyromancer hits your battlesphere with a +4 dagger of holy wrath. The searing ray hits the deep elf pyromancer. The deep elf pyromancer is almost dead. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer!! You kill the deep elf pyromancer! Vehumet accepts your kill. You finish channelling your searing ray. You swap places with your battlesphere. Things that are here: a +0 short sword; a +0 leather armour; a +2 buckler Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. r - a +2 buckler Press: ? - help, v - describe, . - travel, g - get item Items here: a +0 short sword; a +0 leather armour. The floor. Okay, then. Things that are here: a +0 long sword; a +0 ring mail; an elf corpse You now have 3638 gold pieces (gained 28). b - 11 javelins (gained 5) Items here: ))) [[ †. Okay, then. Items here: )) [[ †. You are engulfed in freezing vapours. You resist. j - a scroll labelled NETREWN QOAG You are engulfed in freezing vapours. You resist. There are no items here. You are engulfed in freezing vapours. You resist. HP restored. There is a stone staircase leading down here. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dagger; a +0 robe; an orc corpse You swap places with your battlesphere. Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 dagger; a +0 robe Your battlesphere wavers and loses cohesion. Things that are here: a +0 short sword; a +0 robe Found a scarab talisman. You see here a scarab talisman. Found a scale mail. You encounter a deep elf zephyrmancer. It is wielding a +0 dagger. A deep elf zephyrmancer is nearby! A deep elf zephyrmancer is nearby! A deep elf zephyrmancer is nearby! Found a robe and a leather armour. The deep elf zephyrmancer shouts! The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning hits you. You resist. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a +0 robe (76% to hit) You focus your ray upon the deep elf zephyrmancer. The searing ray hits the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. Your battlesphere fires at the deep elf zephyrmancer! The barrage of energy hits the deep elf zephyrmancer!! The deep elf zephyrmancer is severely wounded. (Press . to maintain the ray.) Your battlesphere fires at the deep elf zephyrmancer! The barrage of energy hits the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. You stop channelling your searing ray. Things that are here: a +0 dagger; a +0 robe; an elf corpse You see here a +0 scale mail. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Your battlesphere wavers and loses cohesion. There is a stone staircase leading down here. You climb downwards. You encounter a deep elf pyromancer. It is wielding a +0 dagger. Found a potion of curing. There is a stone staircase leading up here. A deep elf pyromancer is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (asleep) The fireball explodes! The fireball engulfs the deep elf pyromancer!!! You kill the deep elf pyromancer! Vehumet accepts your kill. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. c - 10 potions of curing (gained 1) Things that are here: a +0 dagger; a +0 robe; an elf corpse You open the door. There is an open door here. You open the door. You encounter a deep elf zephyrmancer and a thermic dynamo. Found a parchment of Forge Monarch Bomb and 2 potions of brilliance. The deep elf zephyrmancer shouts! A wild whirl of fire shoots out from the thermic dynamo at you. The rebounding bolt of fire hits you!! You resist. The rebounding bolt of fire hits you! You resist. There is an open door here. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a thermic dynamo Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thermic dynamo!! The thermic dynamo is severely damaged. The thermic dynamo is knocked back by the mystic blast. The thermic dynamo slams into the rock wall! The thermic dynamo is almost destroyed. The mystic blast hits the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer is knocked back by the mystic blast. You encounter a thermic dynamo. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a stone staircase leading up. The orb of destruction hits the thermic dynamo!!!! You blow up the thermic dynamo! Vehumet accepts your kill. You feel your power returning. The thermic dynamo overflows with ice and vents excess cold at you. The rebounding bolt of cold misses you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a thermic dynamo The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you. You resist. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer! The deep elf zephyrmancer is heavily wounded. The deep elf zephyrmancer is knocked back by the mystic blast. The orb of destruction hits the thermic dynamo!!! You blow up the thermic dynamo! Vehumet accepts your kill. The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you. You resist. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a +0 robe (heavily wounded) The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you! You resist. The orb of destruction hits the deep elf zephyrmancer!!!! You blow up the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You start resting. HP restored. You pick up a parchment of Forge Monarch Bomb and begin reading... You add the spell Forge Monarch Bomb to your library. b - 9 potions of brilliance (gained 2) You open the door. There is an open door here. You now have 3648 gold pieces (gained 10). There is an open door here. There is a stone staircase leading up here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. Okay, then. Unknown command. Okay, then. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Okay, then. Unknown command. There is an open door here. You see here the lupine talisman of the Unseen Realm {rPois Str-5 Int+4}. You encounter a dancing +4 dagger. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +4 dagger Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +4 dagger (ally target) The wavering orb of destruction weakly hits the dancing +4 dagger!! The dancing +4 dagger falls from the air. Vehumet accepts your kill. You feel your power returning. Your orb of destruction hits a metal wall. You encounter a dancing +0 falchion. You see here a +4 dagger. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +0 falchion (wandering, hasn't noticed you) The orb of destruction hits the dancing +0 falchion!!! The dancing +0 falchion falls from the air. Vehumet accepts your kill. Magic restored. Found a runed translucent gate. Unknown command. You encounter a dancing +0 falchion. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You swap places with your battlesphere. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +0 falchion (63% to hit) You focus your ray upon the dancing +0 falchion. The searing ray hits the dancing +0 falchion! The dancing +0 falchion is moderately damaged. Your battlesphere fires at the dancing +0 falchion! The barrage of energy hits the dancing +0 falchion!! The dancing +0 falchion falls from the air. Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You stop channelling your searing ray. You swap places with your battlesphere. There is a weapon-inlaid floor here. There is a weapon-inlaid floor here. You encounter a dancing +5 dagger. There is a weapon-inlaid floor here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +5 dagger (dormant, 100% to hit) You focus your ray upon the dancing +5 dagger. The searing ray hits the dancing +5 dagger! The dancing +5 dagger is heavily damaged. Your battlesphere fires at the dancing +5 dagger! The barrage of energy hits the dancing +5 dagger. The dancing +5 dagger is almost destroyed. (Press . to maintain the ray.) Your battlesphere fires at the dancing +5 dagger! The barrage of energy hits the dancing +5 dagger!! The dancing +5 dagger falls from the air. Vehumet accepts your kill. You feel your power returning. You stop channelling your searing ray. You see here a +5 dagger. You swap places with your battlesphere. There is a weapon-inlaid floor here. There is a weapon-inlaid floor here. Press: ? - help, v - describe, . - travel A runed translucent gate. Placed new exclusion. Reduced exclusion size to a single square. You swap places with your battlesphere. There is a weapon-inlaid floor here. You feel your bond with your battlesphere wane. You see here a +0 falchion. You open the door. There is an open door here. You open the door. You encounter a deep elf knight, a deep elf death mage, 2 deep elf zephyrmancers and 3 deep elf pyromancers. A deep elf pyromancer is wielding a +2 long sword of protection. The deep elf pyromancer shouts! You hear a shout! The deep elf death mage shouts! The deep elf knight shouts! You hear a shout! x2 The deep elf pyromancer shouts! You hear a shout! You encounter a deep elf archer. It is wielding a +0 dagger and carrying a +0 longbow. You encounter a deep elf pyromancer. It is wielding a +0 long sword. You encounter a deep elf zephyrmancer. It is wielding a +0 rapier. Found four items. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe You feel a surge of power! The deep elf pyromancer shouts! The deep elf zephyrmancer shouts! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you! You resist. The bolt of lightning hits you! You resist. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 leather armour You feel a surge of power! You encounter a water elemental. The deep elf archer is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf knight is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf death mage is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The water elemental is engulfed in freezing vapours. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The deep elf zephyrmancer is engulfed in freezing vapours. x2 The deep elf knight is engulfed in freezing vapours. The deep elf knight casts a spell. The deep elf knight seems to speed up. The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. The deep elf death mage is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe (heavily wounded, 76% to hit) You focus your ray upon the deep elf pyromancer. The searing ray hits the deep elf pyromancer! The deep elf pyromancer is almost dead. The searing ray hits the water elemental. The water elemental is moderately damaged. The searing ray hits the deep elf death mage! The deep elf death mage is moderately wounded. The searing ray hits the fire elemental! The fire elemental is moderately damaged. The searing ray hits the deep elf knight. The deep elf knight is heavily wounded. (Press . to maintain the ray.) The water elemental is engulfed in freezing vapours. The deep elf knight is engulfed in freezing vapours. The fire elemental is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. The deep elf pyromancer is engulfed in freezing vapours. You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The deep elf pyromancer barely misses you. The deep elf death mage is engulfed in freezing vapours. You encounter a deep elf archer. It is wielding a +0 long sword and carrying a +2 heavy shortbow. The water elemental is engulfed in freezing vapours. The searing ray hits the deep elf pyromancer! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The fire elemental disappears in a puff of smoke! The searing ray hits the deep elf death mage. The deep elf death mage is severely wounded. The deep elf knight is engulfed in freezing vapours. The water elemental is engulfed in freezing vapours. The deep elf knight is engulfed in freezing vapours. The deep elf archer is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf death mage is engulfed in freezing vapours. The searing ray hits the deep elf death mage. The deep elf death mage is almost dead. The deep elf knight is engulfed in freezing vapours. You kill the deep elf knight! Vehumet accepts your kill. The deep elf death mage draws life force from you. The deep elf death mage is healed by the life force! The deep elf pyromancer is engulfed in freezing vapours. The deep elf archer is engulfed in freezing vapours. The searing ray hits the deep elf death mage! The deep elf death mage is almost dead. The deep elf archer repels the searing ray! The searing ray hits the deep elf pyromancer. The deep elf pyromancer is moderately wounded. You finish channelling your searing ray. The deep elf pyromancer is engulfed in freezing vapours. The deep elf archer is engulfed in freezing vapours. You block the deep elf death mage's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf death mage, wielding a +0 long sword and wearing a +0 robe (almost dead, 76% to hit) You focus your ray upon the deep elf death mage. The searing ray hits the deep elf death mage! You kill the deep elf death mage! Vehumet accepts your kill. The searing ray hits the deep elf archer! The deep elf archer is almost dead. (Press . to maintain the ray.) The deep elf pyromancer is engulfed in freezing vapours. The deep elf archer is engulfed in freezing vapours. You kill the deep elf archer! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 20! The searing ray hits the deep elf pyromancer! The deep elf pyromancer is almost dead. The deep elf pyromancer is engulfed in freezing vapours. You kill the deep elf pyromancer! Vehumet accepts your kill. The fire elemental disappears in a puff of smoke! You finish channelling your searing ray. The deep elf archer is engulfed in freezing vapours. Found a short sword and a scroll labelled ENOZXA QOAPT. The deep elf archer is engulfed in freezing vapours. The deep elf archer hits you with a +0 dagger. The deep elf pyromancer leaves your sight. There is an open door, spattered with blood here. Items here: )) [[ ††. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf archer! The deep elf archer is severely wounded. The deep elf archer is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water elemental! You destroy the water elemental! Vehumet accepts your kill. The deep elf archer is engulfed in freezing vapours. The deep elf archer casts a spell at you. You resist with almost no effort. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 leather armour (moderately wounded, 76% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf pyromancer, wielding a +0 rapier and wearing a +0 leather armour (moderately wounded) You feel a surge of power! The fungus is engulfed in freezing vapours. The fungus begins to die. The deep elf archer is engulfed in freezing vapours. You kill the deep elf archer! Vehumet accepts your kill. You feel your power returning. The deep elf pyromancer is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The fungus is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf pyromancer gestures at you while chanting. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded) You feel a surge of power! The liquid fire burns you! The fungus is engulfed in freezing vapours. x2 The fungus begins to die. The fungus is engulfed in freezing vapours. The fungus begins to die. The deep elf pyromancer is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer!! The deep elf zephyrmancer is almost dead. The deep elf zephyrmancer is knocked back by the mystic blast. The mystic blast hits the deep elf pyromancer! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The liquid fire burns you! The fungus is engulfed in freezing vapours. x3 Unknown command. The liquid fire burns you! The fungus is engulfed in freezing vapours. A nearby fungus withers and dies. The fungus is engulfed in freezing vapours. x2 The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. You start resting. You are on fire! You start resting. You are on fire! You start resting. You are on fire! Found a stone staircase leading down. You shake off some of the fire as you move. You are engulfed in freezing vapours. You resist. The liquid fire burns you! The fungus is engulfed in freezing vapours. A nearby fungus withers and dies. The fungus is engulfed in freezing vapours. A nearby fungus withers and dies. Items here: ( ))) [[ †. You shake off the liquid fire. Unknown command. Your battlesphere wavers and loses cohesion. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! You pick up a parchment of Brom's Barrelling Boulder and begin reading... You add the spell Brom's Barrelling Boulder to your library. You see here the +4 rapier "Giriff" {reap, ^Fragile +Blink rPois}. s - the +4 rapier "Giriff" {reap, ^Fragile +Blink rPois} Search for what [Enter for "."]? . Unknown command. Items here: ))) [[ ††. You are engulfed in freezing vapours. You resist. h - 9 scrolls labelled ENOZXA QOAPT (gained 1) You are engulfed in freezing vapours. You resist. There are no items here. There are no items here. You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! There are no items here. There are no items here. Items here: )) [ †. You open the door. There is an open door here. You now have 3665 gold pieces (gained 17). There is an open door here. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. A - 5 potions of attraction (gained 1) You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. You encounter a thermic dynamo, a deep elf high priest, a deep elf sorcerer, 2 deep elf pyromancers and a deep elf zephyrmancer. The deep elf high priest is carrying a +0 longbow. The deep elf zephyrmancer shouts! You hear a shout! The thermic dynamo overcharges itself and releases excess heat at you. The rebounding bolt of fire hits you! You resist. You encounter a thermic dynamo. The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning misses you. The bolt of lightning hits you! You resist. You encounter a deep elf zephyrmancer. It is wielding a +0 long sword of electrocution. You encounter a deep elf zephyrmancer. It is wielding a +0 long sword. The deep elf high priest shouts! The deep elf zephyrmancer shouts! You hear a shout! Found a sling. Found an escape hatch in the ceiling. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a thermic dynamo Okay, then. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword of electrocution and wearing a +0 robe You feel a surge of power! A wild whirl of fire shoots out from the thermic dynamo at you. You hear a sizzling sound! The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf high priest is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. x2 You hear a shout! Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather armour You feel a surge of power! The deep elf high priest is engulfed in freezing vapours. The deep elf high priest prays to its god. The deep elf zephyrmancer's spells are empowered by the prayer of brilliance! The deep elf pyromancer's spells are empowered by the prayer of brilliance! The deep elf sorcerer's spells are empowered by the prayer of brilliance! The deep elf pyromancer's spells are empowered by the prayer of brilliance! The deep elf zephyrmancer's spells are empowered by the prayer of brilliance! x2 The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! The deep elf sorcerer casts a spell. The deep elf sorcerer seems to speed up. The deep elf pyromancer is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! You encounter a deep elf zephyrmancer. It is wielding a +0 dagger. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thermic dynamo!! The thermic dynamo is severely damaged. The thermic dynamo is knocked back by the mystic blast. The thermic dynamo collides with the deep elf high priest. The thermic dynamo is almost destroyed. The mystic blast hits the deep elf zephyrmancer!! The deep elf zephyrmancer is almost dead. The deep elf zephyrmancer is knocked back by the mystic blast. The mystic blast hits the deep elf zephyrmancer!! The deep elf zephyrmancer is severely wounded. The deep elf zephyrmancer is knocked back by the mystic blast. The mystic blast hits the deep elf pyromancer! The deep elf pyromancer is heavily wounded. The deep elf pyromancer is knocked back by the mystic blast. The deep elf pyromancer is engulfed in freezing vapours. The deep elf pyromancer casts a spell. The deep elf zephyrmancer is engulfed in freezing vapours. x2 The deep elf high priest is engulfed in freezing vapours. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather armour (freezing vapour, heavily wounded, spells empowered, 76% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 robe (freezing vapour, fast, spells empowered, 76% to hit) You focus your ray upon the deep elf sorcerer. The searing ray hits the thermic dynamo. The thermic dynamo is almost destroyed. The searing ray misses the deep elf sorcerer. (Press . to maintain the ray.) The deep elf sorcerer is engulfed in freezing vapours. A wild whirl of fire shoots out from the thermic dynamo at you. The rebounding bolt of fire hits you!! You resist. The rebounding bolt of fire hits you! You resist. The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! The fire elemental is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! The deep elf sorcerer is engulfed in freezing vapours. The deep elf high priest is engulfed in freezing vapours. You kill the deep elf high priest! Vehumet accepts your kill. You feel your power returning. The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. The deep elf pyromancer is engulfed in freezing vapours. The searing ray misses the thermic dynamo. The searing ray hits the fire elemental! You destroy the fire elemental! The fire elemental disappears in a puff of smoke! The searing ray hits the deep elf sorcerer. The deep elf sorcerer is heavily wounded. The searing ray hits the deep elf pyromancer. The deep elf pyromancer is severely wounded. You block the thermic dynamo's attack. The thermic dynamo engulfs you but does no damage. The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. The deep elf sorcerer is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. The deep elf pyromancer is engulfed in freezing vapours. Training target 5.0 for Armour reached! Your Armour skill increases to level 5! The searing ray hits the thermic dynamo! You destroy the thermic dynamo! Vehumet accepts your kill. You feel your power returning. The searing ray hits the deep elf sorcerer. The deep elf sorcerer is severely wounded. The deep elf sorcerer hits you with a +0 long sword. The deep elf pyromancer is engulfed in freezing vapours. You kill the deep elf pyromancer! Vehumet accepts your kill. You have reached level 17! The searing ray hits the deep elf sorcerer! The deep elf sorcerer is almost dead. You finish channelling your searing ray. The deep elf sorcerer barely misses you. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thermic dynamo!! The thermic dynamo is almost destroyed. The thermic dynamo is knocked back by the mystic blast. The mystic blast hits the deep elf sorcerer!! You kill the deep elf sorcerer! Vehumet accepts your kill. You feel your power returning. The deep elf pyromancer is engulfed in freezing vapours. You kill the deep elf pyromancer! Vehumet accepts your kill. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer! You kill the deep elf zephyrmancer! Vehumet accepts your kill. The thermic dynamo overcharges itself and releases excess heat at you. You hear a sizzling sound! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a thermic dynamo (freezing vapour, almost destroyed, 70% to hit) You focus your ray upon the thermic dynamo. The searing ray hits the thermic dynamo! You destroy the thermic dynamo! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You close the door, pushing everything out of the way. You stop channelling your searing ray. You start resting. HP restored. You open the door. Found a stone staircase leading down and a stone staircase leading up. There is an open door, spattered with blood here. Items here: )) [ †. You see here a +0 robe. Items here: )) [ †. Items here: )) [[ †. Things that are here: a +0 rapier; a +0 leather armour There is an escape hatch in the ceiling here. Things that are here: a +0 long sword; a +0 scale mail; an elf corpse Things that are here: a +0 long sword of electrocution; a +0 robe You see here a +0 sling. You open the door. There is an open door here. You now have 3695 gold pieces (gained 30). Found a short sword. There is an open door here. You encounter a deep elf zephyrmancer. It is wielding a +0 rapier. You encounter a dancing +0 hand axe of flaming. The deep elf zephyrmancer shouts! You see here a +2 hat. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 ring mail (79% to hit) You focus your ray upon the deep elf zephyrmancer. The searing ray hits the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. (Press . to maintain the ray.) The searing ray misses the deep elf zephyrmancer. The searing ray hits the dancing +0 hand axe of flaming. The dancing +0 hand axe of flaming is lightly damaged. You encounter a deep elf pyromancer. It is wielding a +0 long sword. The searing ray hits the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. The deep elf pyromancer shouts! You hear a shout! You encounter a dancing +1 heavy scimitar. The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dancing +0 hand axe of flaming!! The dancing +0 hand axe of flaming is almost destroyed. The dancing +0 hand axe of flaming is knocked back by the mystic blast. The dancing +0 hand axe of flaming slams into the rock wall! The dancing +0 hand axe of flaming falls from the air. Vehumet accepts your kill. You feel your power returning. The mystic blast hits the deep elf zephyrmancer! The deep elf zephyrmancer is severely wounded. The deep elf zephyrmancer is knocked back by the mystic blast. The deep elf zephyrmancer slams into the rock wall! You kill the deep elf zephyrmancer! Vehumet accepts your kill. You stop channelling your searing ray. You hear a shout! x3 You encounter a deep elf zephyrmancer. It is wielding a +0 rapier. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The deep elf zephyrmancer shouts! You encounter a deep elf pyromancer. It is wielding a +0 short sword. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the dancing +1 heavy scimitar! The dancing +1 heavy scimitar resists. The dancing +1 heavy scimitar is moderately damaged. The fireball engulfs the deep elf zephyrmancer!!! You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the dancing +1 heavy scimitar! The barrage of energy hits the dancing +1 heavy scimitar! The dancing +1 heavy scimitar is almost destroyed. You hear a shout! x5 Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +1 heavy scimitar (almost destroyed, ally target) Okay, then. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +1 heavy scimitar (almost destroyed, ally target, 65% to hit) You focus your ray upon the dancing +1 heavy scimitar. The searing ray hits the dancing +1 heavy scimitar but does no damage. The dancing +1 heavy scimitar is almost destroyed. Your battlesphere fires at the dancing +1 heavy scimitar! The barrage of energy hits the dancing +1 heavy scimitar! The dancing +1 heavy scimitar falls from the air. Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You encounter a thermic dynamo. You encounter a deep elf pyromancer. It is wielding a +0 rapier. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe The fireball explodes! The fireball engulfs the deep elf pyromancer!!! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the deep elf pyromancer!!! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the thermic dynamo. The thermic dynamo completely resists. You stop channelling your searing ray. You hear a shout! x2 You encounter a deep elf annihilator. It is wielding a +0 long sword. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 ring mail The fireball explodes! The fireball engulfs the thermic dynamo. The thermic dynamo completely resists. The fireball engulfs the deep elf annihilator!! The deep elf annihilator is moderately wounded. Your battlesphere fires at the deep elf annihilator! The barrage of energy hits the thermic dynamo! The thermic dynamo is moderately damaged. You hear a shout! A wild whirl of ice shoots out from the thermic dynamo at you. The rebounding bolt of cold hits you! You resist. You hear a shout! Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 ring mail (moderately wounded, ally target) The fireball explodes! The fireball engulfs the thermic dynamo. The thermic dynamo completely resists. The thermic dynamo is moderately damaged. The fireball engulfs the deep elf annihilator!!! You kill the deep elf annihilator! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Your battlesphere fires at the thermic dynamo! The barrage of energy hits the thermic dynamo!! The thermic dynamo is almost destroyed. You hear a shout! The thermic dynamo overflows with ice and vents excess cold at you. The rebounding bolt of cold hits your battlesphere. Your battlesphere resists. The rebounding bolt of cold hits you! You resist. You encounter a deep elf knight. It is wielding a +0 long sword. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf knight, wielding a +0 long sword and wearing a +0 robe The fireball explodes! The fireball engulfs the deep elf knight!!! You kill the deep elf knight! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The fireball engulfs the thermic dynamo. The thermic dynamo completely resists. The thermic dynamo is almost destroyed. Your battlesphere fires at the thermic dynamo! The barrage of energy hits the thermic dynamo but does no damage. The thermic dynamo is almost destroyed. The thermic dynamo overflows with ice and vents excess cold at you. The rebounding bolt of cold hits your battlesphere! Your battlesphere resists. The rebounding bolt of cold hits you. You resist. You encounter a deep elf archer. It is wielding a +0 short sword and carrying a +0 shortbow. Okay, then. Something hits your battlesphere!! You encounter a deep elf pyromancer. It is wielding a +2 long sword of electrocution and wearing a +1 leather armour of poison resistance. You encounter a deep elf archer. It is wielding a +0 short sword and carrying a +0 shortbow. Something hits your battlesphere!! Your battlesphere is destroyed! You swing at nothing. You swing at nothing. The thermic dynamo overcharges itself and releases excess heat at you. The rebounding bolt of fire hits you!! You resist. You encounter a deep elf pyromancer. It is wielding a +0 long sword of electrocution. The thermic dynamo overflows with ice and vents excess cold at you. The rebounding bolt of cold hits you. You resist. You swing at nothing. The thermic dynamo hisses and glimmers. The deep elf archer unwields a +0 short sword. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you. You swing at nothing. A wild whirl of ice shoots out from the thermic dynamo at you. The rebounding bolt of cold hits you. You resist. The deep elf archer shoots an arrow. The arrow hits you! The thermic dynamo touches you but does no damage. You block the thermic dynamo's attack. You swing at nothing. The deep elf archer shoots an arrow. The arrow hits you! You block the thermic dynamo's attack. The thermic dynamo engulfs you. The thermic dynamo freezes you. You resist. Unknown command. Unknown command. Unknown command. Unknown command. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.1-3-ga2c7840dd7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 28/93; mods: 0/0 MP: 54/54; mod: 0 Stats: 4 45 11 Position: (12, 19), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1484 | 0/495 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 1060 | 0/424 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 5 | 1060 | 0/424 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 22 | 9775 | 752/966 Conjurations | X | 1 | 33 | 20 | 10584 | 305/1199 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 3 | 252 | 0/168 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 33 | 13 | 4566 | 530/694 Ice Magic | X | 0 | 0 | 8 | 1513 | 0/379 Air Magic | X | 0 | 0 | 3 | 252 | 0/168 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 3905 #13: 210 #23: 23116 #24: -148095267 #49: 3148 #73: 229951 Mutations: deformed body: 1 wild magic: 1 magic regeneration: 1 (innate) efficient magic: 1 meek: 1 Inventory bugs: Equipment: eq slot #6, inv slot #10: +0 pair of boots of Bucuklule {rC+ Will++ Regen+ Dex-2} eq slot #4, inv slot #38: +1 hat of ice eq slot #9, inv slot #0: +6 ring of intelligence eq slot #3, inv slot #44: +5 ring mail of Bixtav {rC+ rN+ Int-4 Stlth+} eq slot #10, inv slot #7: amulet of Ezyshreor {RegenMP+ rCorr Int+6} eq slot #8, inv slot #8: +1 cloak of willpower eq slot #5, inv slot #11: +2 pair of gloves eq slot #2, inv slot #40: +0 kite shield eq slot #9, inv slot #50: ring "Vifezx Inuh" {rF+ rC+ rN+ MP+9} eq slot #1, inv slot #43: +6 short sword of the Scorching Firefly {pain, rElec Int+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# $#). .#.)) ..e# ### .ee #..##'# # #....##.### #).v......# #).@)'#.#.# #...##..... ###'# .#.. #.# .. #.# .# #.# . #.# #.# #.# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< vaults_end_crystal: false necropolis_difficulty: depths_crypt ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>