Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7 Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 4235683285252875100, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name humterzook -rc /dgldir/rcfiles/crawl-0.34/humterzook.rc -macro /dgldir/rcfiles/crawl-0.34/humterzook.macro -morgue /dgldir/morgue/humterzook/ -seed -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-06-02.13:28:31.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5a5cffe5ee0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x5a5cffe6d06a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x5a5cffe5f2ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x730027df0330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x730027de66a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5a5d00079ee0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x5a5d005264e5]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc3802) [0x5a5d0062c802]: /usr/games/crawl-0.34(+0xcc4245) [0x5a5d0062d245]: /usr/games/crawl-0.34(main+0x1f7) [0x5a5cffd90907]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x730027dd51ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x730027dd528b]: /usr/games/crawl-0.34(_start+0x25) [0x5a5cffd913f5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000730027ebb7d7 in __GI___wait4 (pid=2069672, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000730027ebb7d7 in __GI___wait4 (pid=2069672, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005a5cffe5f4bc in call_gdb (file=0x730027faf4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2058714\000\000\000\000\000" #2 0x00005a5cffe6d088 in do_crash_dump () at dbg-asrt.cc:673 t = 1780407022 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260602-133022.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x730027faf4e0 <_IO_2_1_stderr_> #3 0x00005a5cffe5f2ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000730027de66a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 3 Level id: Elf:3 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 17 Level vaults: grunt_elf_hall_branching layout_gridlike serial_shops shop parchment_shop grunt_megastairs_5 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The deep elf pyromancer is knocked back by the mystic blast. The deep elf pyromancer slams into the rock wall! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer!! The deep elf zephyrmancer is severely wounded. The deep elf zephyrmancer is knocked back by the mystic blast. The deep elf zephyrmancer slams into the rock wall! The deep elf zephyrmancer is almost dead. You hear a shout! x2 Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer. You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. You encounter a deep elf knight. It is wielding a +0 long sword. You encounter a deep elf archer. It is wielding a +0 falchion and carrying a +0 shortbow. Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf archer, wielding a +0 falchion, wearing a +0 leather armour and carrying a +0 shortbow (deflecting missiles) You feel a surge of power! The deep elf archer is engulfed in freezing vapours. The deep elf knight is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf archer!! The deep elf archer is almost dead. The deep elf archer is knocked back by the mystic blast. The deep elf archer slams into the rock wall! You kill the deep elf archer! Vehumet accepts your kill. You feel your power returning. The deep elf knight is engulfed in freezing vapours. Unknown command. The deep elf knight is engulfed in freezing vapours. The deep elf knight gestures wildly while chanting. The deep elf knight seems to speed up. The deep elf knight is engulfed in freezing vapours. You kill the deep elf knight! Vehumet accepts your kill. You feel your power returning. You encounter a deep elf zephyrmancer. It is wielding a +0 short sword. The deep elf zephyrmancer is engulfed in freezing vapours. You encounter a deep elf zephyrmancer and 3 deep elf pyromancers. The deep elf zephyrmancer is wearing an amulet of faith. A deep elf pyromancer is wielding a +0 long sword of electrocution. A deep elf pyromancer is wielding a +2 long sword of electrocution and wearing a +1 leather armour of poison resistance. You encounter a deep elf pyromancer. It is wielding a +0 short sword. The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf zephyrmancer casts a spell at you. The bolt of lightning misses you. The deep elf pyromancer shouts! The deep elf zephyrmancer leaves your sight. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf pyromancer!! The deep elf pyromancer is heavily wounded. The deep elf pyromancer is knocked back by the mystic blast. The deep elf pyromancer slams into the rock wall!! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the deep elf pyromancer!! The deep elf pyromancer is severely wounded. The deep elf pyromancer is knocked back by the mystic blast. The deep elf pyromancer slams into the rock wall! The deep elf pyromancer is almost dead. The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. You encounter a deep elf archer. It is wielding a +0 short sword and carrying a +0 shortbow. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe (almost dead) You feel a surge of power! The deep elf archer shouts! The deep elf pyromancer is engulfed in freezing vapours. You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The deep elf zephyrmancer is engulfed in freezing vapours. x2 The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you! You resist. The deep elf archer is engulfed in freezing vapours. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer!! The deep elf zephyrmancer is severely wounded. The deep elf zephyrmancer is knocked back by the mystic blast. The deep elf zephyrmancer slams into the rock wall. The deep elf zephyrmancer is almost dead. The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf archer is engulfed in freezing vapours. The deep elf archer unwields a +0 short sword. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you! You hear a shout! Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf archer is engulfed in freezing vapours. The deep elf archer shoots an arrow. The arrow hits you. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour and carrying a +0 short sword (freezing vapour, heavily wounded, deflecting missiles, 100% to hit) The magic dart hits the deep elf archer. The deep elf archer is heavily wounded. Your battlesphere fires at the deep elf zephyrmancer! The barrage of energy hits the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. You encounter a deep elf pyromancer. It is wielding a +0 short sword. You encounter a deep elf archer. It is wielding a +0 dagger and carrying a +0 shortbow. The deep elf archer is engulfed in freezing vapours. The deep elf archer casts a spell at you. You resist with almost no effort. The deep elf pyromancer leaves your sight. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and carrying a +0 shortbow (deflecting missiles) You feel a surge of power! Your battlesphere fires at the deep elf archer! The barrage of energy hits the deep elf archer!! You kill the deep elf archer! Vehumet accepts your kill. You feel your power returning. The deep elf archer is engulfed in freezing vapours. The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you! Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour and carrying a +0 dagger (freezing vapour, moderately wounded, deflecting missiles, 100% to hit) The magic dart hits the deep elf archer. The deep elf archer is moderately wounded. Your battlesphere fires at the deep elf archer! The barrage of energy hits the deep elf archer!! The deep elf archer is severely wounded. The deep elf archer is engulfed in freezing vapours. The deep elf archer shoots an arrow. The arrow hits your battlesphere!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour and carrying a +0 dagger (freezing vapour, almost dead, deflecting missiles, ally target, 100% to hit) The magic dart hits the deep elf archer! You kill the deep elf archer! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. You encounter a deep elf pyromancer. It is wielding a +0 long sword. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (100% to hit) The magic dart hits the deep elf pyromancer. The deep elf pyromancer is lightly wounded. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer!! The deep elf pyromancer is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Something barely misses your battlesphere. Something hits your battlesphere! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Something hits your battlesphere. You see here a +0 hand axe of flaming. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf pyromancer!! The deep elf pyromancer is heavily wounded. The deep elf pyromancer is knocked back by the mystic blast. The deep elf pyromancer slams into the rock wall! The deep elf pyromancer is severely wounded. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer. The deep elf pyromancer is severely wounded. Something barely misses your battlesphere. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the deep elf pyromancer. The deep elf pyromancer is severely wounded. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer! The deep elf pyromancer is almost dead. The deep elf pyromancer hits your battlesphere with a +0 long sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe (almost dead, ally target, 100% to hit) The magic dart hits the deep elf pyromancer. You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer! The deep elf pyromancer is almost dead. You encounter a dancing +1 heavy scimitar. The deep elf pyromancer casts a spell at you. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe (freezing vapour, 100% to hit) The magic dart hits the deep elf pyromancer. The deep elf pyromancer is lightly wounded. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer! You kill the deep elf pyromancer! Vehumet accepts your kill. The liquid fire burns you! The deep elf pyromancer is engulfed in freezing vapours. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The liquid fire burns you! The dancing +1 heavy scimitar is engulfed in freezing vapours. The deep elf pyromancer is engulfed in freezing vapours. The deep elf pyromancer gestures wildly while chanting. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf pyromancer!! You kill the deep elf pyromancer! Vehumet accepts your kill. The fire elemental disappears in a puff of smoke! Your battlesphere fires at the dancing +1 heavy scimitar! The barrage of energy hits the dancing +1 heavy scimitar!! The dancing +1 heavy scimitar is severely damaged. The liquid fire burns you! The dancing +1 heavy scimitar is engulfed in freezing vapours. The dancing +1 heavy scimitar hits your battlesphere!! Your battlesphere is destroyed! You encounter a thermic dynamo. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +1 heavy scimitar (freezing vapour, severely damaged, 100% to hit) The magic dart hits the dancing +1 heavy scimitar but does no damage. The dancing +1 heavy scimitar is severely damaged. The liquid fire burns you! The dancing +1 heavy scimitar is engulfed in freezing vapours. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +1 heavy scimitar (freezing vapour, severely damaged, 100% to hit) The magic dart hits the dancing +1 heavy scimitar but does no damage. The dancing +1 heavy scimitar is severely damaged. The liquid fire burns you! The dancing +1 heavy scimitar is engulfed in freezing vapours. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +1 heavy scimitar (severely damaged, 65% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dancing +1 heavy scimitar! The dancing +1 heavy scimitar falls from the air. Vehumet accepts your kill. You feel your power returning. The liquid fire burns you! The thermic dynamo revs up and whimsically whirls. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The liquid fire burns you! Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a thermic dynamo (freezing vapour, 70% to hit) You focus your ray upon the thermic dynamo. The searing ray hits the thermic dynamo! The thermic dynamo is lightly damaged. Your battlesphere fires at the thermic dynamo! The barrage of energy hits the thermic dynamo!! The thermic dynamo is almost destroyed. (Press . to maintain the ray.) Your battlesphere fires at the thermic dynamo! The barrage of energy hits the thermic dynamo! You destroy the thermic dynamo! Vehumet accepts your kill. You feel your power returning. The liquid fire burns you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You swap places with your battlesphere. You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. There is an open door here. You start resting. A deep elf pyromancer comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The deep elf pyromancer casts a spell at you. The bolt of fire hits your battlesphere. Your battlesphere resists. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe (ally target, 100% to hit) The magic dart hits the deep elf pyromancer. The deep elf pyromancer is lightly wounded. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer!! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. HP restored. You swap places with your battlesphere. There is an open door here. Items here: )) [ †. You encounter a deep elf archer. It is wielding a +2 dagger of speed and carrying a +0 longbow. Things that are here: a +1 heavy scimitar; a +2 hat Search for what [? for help]? . Unknown command. A deep elf archer is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf archer, wielding a +2 dagger of speed, wearing a +0 leather armour and carrying a +0 longbow (wandering, deflecting missiles, hasn't noticed you) You feel a surge of power! Your battlesphere wavers and loses cohesion. The deep elf archer is engulfed in freezing vapours. The deep elf archer shouts! Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The deep elf archer is engulfed in freezing vapours. The deep elf archer unwields a +2 dagger of speed. The deep elf archer wields a +0 longbow. The deep elf archer shoots an arrow. You block the arrow. Casting: Iskenderun's Battlesphere (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and carrying a +2 dagger of speed (freezing vapour, severely wounded, deflecting missiles, 100% to hit) The magic dart hits the deep elf archer. The deep elf archer is severely wounded. The deep elf archer is engulfed in freezing vapours. The deep elf archer shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and carrying a +2 dagger of speed (freezing vapour, almost dead, deflecting missiles, 100% to hit) The magic dart hits the deep elf archer. The deep elf archer is almost dead. The deep elf archer is engulfed in freezing vapours. You kill the deep elf archer! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You now have 3747 gold pieces (gained 52). Items here: )))) [[[ †. You now have 3775 gold pieces (gained 28). Items here: " )) [[. Things that are here: a +0 long sword of electrocution; a +0 leather armour Okay, then. Read: 5 scrolls of summoning Press: ? - help, Dir - look around, f - activate Okay, then. Search for what [Enter for "."]? 노ㅑ Can't find anything matching that. Search for what [Enter for "노ㅑ", or ? for help]? 노ㅑ Can't find anything matching that. Search for what [Enter for "노ㅑ", or ? for help]? shi Unknown command. You swap places with your battlesphere. Items here: " )) [[. Things that are here: a +0 long sword; a +0 robe There is an open door here. Things that are here: a +0 longbow; a +2 dagger of speed; a +0 leather armour There is an open door here. You pick up the Discursus on Violence and begin reading... You add the spell Flame Wave to your library. There is an open door here. Your battlesphere wavers and loses cohesion. There is an open door here. Found a short sword. g - 2 scrolls of fog (gained 1) There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 longbow; a +2 dagger of speed; a +0 leather armour As you open the door, it creaks loudly! You encounter a dancing +2 halberd of freezing. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +2 halberd of freezing The wavering orb of destruction hits the dancing +2 halberd of freezing!!! The dancing +2 halberd of freezing falls from the air. Vehumet accepts your kill. You feel your power returning. There is an open door here. You see here a +2 halberd of freezing. You see here a +2 halberd of freezing. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You see here a +4 dagger. You see here a +0 falchion. There is a weapon-inlaid floor here. Could not explore, unopened runed door. Could not explore, unopened runed door. You see here a +0 falchion. You see here a +4 dagger. There is an open door here. There is a broken door here. Things that are here: a +0 leather armour; a +0 short sword; an elf skeleton Items here: ( ) [[. There is a stone staircase leading down here. You climb downwards. You encounter a dancing +2 halberd of protection. There is a stone staircase leading up here. A dancing +2 halberd of protection is nearby! Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dancing +2 halberd of protection!! The dancing +2 halberd of protection is severely damaged. Welcome back, humterzook the Deep Elf Conjurer. Game seed: 4235683285252875100 (custom seed) Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dancing +2 halberd of protection (severely damaged) The orb of destruction hits the dancing +2 halberd of protection!!!! The dancing +2 halberd of protection falls from the air. Vehumet accepts your kill. You feel your power returning. What level of the Dungeon? (default 10, ? - help) Okay, then. What level of the Dungeon? (default 10, ? - help) Magic restored. You encounter a fire elemental. You climb upwards. Level annotation: 3 runed translucent doors There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Items here: )) [[ ÷÷. There is an open door here. Items here: ))))) [[[ ÷. There is a staircase back to the Mines here. You climb upwards. Welcome back to the Orcish Mines! There is a staircase to the Elven Halls here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. Okay, then. What level of the Vaults? (default 1, ? - help) Okay, then. Unknown command. What level of the Dungeon? (default 10, ? - help) Okay, then. What level of the Depths? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 dire flail; a +0 giant spiked club Items here: )))) [ ÷÷. Items here: ))) ÷. You see here 5 boomerangs. You see here a fire dragon skeleton. There is a staircase to the Depths here. You climb downwards. Welcome to the Depths! There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths here. Okay, then. You drop a +0 tower shield. Okay, then. Autopickup disabled for 3 items. You drop a ring of protection from fire. You drop a +5 ring of evasion. You drop a +6 ring of strength. Okay, then. Unknown command. You unwield the +6 short sword of the Scorching Firefly {pain, rElec Int+5}. d - a staff of conjuration (weapon) Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. You start removing your armour. You continue removing the +5 ring mail of Bixtav {rC+ rN+ Int-4 Stlth+}. x5 You finish removing the +5 ring mail of Bixtav {rC+ rN+ Int-4 Stlth+}. You start putting on your armour. You continue putting on your +0 swamp dragon scales. x5 You finish putting on your +0 swamp dragon scales. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. You see here a +0 tower shield. You drop a +2 buckler. Things that are here: a +6 ring of strength; a +5 ring of evasion; a ring of protection from fire You drop the amulet of Votojiaf {Faith rPois Will- Str+4 Stlth+}. Okay, then. What level of the Shoals? (default 1, ? - help) You see here a fire dragon skeleton. You see here 5 boomerangs. Items here: ))) ÷. Items here: )))) [ ÷÷. Things that are here: a +0 dire flail; a +0 giant spiked club There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusions: floor and trap There is a stone staircase leading up here. You see here a +0 war axe. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a wyvern skeleton. You see here a yak skeleton. You see here a yak skeleton. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. Found a potion of curing and a potion of brilliance. There is a staircase back to the Lair here. Okay, then. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start removing your armour. You continue removing your +0 swamp dragon scales. x5 You finish removing your +0 swamp dragon scales. You start putting on your armour. You continue putting on the +0 steam dragon scales "Pussiaq" {Int+3}. x3 You encounter a merfolk. It is wielding a +0 trident. You stop putting on your armour. The merfolk shouts! You hear an angry hiss. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. You start putting on your armour. You continue putting on the +0 steam dragon scales "Pussiaq" {Int+3}. x5 You finish putting on the +0 steam dragon scales "Pussiaq" {Int+3}. You feel clever. Okay, then. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. What level of the Elven Halls? (default 1, ? - help) You see here a yak skeleton. You see here a wyvern skeleton. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusions: floor and trap There is a stone staircase leading down here. You see here a +0 war axe. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Elven Halls here. You climb downwards. Welcome back to the Elven Halls! There is a staircase back to the Mines here. You unwield your staff of conjuration. You feel clever. You have a feeling of ineptitude. R - the +6 short sword of the Scorching Firefly (weapon) {pain, rElec Int+5} There is an open door here. Items here: ))))) [[[ ÷. Items here: )) [[ ÷÷. There is an open door here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Level annotation: 3 runed translucent doors There is a stone staircase leading up here. Okay, then. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter 2 thermic dynamos. Found a scroll of immolation. There is a stone staircase leading up here. There are monsters nearby! Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thermic dynamo!! The thermic dynamo is severely damaged. The thermic dynamo is knocked back by the mystic blast. The mystic blast hits the thermic dynamo. The thermic dynamo is lightly damaged. The thermic dynamo is knocked back by the mystic blast. The thermic dynamo slams into the stone wall! The thermic dynamo is moderately damaged. A wild whirl of ice shoots out from the thermic dynamo at you. Welcome back, humterzook the Deep Elf Conjurer. Game seed: 4235683285252875100 (custom seed) Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the thermic dynamo!! You destroy the thermic dynamo! Vehumet accepts your kill. You feel your power returning. The thermic dynamo overflows with ice and vents excess cold at you. The rebounding bolt of cold hits you! You resist. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a thermic dynamo (severely damaged, 70% to hit) You focus your ray upon the thermic dynamo. The searing ray misses the thermic dynamo. Your battlesphere fires at the thermic dynamo! The barrage of energy hits the thermic dynamo!! You destroy the thermic dynamo! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Your battlesphere fires at the fire elemental! The barrage of energy hits the fire elemental! The fire elemental is heavily damaged. The searing ray hits the fire elemental! The fire elemental is severely damaged. Your battlesphere fires at the fire elemental! The barrage of energy hits the fire elemental! The fire elemental is almost destroyed. The searing ray hits the fire elemental. You destroy the fire elemental! Vehumet accepts your kill. You finish channelling your searing ray. You start resting. HP restored. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 21 gold pieces. Found a stone staircase leading up. I - 3 scrolls of immolation (gained 1) There are no items here. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 3796 gold pieces (gained 21). You swap places with your battlesphere. You see here a +2 halberd of protection. You now have 3813 gold pieces (gained 17). You encounter a deep elf knight, a deep elf pyromancer and a deep elf zephyrmancer. Found an amulet of the acrobat. The deep elf knight shouts! The deep elf pyromancer shouts! The deep elf knight mumbles some strange words. The deep elf knight seems to speed up. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf knight, wielding a +0 short sword, wearing a +0 robe and wearing a +0 buckler (fast) You feel a surge of power! The deep elf zephyrmancer shouts! The deep elf knight is engulfed in freezing vapours. The deep elf knight casts a spell. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The deep elf pyromancer is engulfed in freezing vapours. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! You encounter a deep elf zephyrmancer. It is wielding a +0 dagger of venom. The deep elf zephyrmancer shouts! The deep elf pyromancer is engulfed in freezing vapours. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (heavily wounded) You feel a surge of power! Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer!! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you! You resist. You hear a shout! Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe (moderately wounded) You feel a surge of power! Your battlesphere fires at the deep elf zephyrmancer! The barrage of energy hits the deep elf zephyrmancer!! You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. The deep elf zephyrmancer is engulfed in freezing vapours. Something hits your battlesphere!! Something hits your battlesphere!! Your battlesphere is destroyed! The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. You kill the deep elf zephyrmancer! Vehumet accepts your kill. You feel your power returning. Something hits you but does no damage. You hear some strange, mumbled words. A lance of force appears from out of thin air! The lance of force hits you. You are knocked back by the lance of force. You hear some strange, mumbled words. A lance of force appears from out of thin air! The lance of force hits you! You are knocked back by the lance of force. You slam into the rock wall! Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You hear some strange, mumbled words. A lance of force appears from out of thin air! The lance of force hits you! You are knocked back by the lance of force. You slam into the rock wall! Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something!! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. Your Fire Magic skill increases to level 14! Your orb of destruction hits a stone wall. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Magic restored. You encounter a deep elf archer. It is wielding a +0 dagger and carrying a +0 shortbow. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and carrying a +0 shortbow (deflecting missiles) You feel a surge of power! The deep elf archer is engulfed in freezing vapours. The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you!! The deep elf archer is engulfed in freezing vapours. The deep elf archer is engulfed in freezing vapours. The deep elf archer shoots an arrow. You block the arrow. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf archer!! You kill the deep elf archer! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. You see here an amulet of the acrobat. Things that are here: a +0 dagger of venom; a +0 robe You open the door. There is an open door here. You open the large door. Found a leather armour. There is a large open door here. Found a rapier. Found a parchment of Spellspark Servitor. You pick up a parchment of Summon Mana Viper and begin reading... You add the spell Summon Mana Viper to your library. Found a ring mail. Found Oshreub's Book Boutique. You pick up a parchment of Spellspark Servitor and begin reading... You add the spell Spellspark Servitor to your library. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'j'. (You may use Imbue Servitor from the ability menu to change which spell your servitor casts.) There is an entrance to Oshreub's Book Boutique here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. There is an open door here. You encounter a deep elf demonologist and a deep elf zephyrmancer. The deep elf demonologist shouts! The deep elf zephyrmancer shouts! You hear a shout! x6 The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you! You resist. The bolt of lightning hits you! You resist. You encounter a deep elf death mage. It is wielding a +0 dagger. You hear a shout! x2; The deep elf death mage shouts! You hear a shout! x9 Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf demonologist, wielding a +3 long sword and wearing a +0 robe You feel a surge of power! The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf death mage is engulfed in freezing vapours. The deep elf demonologist is engulfed in freezing vapours. You encounter a deep elf blademaster. It is wielding two +0 rapiers. You encounter a deep elf master archer. It is carrying a +0 longbow. The deep elf master archer shouts! The deep elf blademaster is engulfed in freezing vapours. The deep elf zephyrmancer is engulfed in freezing vapours. The deep elf death mage is engulfed in freezing vapours. The deep elf master archer wields a +0 longbow. The deep elf master archer shoots an arrow. The arrow hits you!! The deep elf demonologist is engulfed in freezing vapours. The deep elf demonologist mumbles some strange words. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! The deep elf master archer is engulfed in freezing vapours. The deep elf master archer shoots an arrow. The arrow hits you! The deep elf demonologist is engulfed in freezing vapours. The deep elf death mage is engulfed in freezing vapours. The deep elf master archer is engulfed in freezing vapours. The deep elf master archer shoots an arrow. You block the arrow. The green death is engulfed in freezing vapours. The green death gestures at you. The poison arrow hits you!! You are poisoned. * * * LOW HITPOINT WARNING * * * You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.1-3-ga2c7840dd7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 7/93; mods: 0/0 MP: 50/54; mod: 0 Stats: 4 52 11 Position: (54, 50), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1536 | 52/495 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 1113 | 53/424 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 5 | 1105 | 45/424 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 22 | 9967 | 944/966 Conjurations | X | 0 | 0 | 20 | 10772 | 493/1199 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 3 | 252 | 0/168 Forgecraft | X | 1 | 33 | 0 | 0 | 0/42 Fire Magic | X | 1 | 33 | 14 | 4739 | 9/756 Ice Magic | X | 0 | 0 | 8 | 1513 | 0/379 Air Magic | X | 0 | 0 | 3 | 252 | 0/168 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #11: 25000 Attributes: #12: 4023 #13: 210 #23: 25041 #24: -714245004 #49: 4312 #73: 229951 Mutations: deformed body: 1 wild magic: 1 magic regeneration: 1 (innate) efficient magic: 1 meek: 1 Inventory bugs: Equipment: eq slot #6, inv slot #10: +0 pair of boots of Bucuklule {rC+ Will++ Regen+ Dex-2} eq slot #4, inv slot #38: +1 hat of ice eq slot #9, inv slot #0: +6 ring of intelligence eq slot #3, inv slot #47: +0 steam dragon scales "Pussiaq" {Int+3} eq slot #10, inv slot #7: amulet of Ezyshreor {RegenMP+ rCorr Int+6} eq slot #8, inv slot #8: +1 cloak of willpower eq slot #5, inv slot #11: +2 pair of gloves eq slot #2, inv slot #40: +0 kite shield eq slot #9, inv slot #50: ring "Vifezx Inuh" {rF+ rC+ rN+ MP+9} eq slot #1, inv slot #43: +6 short sword of the Scorching Firefly {pain, rElec Int+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.....+....# #.... ##....###..# ###.. ###### #..# ##... #..###[... ########....'.... #.........###.... .e#######.#######.# ##... .§§§§§§.#.# #.# ##.. ...e###§@.# #.# ##. .§§ee2..### #.# ## .e####### #.# #.# #.# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false vaults_end_crystal: false necropolis_difficulty: depths_crypt >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>