Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4235683285252875100 (custom seed) 620 humterzook the Magician (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on June 2, 2026. Slain by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:06:31 (3074 turns). humterzook the Magician (Deep Elf Conjurer) Turns: 3074, Time: 00:06:32 Health: 0/36 AC: 6 Str: 4 XL: 7 Next: 22% Magic: 19/20 EV: 10 Int: 31 God: Gold: 397 SH: 0 Dex: 13 Spells: 14/21 levels left rFire . . . (100%) j - +2 dagger (drain) rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +1 leather armour {rC+} rPois . (100%) a - +2 hat rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... e - amulet of Ezyshreor {RegenMP+ rCorr Int+6} Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.74/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 397 gold pieces. Inventory: Hand Weapons f - a +3 dagger g - a +2 devious dagger j - a +2 dagger of draining (weapon) Missiles d - 10 poisoned darts Armour a - a +2 hat (worn) b - a +1 leather armour of cold resistance (worn) h - +0 ice dragon scales i - the +2 robe of Undesirable Species {*Corrode rC+ Dex+3} (You found it on level 5 of the Dungeon) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery e - the amulet of Ezyshreor (worn) {RegenMP+ rCorr Int+6} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). k - an amulet of guardian spirit Talismans c - an inkwell talisman l - a scarab talisman Wands e - a wand of charming (8) Scrolls c - a scroll of fog {unknown} I - a scroll of immolation e - 2 scrolls of noise {unknown} h - a scroll of blinking {unknown} m - a scroll of identify {unknown} u - a scroll of enchant armour {unknown} v - a scroll of summoning {unknown} Potions g - a potion of magic d - 3 potions of moonshine {unknown} f - 2 potions of heal wounds {unknown} j - a potion of mutation {unknown} k - a potion of brilliance {unknown} l - 2 potions of lignification {unknown} n - 2 potions of invisibility {unknown} o - a potion of enlightenment {unknown} p - a potion of curing {unknown} q - a potion of berserk rage {unknown} s - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.8 Spellcasting + Level 7.5 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 16% 4 c - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Scorch Fire 24% 2d6 11% 2 Sublimation of Blood Necr 12% N/A 11% 2 Fulminant Prism Conj/Alch 17% 3d10 16% 4 Fugue of the Fallen Necr 12% N/A 22% 3 Gloom Hex/Necr 24% N/A 22% 3 Vampiric Draining Necr 12% 2d6 22% 3 Curse of Agony Necr 12% N/A 90% 5 Rimeblight Ice/Necr 6% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Kikubaaqudgha Ru The Shining One Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc wizard! The orc wizard is almost dead. The magic dart hits the orc wizard. You kill the orc wizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a stone staircase leading down. You now have 388 gold pieces (gained 18). v - a scroll labelled NEYMPO TEMMUORI You now have 397 gold pieces (gained 9). Found a stone staircase leading down. You encounter a centaur. It is carrying a +0 orcbow. Found a leather armour. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You see here a scarab talisman. l - a scarab talisman The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Found a scroll labelled YPIDEARCHUSK. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 orcbow. The centaur barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (90% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur hits you. You die... ...........#.##......... ...........#.##......... ........................ #..................... #............#....... #...#........#.##.... ##...#........### ... ...............# .> ..[....@......... . #......#c.####.... ###.......# ....# #^....c.... ..... ###..# .?... ### ......# ##..### ### You could see a centaur. Vanquished Creatures A bombardier beetle (D:3) 3 hounds A jelly (D:5) An orc priest (D:4) A gnoll bouda (D:4) 2 iguanas A clockroach (D:5) 8 orc wizards 3 gnolls (D:4) 2 adders (D:4) 7 dart slugs 2 ribbon worms (D:3) 2 hobgoblins 13 orcs 2 quokkas 4 ball pythons 2 bats (D:1) 4 endoplasms 3 frilled lizards 2 goblins 3 kobolds 7 rats 74 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 1 creature vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humterzook the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | Found a faded altar of an unknown god. 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 357 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:2 | Encountered Terence 914 | D:2 | Encountered Natasha 1303 | D:3 | Reached skill level 5 in Conjurations 1303 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1550 | D:3 | Found a shadowy altar of Dithmenos. 1579 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1584 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1775 | D:4 | Found a sacrificial altar of Ru. 1819 | D:4 | Reached skill level 5 in Spellcasting 1843 | D:4 | Identified the amulet of Ezyshreor {RegenMP+ rCorr Int+6} 1884 | D:4 | Reached XP level 5. HP: 24/28 MP: 11/14 2038 | D:4 | Found a glowing golden altar of the Shining One. 2380 | D:4 | Reached XP level 6. HP: 32/32 MP: 14/17 2630 | D:5 | Entered Level 5 of the Dungeon 2667 | D:5 | Identified the +2 robe of Undesirable Species {*Corrode rC+ | Dex+3} 2714 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 2870 | D:5 | Reached XP level 7. HP: 36/36 MP: 18/20 3074 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, hellmonk_ecumenical_altar_blasted D:2: layout_loops_corners, uniq_natasha, uniq_terence D:3: layout_loops_corners, nicolae_dithmenos_dark_matter_galaxy, st_stairs_1, serial_park_square3 [serial_park_minivault_5x5_7] D:4: layout_basic, lemuel_coloured_pillars_altar, amcnicky_altar_gilded D:5: layout_cave_pools, mainiacjoe_overflow_boulevard, minmay_a_box_with_orc_wizards_in_it Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 7 | 7.8 Conjurations | 5 6 7 | 7.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 1 | || 3 Melee: Unarmed | 2 | | || 2 Dagger | | 1 | || 1 Cast: Magic Dart | 58 | 48 | 23 || 129 Searing Ray | 3 | 14 | 1 || 18 Stab: Sleeping | 1 | | || 1 Armour: Leather armour | 7 | 17 | 10 || 34 Dodge: Dodged | 2 | 8 | 4 || 14