Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 6156257493360909941 23 hurafacha the Digger (level 2, -3/17 HPs) Began as an Octopode Earth Elementalist on May 5, 2025. Slain by a scorpion (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:03 (1128 turns). hurafacha the Digger (Octopode Earth Elementalist) Turns: 1128, Time: 00:05:04 Health: -3/17 AC: 1 Str: 7 XL: 2 Next: 95% Magic: 0/5 EV: 12 Int: 17 God: Gold: 134 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . f - staff of alchemy rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . d - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Missiles i - 2 throwing nets Magical Staves f - a staff of alchemy (weapon) Jewellery d - a ring of resist corrosion (worn) j - a +6 ring of dexterity Scrolls b - 3 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of magic c - 2 potions of attraction {unknown} e - a potion of lignification {unknown} g - 2 potions of curing {unknown} h - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 13% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 12% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (constricted by you, 100% to hit) The blast of sand hits the scorpion. The scorpion is lightly wounded. You constrict the scorpion. The scorpion misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, constricted by you, 100% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the scorpion. The scorpion barely misses you. The scorpion stings you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, constricted by you, 100% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is moderately wounded. You constrict the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, constricted by you, 100% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. You constrict the scorpion. The scorpion stings you but does no damage. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. You constrict the scorpion. The scorpion stings you. You die... ######### #### #.....s.# ...# #@# ...# #.# ...# ####.# ...# #####+##....# ...# #...........# ...###...........## ...'.'..)............ ...###.........#.#### ...# #.#########.# You could see a scorpion. Vanquished Creatures A dart slug (D:1) 2 endoplasms 2 hobgoblins (D:2) A quokka (D:1) 2 ball pythons 5 bats 6 goblins A kobold (D:1) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hurafacha the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1121 | D:3 | Noticed a scorpion 1128 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_rooms, minmay_misc_feat_hallway D:2: layout_rooms D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.1 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 1.0 Earth Magic | | 3.6 Action || total ---------------------------++------- Melee: Constrict || 17 Unarmed || 4 Staff || 43 Tentacles || 9 Cast: Sandblast || 7 Stab: Sleeping || 7 Armour: Skin || 24 Dodge: Dodged || 28