hurafacha Level 1 of the Dungeon (1, -25, D:1) a rat corpse (skeletalised by now) (2, -41, D:1) a +0 dagger (12, -37, D:1) a +0 club (14, -3, D:1) a ball python skeleton (16, -36, D:1) a +0 robe (34, -35, D:1) a human skeleton (37, -34, D:1) a human skeleton (38, -36, D:1) a human skeleton (38, -34, D:1) a human skeleton (38, -32, D:1) a human skeleton (38, -30, D:1) a human skeleton (38, 8, D:1) a rat skeleton (41, 7, D:1) a +0 dagger a goblin skeleton (43, -28, D:1) a +0 club (49, 14, D:1) 6 stones (50, 14, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, -28, D:2) a stone (7, -15, D:2) a +0 trident (11, -7, D:2) an amulet of magic regeneration (12, -24, D:2) a +0 club (22, 4, D:2) a +0 whip (25, -14, D:2) a +0 club (25, 4, D:2) a +0 mace (35, -34, D:2) a +0 hammer (40, 1, D:2) a +0 club 4 stones (41, -18, D:2) an inkwell talisman (41, 0, D:2) a +0 dagger (45, -6, D:2) a +0 leather armour (53, -9, D:2) the +3 mace of Layppech {elec, *Rage Int+3 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (55, -18, D:2) a +1 robe of willpower