Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 12638043734238065826 72 hurafacha the Chiller (level 4, 27/27 HPs) Began as an Octopode Ice Elementalist on June 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:47 (1958 turns). hurafacha the Chiller (Octopode Ice Elementalist) Turns: 1958, Time: 00:02:47 Health: 27/27 AC: 1 Str: 7 XL: 4 Next: 26% Magic: 7/7 EV: 12 Int: 19 God: Gold: 154 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Inventory: Jewellery j - an amulet of faith Scrolls f - 2 scrolls of identify h - 2 scrolls of poison Potions a - a potion of magic b - 2 potions of mutation {unknown} c - 2 potions of heal wounds {unknown} e - a potion of haste {unknown} i - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.6 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 4% 3 Ozocubu's Armour Ice 23% N/A 4% 3 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Brom's Barrelling Bould Conj/Erth 1% 2d4 86% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 86% 4 Fireball Conj/Fire 0% 3d3 99% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the rat! You see here a +0 club. You see here a +0 club. A dart slug comes into view. A dart slug is nearby! You see here a scroll labelled OZXEGAOCODD. Found 3 stones. The helpless dart slug fails to defend itself. You tentacle-slap the dart slug. You grab the dart slug. The dart slug is moderately wounded. You constrict the dart slug. You tentacle-slap the dart slug but do no damage. The dart slug is severely wounded. You constrict the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. f - 3 scrolls labelled OZXEGAOCODD (gained 1) You see here a dart slug corpse. You see here 3 stones. Found an escape hatch in the floor. There is an escape hatch in the floor here. You now have 154 gold pieces (gained 17). Done exploring. Done exploring. Okay, then. As you read the scroll labelled IMEM KYS ENU, it dissolves into smoke. It was a scroll of fog. As you read the scroll labelled EMEUGOU YFYMEI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled OZXEGAOCODD, it crumbles to dust. It is a scroll of identify. h - 2 scrolls of poison Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .)#####.##.###..###.#.###.#..#.## ≈≈≈##.....## ##.###.#.##.......## ≈.≈##.##.## ##....#.##..#..#.## ≈.≈##.###.## ##.##..#.##..#..#.## ≈.≈##.##...###................... #.###.##.##.#.#....).........#### #.....##.##..##..##..÷.####..# #####.......###§§#.....#.....# ####.#### #§@#.#...#.##.## #.#### #§§§..........# #....# #§§§§....#.#### ####.# ##.....###.# #.# #.....# #.##### #.# #.....# #.#...# #.# ####### #.....# ##.## ###...# ##...####### ##.## There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) 3 dart slugs 4 giant cockroaches A hobgoblin (D:2) 6 jackals (D:2) 2 quokkas (D:2) 3 bats An endoplasm (D:2) A frilled lizard (D:1) 6 goblins 4 kobolds (D:1) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hurafacha the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1246 | D:2 | Reached XP level 3. HP: 17/21 MP: 2/6 1340 | D:2 | Noticed Terence 1344 | D:2 | Killed Terence 1345 | D:2 | Reached skill level 5 in Ice Magic 1593 | D:2 | Reached XP level 4. HP: 24/27 MP: 3/7 1958 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_loops_cross, corner_web_ring, chequers_serial_rivers_micro_d, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 2 || 13 Constrict | 5 | 1 || 6 Tentacles | 1 | || 1 Cast: Freeze | 41 | 8 || 49 Use: Scroll | | 3 || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 21 | 2 || 23 Dodge: Dodged | 29 | 3 || 32