Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9146038798640211103 256 hurafacha the Chiller (level 6, 36/36 HPs) Began as an Octopode Ice Elementalist on June 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:41 (2013 turns). hurafacha the Chiller (Octopode Ice Elementalist) Turns: 2013, Time: 00:03:42 Health: 36/36 AC: 1 Str: 7 XL: 6 Next: 16% Magic: 9/9 EV: 12 Int: 20 God: Gold: 109 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: quill-form, weak-willed A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Wands i - a wand of polymorph (12) Scrolls b - 2 scrolls of identify Potions a - a potion of magic d - 2 potions of heal wounds e - a potion of lignification {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} Talismans g - a quill talisman (active) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 7.2 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 62% 1d10 2% 3 Ozocubu's Armour Ice 31% N/A 2% 3 Summon Ice Beast Ice/Summ 16% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder! The adder is severely wounded. The adder barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) You freeze the adder. You kill the adder! Done exploring. Done exploring. You aren't carrying any pieces of jewellery. Unknown command. The air fills with toxic fumes! As you read the scroll labelled UMUNEYCENI, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled USAM ES VALUTI, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled NOCKURPHIPTY, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled XEMACH COUGOIRR, it crumbles to dust. It is a scroll of identify. d - 2 potions of heal wounds Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..>.....'...... #.....####...... #..#..# ##..... #.§##.# ##.... #.§.#.# ##... #§#§#§# ##'# ###§§§§§## #.# #§§§§§§§§# #.# #@###.##.# ##.# #§# #.##.## ##... #§# #.....# #.... #§# ####..# ##... #§# #..# ##.# #§######..######.# #§§............... ################.. ### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Terence (D:2) 2 adders (D:2) 2 ribbon worms (D:2) 5 endoplasms A giant cockroach (D:2) 6 hobgoblins 10 jackals 2 quokkas (D:1) 8 ball pythons 4 bats 2 frilled lizards (D:1) 3 goblins 3 kobolds (D:1) 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hurafacha the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 565 | D:1 | Reached XP level 3. HP: 12/21 MP: 0/6 706 | D:1 | Reached skill level 5 in Ice Magic 1113 | D:2 | Noticed Terence 1135 | D:2 | Killed Terence 1182 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1457 | D:2 | Found a faded altar of an unknown god. 1520 | D:2 | Noticed Sigmund 1528 | D:2 | Killed Sigmund 1529 | D:2 | Reached skill level 7 in Ice Magic 1529 | D:2 | Reached XP level 5. HP: 25/31 MP: 3/8 1529 | D:2 | Reached XP level 6. HP: 29/36 MP: 3/9 2013 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, chequers_serial_rivers_marsh, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 7 | 7.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 49 | 47 || 96 Tentacles | 13 | 10 || 23 Constrict | 9 | 15 || 24 Punch | 1 | 1 || 2 Cast: Freeze | 32 | 6 || 38 Use: Scroll | | 4 || 4 Stab: Sleeping | 2 | 2 || 4 Armour: Skin | 43 | 17 || 60 Dodge: Dodged | 31 | 30 || 61 Form: Quill | 1 | || 1