hurafacha Level 1 of the Dungeon (1, -11, D:1) a +0 leather armour (3, -32, D:1) a +0 helmet (3, 10, D:1) 2 stones (4, -26, D:1) a +0 sling (5, 8, D:1) a frilled lizard corpse (skeletalised by now) (9, -14, D:1) a +0 robe (10, -26, D:1) a jackal skeleton (11, -25, D:1) a jackal skeleton (14, -37, D:1) a bat corpse (skeletalised by now) (15, -17, D:1) a +0 leather armour (15, -2, D:1) a +0 leather armour (22, -25, D:1) a +0 leather armour (24, -16, D:1) a rat skeleton (33, -40, D:1) a +0 club (45, -14, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (48, 14, D:1) a +0 short sword 5 stones (55, -32, D:1) a bat corpse (skeletalised by now) (56, 14, D:1) a +0 dagger (59, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 atropa-tipped darts (7, 9, D:2) a +0 whip a +0 chain mail an orc skeleton (13, 27, D:2) a +0 dagger a +0 robe of positive energy (14, 38, D:2) a rat skeleton (16, 9, D:2) a +0 war axe (16, 30, D:2) a +0 ring mail (19, 24, D:2) a +0 spear (20, 24, D:2) a ball python skeleton (21, 26, D:2) a +0 dagger a kobold skeleton (22, 2, D:2) a bat skeleton (27, -3, D:2) a +0 whip (28, 12, D:2) a +0 sling (35, 24, D:2) an adder corpse (skeletalised by now) (36, 34, D:2) a +0 leather armour (40, 38, D:2) a +0 short sword (44, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 23, D:2) a rat corpse (skeletalised by now) (50, 27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (10, 24, D:3) a +0 mace (16, 6, D:3) a +2 cloak (16, 27, D:3) a +0 dagger (17, 28, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club a +0 dagger (17, 29, D:3) a +0 club (17, 30, D:3) a +0 club (30, 41, D:3) a staff of fire (31, 38, D:3) an adder corpse (skeletalised by now) (34, 34, D:3) a +0 mace (43, 9, D:3) a +0 helmet (53, 15, D:3) a +0 club (59, 16, D:3) 6 stones Level 4 of the Dungeon (1, -22, D:4) the inkwell talisman "Gourru" {Harm Will+ rCorr Str-5} [inkwell talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). (4, -10, D:4) a +0 dagger (21, 21, D:4) 2 stones (22, 25, D:4) a +0 dagger (33, 11, D:4) a +0 spear (33, 12, D:4) a +0 flail (34, 12, D:4) a +0 spear (35, 14, D:4) a +0 spear (48, -21, D:4) a +0 spear (48, -2, D:4) a +0 war axe (53, 5, D:4) 5 stones Level 5 of the Dungeon (10, -7, D:5) a +0 barding (19, -14, D:5) 6 stones (19, 12, D:5) a +0 flail (23, -2, D:5) a +0 club (27, -2, D:5) a +0 falchion (32, -5, D:5) a +0 scale mail (37, 0, D:5) a +0 club a +0 leather armour (40, -21, D:5) a +0 scimitar a +0 robe (43, -22, D:5) 5 stones (45, -9, D:5) a +0 mace Level 6 of the Dungeon (3, 3, D:6) 15 gold pieces a +0 hand axe a +0 robe a +0 mace (3, 5, D:6) 6 gold pieces (10, 6, D:6) a book of the Tundra (10, 8, D:6) 8 gold pieces (12, 6, D:6) 14 gold pieces (12, 8, D:6) a +0 trident (14, 12, D:6) a scroll of teleportation (18, -10, D:6) 18 gold pieces (18, 13, D:6) 7 gold pieces a +0 dagger Level 7 of the Dungeon (12, 11, D:7) a +0 robe (18, 4, D:7) a fortress talisman (22, 16, D:7) a potion of curing (25, 0, D:7) 7 gold pieces