Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. hurd the Magician (Troll Hedge Wizard) Turns: 39, Time: 00:01:34 Health: 16/16 AC: 4 Str: 17 XL: 1 Next: 16% Magic: 2/2 EV: 8 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.02/turn MPRegen 0.08/turn %: no teleportation @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You are in the Dungeon. You have visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - 3 potions of magic e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 0.1 Short Blades + Level 1.6 Dodging + Level 1.2 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 0.6 Summonings + Level 0.7 Necromancy + Level 0.6 Translocations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 17% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 34% 2 Grave Claw Necr 4% 2d7 34% 2 Blink Tloc 4% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 5 runed doors Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The hobgoblin hits you but does no damage. Sorry, you're not good enough to have a special ability. The hobgoblin barely misses you. Okay, then. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! Found a runed door to the Temple (Safe). You open the door. Found a +2 quarterstaff of draining, a +2 falchion and a +2 mace. There is an open door here. Things that are here: a +2 quarterstaff of draining; a +2 trident Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff of draining; a +2 trident ##########++ #####+##........... +))@'.##......#..#. #######.##........... .........'........... ####+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# There are no monsters in sight! Vanquished Creatures A hobgoblin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hurd the Troll Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 2/2 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 16 Armour: Robe || 10 Dodge: Dodged || 7