Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 5615090742436776072 73 hyaphyap the Magician (level 4, -5/32 HPs) Began as a Djinni Conjurer on Oct 26, 2026. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:12 (670 turns). hyaphyap the Magician (Djinni Conjurer) Turns: 670, Time: 00:07:13 Health: -5/32 AC: 2 Str: 6 XL: 4 Next: 50% Gold: 97 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) e - +3 spear rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed e - a +3 spear (weapon) Armour a - a +0 robe (worn) Magical Staves d - a staff of alchemy Jewellery b - a +4 ring of slaying (worn) Scrolls c - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} j - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightly wounded, chance to affect: 55%) The gnoll bouda seems to slow down. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and quivering a throwing net (severely wounded, chance to affect: 64%) The gnoll struggles to resist. * * * LOW HITPOINT WARNING * * * The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. You struggle against the net. You struggle against the net. You struggle against the net. The gnoll picks up the pace! You shred the net and break free! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll closely misses you. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, covering ground quickly, chance to affect: 64%) The gnoll seems to slow down. * * * LOW HITPOINT WARNING * * * The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. There is an open door here. Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ##.......## ##.#...#. #.........####...##.#. +.........+........... #.........####........ ##....ğ..## ##....... ##.....## #####...# ##...## #.......# ##ğ## #.#...... #@# # #...... #.# #.#...... ##.## #.......# ### ##...## ####....# ...##.....###### #.#### #.......###...####.# #...[..## #........# ##......####...##.### .......<......###.# You could see a gnoll bouda (slow) (ğ) and a gnoll (swift, slow) (ğ). Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) 2 dart slugs (D:1) 3 hobgoblins 3 quokkas 3 ball pythons (D:1) 2 bats 2 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hyaphyap the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hyaphyap set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached skill level 1 in Fighting 126 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 323 | D:1 | Found a faded altar of an unknown god. 356 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 356 | D:1 | Learned a level 1 spell: Slow 595 | D:2 | Reached XP level 4. HP: 17/32 MP: 0/0 670 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, dilly_ecumenical_altar_fadedgnrine, amcnicky_mini_rare_corridor_liquid D:2: layout_loops_corners, serial_undead, serial_undead_c, serial_undead_a, serial_undead_c Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 1 | 1.5 Spellcasting | 3 4 | 4.4 Conjurations | 3 4 | 4.4 Hexes | 3 4 | 4.4 Summonings | 3 4 | 4.4 Necromancy | 3 4 | 4.4 Translocations | 3 4 | 4.4 Forgecraft | 3 4 | 4.4 Fire Magic | 3 4 | 4.4 Ice Magic | 3 4 | 4.4 Air Magic | 3 4 | 4.4 Earth Magic | 3 4 | 4.4 Alchemy | 3 4 | 4.4 Fighting | 1 | 1.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | || 53 Searing Ray | 5 | 1 || 6 Slow | | 3 || 3 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 669 | 657 | 12 | 39 | 235 | 2 | 334.5 | Dungeon | 669 | 657 | 12 | 39 | 235 | 2 | 334.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 385 daAuts D:2: 284 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+