Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 14716412214751600666 1341 hyaphyap the Skirmisher (level 8, -6/67 HPs) Began as a Coglin Hunter on Oct 31, 2026. Mangled by a vampire (10 damage) ... on level 6 of the Dungeon. The game lasted 00:04:57 (3955 turns). hyaphyap the Skirmisher (Coglin Hunter) Turns: 3955, Time: 00:04:58 Health: -6/67 AC: 10 Str: 11 XL: 8 Next: 62% Magic: 8/8 EV: 11 Int: 10 God: Gold: 321 SH: 0 Dex: 19 Spells: 7/7 levels left rFire + + . (33%) a - +2 sling {Arammadara} rCold . . . (100%) c - +0 sling {Choonhe} rNeg . . . (100%) h - +0 leather armour of Going Fast {rF++} rPois . (100%) b - +0 helmet rElec . (100%) g - +0 cloak rCorr . (100%) e - +2 pair of gloves SInv . d - +1 pair of boots Will +.... (no gizmo) Stlth ++ HPRegen 0.31/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, teleportitis 1, feed off suffering 1 a: Invent Gizmo (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 321 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Arammadara} c - a +0 sling (offhand) {Choonhe} Armour b - a +0 helmet (worn) d - a +1 pair of boots (worn) e - a +2 pair of gloves (worn) g - a +0 cloak (worn) h - the +0 leather armour of Going Fast (worn) {rF++} (You found it on level 4 of the Dungeon) rF++: It greatly protects you from fire. It cannot be enchanted further. Magical Staves f - the air staff "Giantslayer" {rElec Int+4 Air} (You found it on level 3 of the Dungeon) [staff of air] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. Wands e - a wand of paralysis (14) a - a wand of flame (39) c - a wand of roots (13) Scrolls s - a scroll of butterflies I - 2 scrolls of immolation e - a scroll of vulnerability {unknown} g - 2 scrolls of fog t - 4 scrolls of teleportation c - a scroll of revelation {unknown} k - a scroll of fear {unknown} l - 2 scrolls of noise {unknown} m - a scroll of enchant armour {unknown} o - a scroll of amnesia {unknown} Potions m - 4 potions of might d - a potion of lignification {unknown} n - a potion of attraction {unknown} Skills: - Level 7.1 Fighting - Level 8.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 0.0 Unarmed Combat You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 45% 1 Soul Splinter Necr 0% N/A 45% 1 Frozen Ramparts Ice 0% 1d1 83% 3 Inner Flame Hex/Fire 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Death Channel Necr 0% N/A 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Vehumet Shops: D:6 : Annotations: D:6 2 transporters Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are occasionally teleported next to monsters. You can sometimes gain power from killing poisoned or drained foes. Message History The vampire bites you. The vampire draws vitality from your injuries! You shoot a sling bullet. The sling bullet hits the vampire but does no damage. The vampire is heavily damaged. You shoot a sling bullet. The sling bullet barely misses the vampire. The vampire hits you. The vampire barely misses you. You shoot a sling bullet. The sling bullet hits the vampire. The vampire is severely damaged. You shoot a sling bullet. The sling bullet hits the vampire. The vampire is severely damaged. The vampire barely misses you. x2 You shoot a sling bullet. The sling bullet hits the vampire but does no damage. The vampire is severely damaged. You shoot a sling bullet. The sling bullet hits the vampire. The vampire is severely damaged. The vampire mumbles some strange words. The vampire flickers and vanishes! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading up, spattered with blood here. You shoot a sling bullet. x2 The invisible vampire draws life force from you! You shoot a sling bullet. x2; The invisible vampire hits you. The invisible vampire bites you! * * * LOW HITPOINT WARNING * * * The invisible vampire draws vitality from your injuries! You shoot a sling bullet. x2; The invisible vampire hits you. * * * LOW HITPOINT WARNING * * * The invisible vampire bites you! * * * LOW HITPOINT WARNING * * * The invisible vampire draws vitality from your injuries! You shoot a sling bullet. x2; The invisible vampire hits you. * * * LOW HITPOINT WARNING * * * The invisible vampire bites you! You die... #.# #.....# ##.# #.##### ##.# #.# ..<# #.# #### #.# # #.# ######### #.# ........# #.# #######.# #@# #.# #V# #.# #.# #.# #.# #.########.# #..........# ############ You were aware of an invisible vampire (V). Vanquished Creatures A wyvern (D:5) 2 ogres (D:5) A centaur (D:6) A phantom (D:4) 2 scorpions 2 bes kemwar (D:5) 2 bombardier beetles (D:5) 5 hounds A jelly (D:4) 2 orc priests A drude (D:6) A sleepcap (D:6) Ijyb (D:4) An iguana (D:5) 4 orc wizards 3 adders 4 gnolls (D:6) A shadow imp (D:4) A white imp (D:6) 2 ufetubi (D:6) 5 dart slugs A ribbon worm (D:4) 9 endoplasms 5 hobgoblins 3 jackals (D:1) 15 orcs 3 quokkas 5 ball pythons 2 bats (D:3) 3 frilled lizards 7 goblins A kobold (D:2) 6 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hyaphyap the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 140 | D:1 | Reached skill level 4 in Ranged Weapons 151 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 640 | D:2 | Reached XP level 3. HP: 20/27 MP: 3/3 1209 | D:3 | Identified the air staff "Giantslayer" {rElec Int+4 Air} 1397 | D:3 | Reached skill level 5 in Ranged Weapons 1488 | D:4 | Encountered Ijyb 1494 | D:3 | Reached XP level 4. HP: 25/33 MP: 4/4 1753 | D:4 | Reached XP level 5. HP: 37/38 MP: 5/5 1777 | D:4 | Reached skill level 6 in Ranged Weapons 1814 | D:4 | Paralysed by Ijyb for 3.5 turns 1819 | D:4 | Killed Ijyb 1832 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 1859 | D:4 | Reached skill level 7 in Ranged Weapons 2007 | D:4 | Identified the +0 leather armour of Going Fast {rF++} 2169 | D:5 | Entered Level 5 of the Dungeon 2212 | D:5 | Reached XP level 7. HP: 41/50 MP: 7/7 2349 | D:5 | Reached skill level 8 in Ranged Weapons 2436 | D:5 | Encountered a wyvern 2544 | D:5 | Reached XP level 8. HP: 61/61 MP: 8/8 2753 | D:6 | Reached skill level 5 in Fighting 2780 | D:6 | Found a radiant altar of Vehumet. 3008 | D:6 | Found a transporter. 3219 | D:6 | Found Sauniur's Book Shoppe. 3299 | D:6 | HP: 1/65 [invisible vampire (8)] 3300 | D:6 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 3300 | D:6 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 3300 | D:6 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 3300 | D:6 | Lost mutation: You are dopey. (Int -3) [potion of mutation] 3845 | D:6 | Found a transporter. 3955 | D:6 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring D:2: layout_loops_ring, supply_closet_lemuel D:3: layout_basic D:4: layout_rooms, uniq_ijyb D:5: layout_basic, grunt_ministairs_15, roderic_malta_cross, eino_curves_01 D:6: gammafunk_cloud_chamber, layout_loops_ring, nicolae_overflow_four_foyers_diagonal, minmay_temple_entry_poolview, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 4 7 | 7.1 Ranged Weapons | 4 5 6 7 8 | 8.0 Dodging | 1 | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 | XLs as -------------+-------------------------+--------- None | * * * * * * * * | 8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 2 || 2 Melee: Sling | | | 4 || 4 Fire: Sling | 178 | 198 | 314 || 690 Drink: Curing | | | 2 || 2 Mutation | | | 1 || 1 Read: Identify | 2 | 1 | 1 || 4 Teleportation | | | 1 || 1 Armour: Leather armour | 16 | 25 | 85 || 126 Dodge: Dodged | 7 | 20 | 27 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3994 | 3791 | 203 | 112 | 2829 | 6 | 665.7 | Dungeon | 3994 | 3791 | 203 | 112 | 2829 | 6 | 665.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1099 daAuts D:6: 697 daAuts D:2: 631 daAuts D:1: 579 daAuts D:3: 500 daAuts D:4: 485 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+