hydragon99 Level 1 of the Dungeon [Shop] Qidumin's Jewellery Emporium a +5 ring of evasion (396 gold) a +4 ring of slaying (unknown) (396 gold) an amulet of wildshape (unknown) (330 gold) the quill talisman of the Hills {Fly rF+ Will++} (583 gold) [quill talisman] Fly: It grants you flight. rF+: It protects you from fire. Will++: It greatly increases your willpower. the dreamshard necklace {*Dream Acrobat} (2200 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a ring of poison resistance (unknown) (220 gold) a ring of protection from fire (275 gold) an amulet of alchemy (unknown) (330 gold) the amulet of Gotacw {Spirit rF+ Will- Str+6 Dex-4} (484 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Will-: It decreases your willpower. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). an inkwell talisman (110 gold) (3, -10, D:1) a bat corpse (skeletalised by now) (5, 4, D:1) a ball python corpse (skeletalised by now) (9, -8, D:1) a parchment of Frozen Ramparts (10, -22, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -1, D:1) a parchment of Shatter (23, 4, D:1) an orb of energy (28, 3, D:1) a dwarf skeleton (29, 7, D:1) a dwarf skeleton (31, -20, D:1) a bat corpse (skeletalised by now) (33, -2, D:1) a dwarf skeleton (35, -1, D:1) a dwarf skeleton (35, 17, D:1) a rat skeleton (36, -8, D:1) a +0 hand axe (39, 5, D:1) a riddle talisman (45, -12, D:1) a +0 club (46, -14, D:1) a +0 whip (46, -2, D:1) a +0 club (47, 13, D:1) a hobgoblin skeleton (48, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -3, D:2) a +0 scale mail (9, 3, D:2) a +0 whip (10, 3, D:2) a frilled lizard skeleton (11, 8, D:2) a +0 leather armour (12, 3, D:2) the felid skeleton of Natasha (17, 0, D:2) a +0 leather armour (17, 1, D:2) a +0 chain mail (22, -17, D:2) a hobgoblin skeleton (23, 21, D:2) a +0 hand axe (24, -1, D:2) the felid skeleton of Natasha (30, -26, D:2) a parchment of Foxfire (32, -3, D:2) a +0 club a +0 sling (33, 22, D:2) a +0 short sword (38, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (48, 0, D:2) a parchment of Lesser Beckoning Level 3 of the Dungeon (5, 13, D:3) a +0 mace an orc corpse (skeletalised by now) (5, 14, D:3) a +0 morningstar an orc corpse (skeletalised by now) (5, 15, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 16, D:3) a +0 club an orc corpse (skeletalised by now) (7, 17, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (8, -1, D:3) an adder corpse (skeletalised by now) (9, -6, D:3) a +2 heavy spear (15, -10, D:3) a +4 dagger (16, -15, D:3) a +0 spear (23, 4, D:3) a frilled lizard skeleton (27, 0, D:3) a parchment of Momentum Strike (27, 19, D:3) a frilled lizard skeleton (27, 21, D:3) a parchment of Call Imp (28, 14, D:3) a jackal skeleton (28, 20, D:3) a jackal skeleton (28, 26, D:3) a +0 robe (35, 6, D:3) a bat skeleton (39, -2, D:3) a +0 short sword 3 stones (43, -18, D:3) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (3, 3, D:4) a ball python corpse (skeletalised by now) (16, -8, D:4) the +2 dagger "Tocysasch" {protect, +Blink rC- Int+3} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (19, -8, D:4) 5 large rocks (26, -4, D:4) a +0 giant club