Dungeon Crawl Stone Soup version 0.34-a0-1002-g7d1d168b82 (webtiles) character file. Game seed: 12060031290793627078 260 hydragon99 the Magician (level 6, -17/40 HPs) Began as a Djinni Conjurer on Oct 23, 2025. Demolished by an ogre ... wielding a +0 giant club (36 damage) ... on level 4 of the Dungeon. The game lasted 00:03:52 (2389 turns). hydragon99 the Magician (Djinni Conjurer) Turns: 2389, Time: 00:03:52 Health: -17/40 AC: 2 Str: 6 XL: 6 Next: 41% Gold: 166 EV: 16 Int: 22 God: SH: 0 Dex: 11 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +5 ring of evasion Stlth ++ b - ring of protection from fire HPRegen 0.26/turn %: infuse magic (-18 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) c - a +5 ring of evasion (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of torment {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of amnesia {unknown} m - a scroll of fog {unknown} n - a scroll of revelation {unknown} o - a scroll of noise {unknown} q - a scroll of teleportation {unknown} u - a scroll of vulnerability {unknown} Potions f - 2 potions of enlightenment {unknown} l - a potion of heal wounds {unknown} p - a potion of ambrosia {unknown} Skills: * Level 2.9 Dodging + Level 2.1 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Forgecraft + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Blink Tloc 58% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Gozag Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The ogre hits your fulminant prism with a +0 giant club! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (lightly wounded) You can't place the prism on a creature. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are blasted with magical energy. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ogre hits your fulminant prism with a +0 giant club! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #.# ###.######## ###@.......... #.O.########## #####.### #....*# #.##### .. ## You could see an ogre (ally target) and a friendly fulminant prism. Vanquished Creatures An ogre (D:4) Natasha (twice) (D:2) An orc wizard (D:3) 5 adders 4 orcs (D:3) 2 ribbon worms 6 hobgoblins 4 jackals 8 ball pythons 3 bats 7 endoplasms 7 frilled lizards 7 goblins 5 kobolds 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydragon99 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hydragon99 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Found Qidumin's Jewellery Emporium. 231 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 779 | D:2 | Noticed Natasha 787 | D:2 | Killed Natasha 788 | D:2 | Reached XP level 3. HP: 9/25 MP: 0/0 788 | D:2 | Learned a level 1 spell: Soul Splinter 1131 | D:2 | Noticed Natasha 1137 | D:2 | Killed Natasha 1138 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1433 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1433 | D:2 | Learned a level 2 spell: Blink 1552 | D:3 | Found an opulent altar of Gozag. 1578 | D:3 | Found a snail-covered altar of Cheibriados. 2050 | D:3 | Reached skill level 5 in Spellcasting 2050 | D:3 | Reached skill level 5 in Conjurations 2050 | D:3 | Reached skill level 5 in Hexes 2050 | D:3 | Reached skill level 5 in Summonings 2050 | D:3 | Reached skill level 5 in Necromancy 2050 | D:3 | Reached skill level 5 in Translocations 2050 | D:3 | Reached skill level 5 in Forgecraft 2050 | D:3 | Reached skill level 5 in Fire Magic 2050 | D:3 | Reached skill level 5 in Ice Magic 2050 | D:3 | Reached skill level 5 in Air Magic 2050 | D:3 | Reached skill level 5 in Earth Magic 2050 | D:3 | Reached skill level 5 in Alchemy 2239 | D:4 | Identified the +2 dagger "Tocysasch" {protect, +Blink rC- | Int+3} 2309 | D:4 | Noticed an ogre 2314 | D:4 | Killed an ogre 2315 | D:4 | Reached XP level 6. HP: 34/40 MP: 0/0 2389 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_loops_cross, uniq_natasha D:3: layout_rooms, mainiacjoe_overflow_catwalk_spiral, minmay_shallow_snake_nest D:4: layout_basic, nicolae_tricolors Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Stealth | 2 | 2.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 49 || 107 Searing Ray | 4 | 25 || 29 Fulminant Prism | | 4 || 4 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2387 | 2307 | 80 | 100 | 1912 | 4 | 596.8 | Dungeon | 2387 | 2307 | 80 | 100 | 1912 | 4 | 596.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:1: 746 daAuts D:3: 625 daAuts D:4: 241 daAuts