Dungeon Crawl Stone Soup version 0.34-a0-1003-g34f3ec3571 (webtiles) character file. Game seed: 14838945095529752122 79 hydragon99 the Magician (level 4, -6/31 HPs) Began as a Djinni Conjurer on Oct 23, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:02 (1709 turns). hydragon99 the Magician (Djinni Conjurer) Turns: 1709, Time: 00:02:03 Health: -6/31 AC: 2 Str: 6 XL: 4 Next: 64% Gold: 24 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 199 gold pieces. You spent 175 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} h - 3 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} t - 2 scrolls of teleportation o - 2 scrolls of noise {unknown} b - a scroll of blinking m - a scroll of fear {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} k - 2 potions of lignification {unknown} l - 2 potions of ambrosia {unknown} n - a potion of might {unknown} p - a potion of moonshine {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Slow Hex 96% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You stop channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you. An orc comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A magic dart appears from out of thin air! The magic dart hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc hits your fulminant prism but does no damage. Your fulminant prism crackles loudly. You see here a frilled lizard corpse. A magic dart appears from out of thin air! The magic dart hits you! You die... #....###.#.#...###.# ########..# ##........#.# #.oo...)..# ##.........# #o..# #.......### #o..# #.#...### #.*{# #.#...# #### #...# #.##.#####... ##..†#####..........## ## #....@........####### ..#.# #....#.###.#### ....#.######......# #.# .#..#..........#.## #.########## ## ............#.# #..........# #..###.#####.# ##########.# ##.##..##...## #.# #.# ...##........# #.# #^# ######.##...## #<# #.# You could see 2 orcs and a friendly fulminant prism. Vanquished Creatures 4 adders A ribbon worm (D:3) 3 endoplasms 7 hobgoblins 3 orcs (D:3) 8 ball pythons 4 bats 4 frilled lizards 5 goblins 6 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydragon99 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hydragon99 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 753 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/0 753 | D:2 | Learned a level 1 spell: Slow 878 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1250 | D:3 | Found Rifasa Ezyic's Magic Scroll Boutique. 1258 | D:3 | Bought a scroll of teleportation for 42 gold pieces 1258 | D:3 | Bought a scroll of blinking for 133 gold pieces 1709 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring, hex_medium D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, serial_shops, nicolae_shop_getting_attention, nrook_mini_vaults Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 39 || 94 Searing Ray | 3 | 4 || 7 Fulminant Prism | | 2 || 2 Armour: Robe | | 5 || 5 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1708 | 1687 | 21 | 0 | 1490 | 3 | 569.3 | Dungeon | 1708 | 1687 | 21 | 0 | 1490 | 3 | 569.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 690 daAuts D:2: 534 daAuts D:3: 483 daAuts