hyj562 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 28, D:1) a maw talisman (4, 30, D:1) a +0 cloak (6, -3, D:1) a frilled lizard skeleton (15, -8, D:1) a +0 dagger (15, 29, D:1) a +0 robe (20, 19, D:1) a +0 leather armour (25, 23, D:1) a +0 club (36, -7, D:1) a hobgoblin corpse (skeletalised by now) (38, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (1, -11, D:2) a rat corpse (skeletalised by now) (3, 12, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (5, -9, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (9, -9, D:2) a +0 robe (16, 24, D:2) a hobgoblin corpse (skeletalised by now) (18, 43, D:2) a rat corpse (skeletalised by now) (31, 1, D:2) the +3 leather armour of the Midnight Sun {-Tele rPois MP-8 Dex+5} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. MP-8: It affects your magic capacity (-8). Dex+5: It affects your dexterity (+5). (36, 46, D:2) a +0 sling a +0 club (40, 12, D:2) a rat skeleton (41, -10, D:2) a +0 ring mail (45, 10, D:2) a +0 rapier (46, 10, D:2) a +0 leather armour (47, -10, D:2) a +0 spear (47, 34, D:2) a +0 robe (51, -3, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 5, D:3) a frilled lizard corpse (skeletalised by now) (18, 14, D:3) a +0 leather armour (27, 8, D:3) a ribbon worm corpse (35, 1, D:3) a +0 whip (35, 3, D:3) a +0 sling a +0 dagger (42, -24, D:3) a +0 mace (42, 7, D:3) a dart slug corpse (47, -24, D:3) a +0 whip (49, -9, D:3) 3 boomerangs