hyj562 Level 1 of the Dungeon (15, -9, D:1) 3 stones a +0 whip a kobold skeleton (22, -45, D:1) a ball python corpse (skeletalised by now) (24, -3, D:1) a jackal skeleton (24, -1, D:1) a jackal skeleton a jackal skeleton (27, -39, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -11, D:1) 4 stones a +0 short sword a kobold skeleton (33, -29, D:1) a quokka skeleton (34, -40, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -41, D:1) a frilled lizard corpse (skeletalised by now) (45, -14, D:1) a +0 ring mail (52, -17, D:1) a ring of protection from fire 34 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, -29, D:2) a ball python corpse (skeletalised by now) (11, -16, D:2) a +0 dagger 2 stones (15, -4, D:2) a +0 dagger a goblin skeleton (15, 11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -2, D:2) a +0 whip (30, -5, D:2) a +0 club (32, -16, D:2) an adder corpse (skeletalised by now) (35, -20, D:2) a quokka corpse (skeletalised by now) (37, 14, D:2) an adder corpse (skeletalised by now) (59, 9, D:2) a +0 dagger a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a quill talisman (7, 1, D:3) an adder skeleton (13, 29, D:3) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, 15, D:3) a +0 dagger a stone a kobold skeleton (15, 18, D:3) a +0 scale mail (22, 25, D:3) a hobgoblin corpse (skeletalised by now) (26, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, 11, D:3) a staff of fire (40, -3, D:3) a +0 club a +0 spear (41, -4, D:3) a +0 whip a gnoll skeleton (41, -1, D:3) a +0 mace of protection (49, -11, D:3) a frilled lizard skeleton (49, 3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xeidghuz's Assorted Antiques a +0 leather armour (52 gold) an amulet of regeneration (780 gold) a Gell's gravitambourine (2/2) (1040 gold) a potion of ambrosia (208 gold) a scroll of identify (52 gold) an orb of glass (572 gold) the +3 halberd "Ultimatum" {flame, rF+} (941 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 buckler (117 gold) [Shop] Dagi's Antique Weapon Shop a +0 glaive (270 gold) a +0 short sword (81 gold) a +3 dagger of draining (556 gold) a +0 whip (67 gold) a +0 great sword (270 gold) a +0 halberd (108 gold) a +0 whip (67 gold) a +1 falchion of protection (286 gold) a +0 falchion (81 gold) a +0 club (13 gold) [Shop] Hiexzus's Antique Weapon Boutique a +0 flail (91 gold) a +0 whip (65 gold) a +1 quarterstaff of distortion (507 gold) a +0 dagger (52 gold) a +2 spear of venom (405 gold) a +0 orcbow (104 gold) a +2 flail of protection (421 gold) (3, 0, D:4) a +0 leather armour a +0 dagger a hound skeleton (4, 7, D:4) a hobgoblin skeleton (25, 18, D:4) an adder corpse (skeletalised by now) (34, 27, D:4) a +0 club (38, 32, D:4) a +0 giant club an ogre corpse (skeletalised by now) (52, 7, D:4) a +0 buckler Level 5 of the Dungeon [Shop] Uczuvumeapn's Jewellery Boutique a ring of flight (245 gold) a +6 ring of intelligence (504 gold) the ring of Deabluimp {Wiz Str+3 Int+3 Stlth-} (674 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. a ring of see invisible (210 gold) a ring of wizardry (unknown) (420 gold) a ring of willpower (unknown) (350 gold) a ring of resist corrosion (unknown) (280 gold) (5, -6, D:5) a hound skeleton (26, 1, D:5) a medusa talisman (29, 1, D:5) a +0 club a +0 spear (30, 1, D:5) a +0 club a +0 leather armour a +0 club a +0 flail a +0 spear an iguana corpse (skeletalised by now) (37, 25, D:5) an iguana skeleton (41, 44, D:5) a +0 club a +0 leather armour a +0 orcbow an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -1, D:6) a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe (1, 0, D:6) a +0 club (1, 1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, -1, D:6) a +0 dagger a +0 robe (2, 0, D:6) a +0 club a +0 club a +1 dagger of electrocution an orc skeleton an orc skeleton (4, -7, D:6) a +0 ring mail (7, 9, D:6) a +0 dagger (18, -3, D:6) a +0 ring mail (23, 12, D:6) a +0 short sword (25, 19, D:6) a +0 scale mail (26, 8, D:6) a parchment of Blink (26, 16, D:6) a +0 robe a +0 dagger (27, -31, D:6) a +0 scale mail (28, -22, D:6) a +0 pair of gloves (35, 15, D:6) an adder corpse (skeletalised by now) (40, -4, D:6) a +0 ring mail (43, -11, D:6) a parchment of Volatile Blastmotes (45, -2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (24, -2, D:7) an iguana corpse (skeletalised by now) (27, -1, D:7) a +0 hand axe (34, -23, D:7) a parchment of Grave Claw (44, -19, D:7) a +6 ring of dexterity (56, 2, D:7) a +0 ring mail (57, -10, D:7) a +0 chain mail a +0 mace an orc skeleton (60, -36, D:7) a +0 leather armour Level 8 of the Dungeon (2, 14, D:8) a +0 chain mail (2, 15, D:8) a +0 leather armour (6, 2, D:8) a +0 shortbow (9, 37, D:8) a +0 dagger a +0 robe (10, 38, D:8) a +0 club a +0 ring mail a +0 hand axe of flaming a +0 ring mail an orc corpse (skeletalised by now) (11, 38, D:8) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (15, 12, D:8) a +1 scimitar a +2 robe of willpower a +4 great sword a +0 robe a +0 shortbow a +0 hand axe a +0 robe a +0 dire flail a +0 robe (15, 26, D:8) a +0 robe (28, 20, D:8) a +0 war axe (32, 15, D:8) a +0 war axe (38, 32, D:8) a +0 flail (41, 31, D:8) a water moccasin corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Xaumn's Weapon Boutique the +1 eveningstar "Brilliance" {foul flame, Umbra} (1272 gold) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. a +0 long sword (56 gold) a +3 orcbow of freezing (387 gold) a +0 spear (48 gold) a +0 longbow (176 gold) (0, 0, D:9) a human corpse (skeletalised by now) (0, 3, D:9) a +0 plate armour (3, 0, D:9) a +0 trident a +0 ring mail (4, -1, D:9) a +0 hand axe a +0 short sword a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 0, D:9) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (9, 23, D:9) a +0 ring mail (9, 28, D:9) a yak corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, 20, D:9) a kobold skeleton (10, 42, D:9) a +0 dagger (16, 45, D:9) a +0 trident (16, 46, D:9) a +0 war axe a +0 trident an orc skeleton (16, 47, D:9) a +0 trident an orc skeleton (17, 45, D:9) a +0 club an orc skeleton (17, 46, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 club a +0 dagger an orc skeleton (17, 47, D:9) a +0 robe a +2 devious dagger a +0 chain mail a +0 short sword a +0 orcbow (17, 48, D:9) a +0 leather armour a +0 mace a +0 dagger an orc skeleton (18, 47, D:9) a +0 flail (18, 48, D:9) a +0 flail an orc skeleton (23, 34, D:9) a +0 robe a +0 dagger (25, 29, D:9) a +0 club (29, 5, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (29, 45, D:9) a yak corpse (skeletalised by now) (30, 29, D:9) a +0 shortbow (30, 36, D:9) an orb of guile (30, 45, D:9) a yak corpse (skeletalised by now) (31, 45, D:9) a yak corpse (skeletalised by now) (33, 40, D:9) a +0 quarterstaff (38, 51, D:9) a +0 leather armour (46, 27, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +2 ring mail of positive energy (19, 29, D:10) a +4 ring mail (22, 21, D:10) a +2 heavy long sword (28, 30, D:10) a +1 war axe (30, 18, D:10) a +0 mace a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 trident a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 1, D:10) the +5 rapier "Recucluo" {freeze, rC+ Str+2 Dex+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (33, -7, D:10) the quill talisman of Jobban {rCorr Str+3 Int+2} [quill talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (49, 6, D:10) a +0 robe (50, -3, D:10) a +0 spear (54, 9, D:10) a +1 dire flail of protection (57, 1, D:10) an amulet of the acrobat (59, -11, D:10) an acid dragon corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +2 spectral quarterstaff (13, 0, D:11) a +0 dagger a +0 leather armour a +0 short sword (13, 1, D:11) a +0 giant spiked club a +0 giant club a +0 club a +0 plate armour a +0 partisan an orc skeleton (16, -24, D:11) a manticore corpse (skeletalised by now) (22, -12, D:11) a +0 scale mail (23, -9, D:11) 3 large rocks (23, -8, D:11) the +5 ring mail "Liowuw" {rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (26, -20, D:11) a +0 dagger a +0 robe a kobold skeleton (31, -15, D:11) a +0 rapier (32, 3, D:11) a parchment of Teleport Other (36, -23, D:11) an orb of mesmerism (39, -24, D:11) a yak skeleton a yak skeleton (40, -24, D:11) a yak skeleton a yak skeleton (55, -13, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Gutsisuc's Serpentskin Sales a +0 partisan of venom (197 gold) a scroll of poison (86 gold) a scroll of poison (86 gold) a +0 dagger of venom (83 gold) a ring of poison resistance (380 gold) the Collected Works on the Alembic (615 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Ignite Poison Fire/Alchemy 4 c - Detonation Catalyst Fire/Alchemy 5 2 poisoned darts (22 gold) (0, 0, D:12) a +0 chain mail (25, 24, D:12) a +0 mace (37, 22, D:12) a parchment of Disjunction (43, -18, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (47, 5, D:12) a howler monkey corpse (skeletalised by now) (47, 10, D:12) a +0 scale mail (48, -2, D:12) a +0 glaive a +0 plate armour (48, -1, D:12) a +0 short sword a +0 falchion an orc skeleton an orc skeleton (49, -3, D:12) a +0 falchion a +0 leather armour a +0 morningstar an orc skeleton (49, -2, D:12) a +0 war axe a +0 chain mail a +0 hand axe a +0 club a +0 long sword a +4 chain mail an orc skeleton an orc skeleton an orc skeleton (49, -1, D:12) a +0 battleaxe a +0 orcbow a +0 plate armour a +0 whip a +0 club a +0 mace a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (50, -3, D:12) a +0 trident a +0 giant club an orc skeleton an ogre skeleton (50, -2, D:12) a +0 devious dagger a +0 mace a +0 leather armour an orc skeleton an orc skeleton (50, 0, D:12) a +0 dagger (50, 14, D:12) an amulet of chemistry (51, -3, D:12) a +0 flail (51, -2, D:12) a +0 club (51, -1, D:12) a +0 long sword a +0 chain mail a +0 short sword a +0 mace an orc skeleton an orc skeleton (51, 0, D:12) a +0 dagger a +0 club a +0 leather armour an orc skeleton Level 13 of the Dungeon (0, 0, D:13) a +0 trident (6, 16, D:13) an ugly thing corpse (skeletalised by now) (13, -1, D:13) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (31, -4, D:13) 5 large rocks a cyclops corpse (skeletalised by now) (38, -6, D:13) a +0 pair of gloves (43, -6, D:13) a +1 great mace a +0 leather armour (48, 6, D:13) a shapeshifter corpse (skeletalised by now) (52, -21, D:13) a +0 rapier (62, -5, D:13) an amulet of chemistry (68, -23, D:13) a +0 giant club a +0 robe Level 14 of the Dungeon (0, 0, D:14) the +6 spear "Nego" {drain, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (8, -17, D:14) a +0 shortbow a +0 orcbow (9, -20, D:14) a tengu corpse (skeletalised by now) (9, -19, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (10, -18, D:14) a +0 orcbow (10, -17, D:14) a +0 orcbow (24, -43, D:14) a +0 dagger (54, -21, D:14) a +0 orcbow (57, -20, D:14) a +2 dagger of venom a +0 shortbow a +0 leather armour (59, -22, D:14) a +0 club Level 15 of the Dungeon (0, 0, D:15) a +2 pair of gloves of parrying (15, 2, D:15) a parchment of Teleport Other (24, 1, D:15) a +0 flail (35, 24, D:15) a +0 chain mail a +0 hand axe (36, 20, D:15) a +0 orcbow a centaur skeleton (36, 21, D:15) a +0 robe a +0 dagger an orc skeleton (36, 22, D:15) a +6 ring of dexterity a +0 plate armour a +3 long sword a +0 arbalest an orc skeleton (37, 22, D:15) a +0 orcbow a +0 chain mail a +2 hand axe of electrocution (42, 0, D:15) the +6 sling of Hell's Wrath {heavy, rF+ rC+ Str+4} rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (43, 24, D:15) a +0 war axe (44, 10, D:15) a +0 shortbow a centaur corpse (skeletalised by now) (46, -5, D:15) a +0 dagger a +0 robe (47, -6, D:15) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (47, -5, D:15) a +2 hand axe of freezing a +0 ring mail (47, 8, D:15) 4 large rocks a cyclops corpse (skeletalised by now) (48, -5, D:15) a +0 battleaxe a +0 chain mail a +0 whip a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (16, -3, Orc:1) a +0 troll leather armour a +0 leather armour a +0 club a troll skeleton (16, -2, Orc:1) a +0 troll leather armour a troll skeleton (17, -2, Orc:1) a +1 chain mail of death a +1 dagger of venom an orc skeleton (18, -3, Orc:1) a +0 chain mail a +0 dire flail (34, -22, Orc:1) a +0 short sword (37, -24, Orc:1) a +0 dire flail a +0 dire flail a +0 robe a +0 dagger a +0 plate armour a +0 dire flail of draining a +0 leather armour a +0 flail an ettin skeleton an orc skeleton an orc skeleton (37, -23, Orc:1) a +0 scale mail a +0 flail a +0 club a +0 mace a +0 ring mail a +0 club an orc skeleton an orc skeleton an orc skeleton (38, -24, Orc:1) a +0 plate armour a +0 long sword a +0 giant club an orc skeleton an ogre skeleton (38, -23, Orc:1) a +0 chain mail a +0 dagger an orc skeleton (39, -26, Orc:1) a +0 leather armour a +0 trident an orc skeleton (40, -26, Orc:1) a +0 mace (41, -30, Orc:1) a +0 giant spiked club an ogre skeleton (41, -29, Orc:1) a +0 plate armour a +0 dire flail an orc skeleton (41, -28, Orc:1) a +0 flail a +0 leather armour a +0 hand axe a +0 hand axe (45, -38, Orc:1) a +0 leather armour a +0 flail an orc skeleton (46, -39, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -38, Orc:1) a +0 mace a +0 plate armour a +0 short sword an orc skeleton (47, -37, Orc:1) a +0 club an orc skeleton Level 2 of the Orcish Mines [Shop] Yjevasac's Antique Armour Emporium a +0 scale mail (124 gold) a +1 scale mail of willpower (496 gold) a +0 plate armour (558 gold) a +0 robe of cold resistance (244 gold) a +0 robe (27 gold) a +0 chain mail (186 gold) the +1 ring mail of Ugeschuk {*Slow rElec rPois rC+++} (1754 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. It cannot be enchanted further. [Shop] Niakusabu's Antique Armour Emporium a +0 leather armour (60 gold) a +4 scale mail of cold resistance (930 gold) a +3 plate armour of cold resistance (1200 gold) a +2 ring mail of willpower (630 gold) a +2 chain mail of willpower (690 gold) a +0 kite shield (210 gold) a +0 chain mail (180 gold) the +9 scale mail "Xosk" {Rampage rF+ Will+} (2058 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Ramasol's Antique Weapon Shoppe a +3 spear (500 gold) a +0 spear of freezing (185 gold) a +1 long sword of flaming (332 gold) a +0 great mace (250 gold) a +0 sling (37 gold) a +2 short sword of electrocution (487 gold) a +0 trident (87 gold) a +0 quarterstaff (125 gold) [Shop] Regiat's Distillery a potion of curing (54 gold) a potion of moonshine (18 gold) a potion of curing (54 gold) a potion of curing (54 gold) 2 potions of haste (362 gold) a potion of curing (54 gold) a potion of ambrosia (145 gold) a potion of curing (54 gold) (0, 0, Orc:2) a +0 falchion an orc corpse (skeletalised by now) (1, 0, Orc:2) a +0 club a +0 ring mail a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (16, -31, Orc:2) a +0 trident a +0 chain mail (17, -31, Orc:2) a +0 dagger a +0 robe (20, -28, Orc:2) a +0 short sword (21, -33, Orc:2) the alchemy staff "Aru Juma" {rPois rF+ Air Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. 8 datura-tipped darts {!f} 2 atropa-tipped darts a +0 pair of boots an amulet of chemistry (21, -28, Orc:2) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (29, -45, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -29, Orc:2) a +0 dagger a +0 mace a +0 leather armour an orc skeleton (44, -35, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (47, -24, Orc:2) a +0 whip a +0 club an orc corpse (skeletalised by now) (47, -23, Orc:2) a +0 dagger a +0 robe a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, -22, Orc:2) a +0 battleaxe a +0 plate armour a +0 short sword a +0 orcbow a +0 plate armour a +0 dagger of electrocution a +0 robe an orc corpse (skeletalised by now) (47, -21, Orc:2) a +0 scimitar a +0 arbalest a +0 chain mail a +0 troll leather armour a +0 glaive of protection a +0 leather armour a troll corpse (skeletalised by now) (47, -20, Orc:2) a +1 kite shield of cold resistance a +0 dagger a +0 robe a +0 long sword a +0 plate armour (56, -1, Orc:2) a +0 dagger a +0 leather armour (57, -2, Orc:2) a +0 flail (58, -7, Orc:2) a +0 giant spiked club (62, -47, Orc:2) a +0 battleaxe a +0 ring mail an orc corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Muosapebb's One-of-a-Kind Books Cyrolil's Grimoire of the Iceberg (762 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Sculpt Simulacrum Ice/Alchemy 6 c - Rimeblight Ice/Necromancy 7 Spellcraft and How To Use It (319 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Tukima's Dance Hexes 3 c - Maxwell's Portable Piledriver Translocation 3 Azahol's Elucidation of Realisation (397 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Forge Phalanx Beetle Forgecraft 6 The Mystical Truths, Volume Eight (387 gold) Spells Type Level a - Disjunction Translocation 8 Progressing With Hermetics (1008 gold) Spells Type Level a - Plasma Beam Fire/Air 6 b - Sculpt Simulacrum Ice/Alchemy 6 c - Death Channel Necromancy 6 d - Gell's Gavotte Translocation 6 (0, 3, Elf:1) a +0 dagger a +0 robe (1, -19, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (2, 24, Elf:1) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (2, 28, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (4, 0, Elf:1) a +4 dagger a +0 leather armour an elf corpse (skeletalised by now) (6, -13, Elf:1) a +2 scimitar of valour (6, -11, Elf:1) a +2 trident of pain a +0 plate armour a +0 tower shield the human corpse of Louise (skeletalised by now) (7, -14, Elf:1) a +0 rapier a +0 robe (7, -13, Elf:1) a +0 dagger a +0 robe a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (8, -13, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (12, 9, Elf:1) a +0 leather armour (14, -4, Elf:1) a +1 short sword of venom (27, 22, Elf:1) a +0 long sword a +0 leather armour (29, 21, Elf:1) a +0 short sword a +0 ring mail (29, 22, Elf:1) a +2 battleaxe of electrocution (30, 21, Elf:1) a +0 rapier a +0 robe (31, 20, Elf:1) a +0 long sword a +0 leather armour a +0 buckler (31, 21, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (34, 19, Elf:1) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (41, 16, Elf:1) a +4 dagger a +0 scale mail an elf corpse (skeletalised by now) (46, -23, Elf:1) a potion of moonshine (46, 26, Elf:1) a +1 flail of draining (49, 21, Elf:1) a +2 mace of protection (51, -22, Elf:1) a +0 long sword a +0 robe (51, -21, Elf:1) a +2 war axe of electrocution a +0 chain mail a +0 scimitar a +0 longbow a +0 leather armour an orc corpse (skeletalised by now) an elf corpse (skeletalised by now) (51, -20, Elf:1) a +0 bardiche a +0 chain mail an orc corpse (skeletalised by now) (52, -21, Elf:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 great mace a +0 chain mail a +0 arbalest a +0 great sword a +0 plate armour (52, -20, Elf:1) a +0 scimitar a +0 robe (52, -19, Elf:1) a +0 long sword a +0 robe a +0 long sword a +1 robe of fire resistance a +0 buckler a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (53, -22, Elf:1) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (53, -21, Elf:1) a +0 war axe a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (53, -20, Elf:1) a +0 halberd a +0 plate armour (56, -23, Elf:1) the +7 war axe of Karma {spect, *Noise Fly rC+ Str+2} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. Level 2 of the Elven Halls (0, 0, Elf:2) a +2 bardiche of holy wrath (1, -24, Elf:2) a +0 dire flail of holy wrath (1, -13, Elf:2) a +0 dagger a +0 robe (1, -1, Elf:2) a +2 long sword of flaming a +0 robe (3, -27, Elf:2) a +1 long sword of holy wrath a +0 robe an elf corpse (skeletalised by now) (3, -24, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (3, 8, Elf:2) a +0 rapier a +0 leather armour a +6 long sword of pain an elf skeleton (5, -22, Elf:2) a +2 spectral eveningstar a +5 antimagic short sword (5, -20, Elf:2) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (5, 5, Elf:2) a +4 short sword of freezing a +0 robe an elf skeleton (5, 10, Elf:2) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (6, -22, Elf:2) a +0 short sword a +0 scale mail (6, -21, Elf:2) a +0 long sword of freezing (6, 12, Elf:2) a +0 long sword a +0 leather armour (7, 16, Elf:2) a +0 halberd of freezing (8, 13, Elf:2) a +0 long sword a +0 robe (9, 13, Elf:2) a +0 rapier a +0 rapier a +0 leather armour a +2 battleaxe of flaming a +3 short sword of protection an elf corpse (skeletalised by now) (9, 14, Elf:2) a +0 heavy glaive (10, 12, Elf:2) a +0 longbow a +0 robe (10, 13, Elf:2) a +0 long sword a +0 leather armour a +2 buckler an elf corpse (skeletalised by now) (10, 14, Elf:2) a +0 antimagic executioner's axe a +0 scimitar a +0 ring mail a +0 buckler an elf corpse (skeletalised by now) (11, 14, Elf:2) a +4 trident of protection (21, 21, Elf:2) a blade talisman (27, -7, Elf:2) a potion of moonshine (49, 0, Elf:2) a +0 scimitar a +0 robe (51, -2, Elf:2) a +0 dagger a +0 leather armour (53, -7, Elf:2) a +1 dagger of speed a +2 shortbow of freezing a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +0 robe a +0 long sword (1, -3, Elf:3) a +0 leather armour a +0 longbow an elf skeleton (3, 0, Elf:3) a +5 heavy glaive the +1 leather armour of Focus {-Tele rPois rF+ Stlth+} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. an elf skeleton (4, 4, Elf:3) a +0 robe a +0 rapier an elf skeleton (8, -9, Elf:3) the +11 plate armour of Ajyir {rPois} rPois: It protects you from poison. It cannot be enchanted further. (8, -5, Elf:3) a +0 robe a +0 dagger of draining (11, 47, Elf:3) a +0 mace (13, 14, Elf:3) a +0 long sword of electrocution (13, 16, Elf:3) a parchment of Cigotuvi's Putrefaction (14, 14, Elf:3) a +0 robe (14, 16, Elf:3) a parchment of Borgnjor's Revivification (15, 14, Elf:3) the maw talisman of Conatus {rElec rPois Str-2 Int+2} [maw talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). (15, 16, Elf:3) a +4 heavy halberd a +0 scale mail the +3 flail "Xits" {venom, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (16, 14, Elf:3) a +7 mace of protection (16, 15, Elf:3) a +0 long sword (17, 14, Elf:3) a +2 spear of freezing (18, 15, Elf:3) a +0 robe (19, 14, Elf:3) a +1 short sword of draining (20, 13, Elf:3) a +0 dagger (20, 15, Elf:3) a +1 trident of pain (21, -5, Elf:3) a +1 glaive of venom an elf skeleton (22, 13, Elf:3) a +0 ring mail (22, 14, Elf:3) a +0 bardiche (23, 9, Elf:3) a +0 leather armour a +2 glaive of venom the +7 longbow "Aptuofaa" {drain, rPois Int+5 Dex-2} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (23, 10, Elf:3) a +0 shortbow a +4 dire flail of holy wrath +1 ice dragon scales (24, 6, Elf:3) a staff of necromancy the earth staff of Ligios {rPois rCorr Earth} [staff of earth] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. a staff of fire a ring of flight a staff of necromancy a scarf of repulsion a staff of earth 11 poisoned darts the amulet of Gacw {Dissipate rElec Str-2 Int+7} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). the +1 pair of gloves "Jipt" {Infuse, Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, 7, Elf:3) a +0 short sword (24, 8, Elf:3) a +0 robe a +0 partisan a +0 rapier (24, 11, Elf:3) a +0 dagger (25, 4, Elf:3) a +0 robe (25, 6, Elf:3) a riddle talisman (25, 7, Elf:3) the +0 chain mail of Zoowimn {Harm rElec Will- Dex+3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, 22, Elf:3) a +2 long sword of holy wrath a +0 robe an elf corpse (skeletalised by now) (27, 15, Elf:3) a +0 spear (28, 22, Elf:3) a +0 rapier a +0 ring mail (30, 30, Elf:3) a +0 dagger a +0 robe (35, 8, Elf:3) an electric eel skeleton (37, 10, Elf:3) a +0 short sword a +0 robe (37, 16, Elf:3) a +0 dagger of venom a +0 robe (37, 23, Elf:3) a +0 short sword a +0 robe (38, 17, Elf:3) a +0 dagger a +4 ring mail an elf corpse (skeletalised by now) (42, 37, Elf:3) a +2 long sword of protection a +0 robe an elf skeleton (49, 46, Elf:3) a +0 shortbow a +0 robe (50, 43, Elf:3) a +0 long sword a +0 leather armour (50, 44, Elf:3) a +0 scimitar a +0 ring mail a +0 buckler an elf corpse (skeletalised by now) (51, 45, Elf:3) a +0 rapier a +0 leather armour (53, 24, Elf:3) a +0 short sword a +0 scale mail (55, 13, Elf:3) a +0 broad axe (55, 22, Elf:3) a +1 dagger of electrocution a +0 leather armour a +0 vampiric long sword a +0 robe (55, 23, Elf:3) a +0 long sword a +0 robe (55, 42, Elf:3) a +2 mace of protection (56, 21, Elf:3) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe (56, 41, Elf:3) a +1 dagger of venom a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (57, 26, Elf:3) a +5 mace of concussion (58, 11, Elf:3) a +0 short sword of protection a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (8, -20, Lair:1) a +0 robe (11, -25, Lair:1) a yak skeleton (12, -25, Lair:1) a yak skeleton (31, -45, Lair:1) a cane toad skeleton a death yak skeleton (35, -54, Lair:1) a yak corpse (skeletalised by now) (36, -54, Lair:1) a yak corpse (skeletalised by now) (40, -53, Lair:1) a death yak corpse (skeletalised by now) (40, -52, Lair:1) a death yak corpse (skeletalised by now) (40, -51, Lair:1) 2 potions of moonshine a death yak corpse (skeletalised by now) (46, -14, Lair:1) a cane toad corpse (skeletalised by now) (49, -4, Lair:1) a +0 mace (58, -15, Lair:1) a yak corpse (skeletalised by now) (59, -52, Lair:1) a cane toad corpse (skeletalised by now) (59, -15, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (59, 5, Lair:1) a water moccasin corpse (skeletalised by now) (60, -16, Lair:1) a yak corpse (skeletalised by now) (60, -15, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Searing Ray (0, 28, Lair:2) a yak skeleton (0, 46, Lair:2) a ring of magical power (1, 27, Lair:2) a yak skeleton (12, 32, Lair:2) an elephant corpse (skeletalised by now) (13, 30, Lair:2) an elephant skeleton (20, 23, Lair:2) a komodo dragon skeleton (21, 26, Lair:2) a hydra corpse (skeletalised by now) (21, 35, Lair:2) a komodo dragon corpse (skeletalised by now) (24, 12, Lair:2) a blink frog skeleton (24, 14, Lair:2) a cane toad skeleton (25, 12, Lair:2) a blink frog skeleton (28, 13, Lair:2) an iguana skeleton (29, 12, Lair:2) a blink frog skeleton (30, 13, Lair:2) a blink frog skeleton (31, 12, Lair:2) a blink frog skeleton (31, 13, Lair:2) a blink frog skeleton a hydra skeleton (31, 14, Lair:2) a bullfrog skeleton (32, 27, Lair:2) an iguana skeleton (33, 15, Lair:2) a water moccasin skeleton (37, 7, Lair:2) a +0 partisan a +0 shortbow (38, 9, Lair:2) a +0 shortbow a centaur skeleton (42, 11, Lair:2) a +0 orcbow a centaur skeleton (42, 13, Lair:2) a +0 orcbow a centaur skeleton (44, 39, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (44, 40, Lair:2) a yak corpse (skeletalised by now) (53, 28, Lair:2) a komodo dragon corpse (skeletalised by now) (58, 49, Lair:2) a rime drake skeleton Level 3 of the Lair of Beasts (12, 29, Lair:3) a komodo dragon skeleton a black mamba skeleton (12, 30, Lair:3) a black mamba skeleton (19, 44, Lair:3) a blink frog corpse (skeletalised by now) (20, 44, Lair:3) a blink frog corpse (skeletalised by now) (21, 44, Lair:3) a blink frog skeleton (22, 12, Lair:3) a bullfrog skeleton (22, 13, Lair:3) a yak skeleton (23, 11, Lair:3) a blink frog skeleton a yak skeleton (23, 12, Lair:3) a yak skeleton a yak skeleton (24, 13, Lair:3) a blink frog skeleton a yak skeleton (26, 18, Lair:3) a blink frog skeleton (27, 19, Lair:3) a blink frog skeleton (28, 18, Lair:3) a cane toad skeleton (33, 10, Lair:3) a +0 robe (34, 20, Lair:3) an amulet of the acrobat (37, 17, Lair:3) a komodo dragon skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak corpse (skeletalised by now) (2, 6, Lair:5) a yak corpse (skeletalised by now) (2, 7, Lair:5) a death yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (16, -6, Lair:5) a yak corpse (skeletalised by now) (18, -4, Lair:5) a yak corpse (skeletalised by now) (61, 5, Lair:5) a death yak corpse (skeletalised by now) (68, 35, Lair:5) a hydra corpse (skeletalised by now) Level 1 of the Shoals (14, -16, Shoals:1) the serpent talisman "Fetaym" {Harm Rampage rCorr Int-4} [serpent talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). (41, -25, Shoals:1) a merfolk skeleton (41, -24, Shoals:1) a manticore skeleton a wind drake skeleton (49, -27, Shoals:1) a parchment of Slow Level 2 of the Shoals Level 3 of the Shoals [Shop] Cyonnov's General Store a parchment of Summon Mana Viper (416 gold) 4 poisoned darts (48 gold) an amulet of magic regeneration (unknown) (600 gold) a parchment of Blink (122 gold) a +0 trident (70 gold) a +0 chain mail (120 gold) a sanguine talisman (600 gold) (0, 0, Shoals:3) a manticore corpse (skeletalised by now) (5, 18, Shoals:3) a wind drake corpse (skeletalised by now) (11, 14, Shoals:3) a +0 pair of gloves (43, 36, Shoals:3) the eel talisman of the Black Moon {Fly rElec Str-4 Int+2} [eel talisman] Fly: It grants you flight. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Level 4 of the Shoals (0, 0, Shoals:4) a sea snake corpse (skeletalised by now) (1, -5, Shoals:4) a sea snake corpse (skeletalised by now) (2, -26, Shoals:4) a +4 ring mail of cold resistance (4, 7, Shoals:4) a +5 battleaxe of electrocution (6, 9, Shoals:4) a snapping turtle corpse (skeletalised by now) (6, 10, Shoals:4) 4 large rocks a cyclops corpse (skeletalised by now) (7, 10, Shoals:4) a sea snake corpse (skeletalised by now) (9, 2, Shoals:4) the +9 long sword of Jican {freeze, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. (31, -20, Shoals:4) a +4 vampiric trident a merfolk corpse (skeletalised by now) (37, -7, Shoals:4) a +0 trident Level 1 of the Spider Nest (37, 4, Spider:1) the ring "Tacw" {Dex+6 SInv} [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +5 plate armour of the Storm King {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (62, -24, Spider:1) a +0 robe Level 2 of the Spider Nest (23, 6, Spider:2) a +2 hat Level 3 of the Spider Nest (36, 17, Spider:3) the +4 battleaxe "Uske" {sunder, rElec rC- Dex+4 SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (42, -15, Spider:3) a +2 demon whip of venom Level 4 of the Spider Nest (29, -36, Spider:4) a +0 robe a +0 war axe a +0 robe a +0 war axe (29, -35, Spider:4) a +0 leather armour a +0 hand axe of freezing (52, -23, Spider:4) a +0 cloak a +0 pair of boots of earth Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (26, -21, Slime:5) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (26, -5, Slime:5) the +9 bardiche of Focus {antimagic, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (34, -22, Slime:5) the inkwell talisman of the Shining Light {rC- Will+ rCorr} [inkwell talisman] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (36, -6, Slime:5) the +1 halberd "Zainoma Yqur" {drain, Int-5 Dex+4 SInv} Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. Level 1 of the Vaults Level 2 of the Vaults (11, 39, Vaults:2) a +0 chain mail a +0 long sword (12, 36, Vaults:2) a +2 broad axe a +0 plate armour (13, 37, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (21, 22, Vaults:2) a glowing shapeshifter corpse (skeletalised by now) (24, 18, Vaults:2) a glowing shapeshifter corpse (skeletalised by now) (28, -18, Vaults:2) a +0 leather armour a +0 scimitar (29, -18, Vaults:2) a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (31, -16, Vaults:2) a +0 robe a +0 long sword a +0 robe a +0 dagger (31, 25, Vaults:2) a glowing shapeshifter corpse (skeletalised by now) (32, -16, Vaults:2) a +0 leather armour a +0 long sword (33, -16, Vaults:2) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (33, -14, Vaults:2) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (35, -11, Vaults:2) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (40, 1, Vaults:2) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (50, -4, Vaults:2) a +0 arbalest a +0 morningstar a +0 ring mail (58, -6, Vaults:2) a lupine talisman (59, 27, Vaults:2) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (61, 27, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) Level 3 of the Vaults (4, -26, Vaults:3) a +0 arbalest (4, -24, Vaults:3) a +0 arbalest (4, -23, Vaults:3) a +3 arbalest of flaming a yaktaur corpse (skeletalised by now) (4, -22, Vaults:3) a +0 arbalest (4, 4, Vaults:3) a +0 arbalest a yaktaur skeleton (5, -23, Vaults:3) a +0 scale mail a human corpse (skeletalised by now) (6, -23, Vaults:3) a +0 arbalest (10, -8, Vaults:3) a +0 rapier (10, -6, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (11, -7, Vaults:3) a +0 leather armour a +0 dire flail a deep troll corpse (skeletalised by now) (11, -6, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (11, -5, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (52, -43, Vaults:3) a +0 arbalest (53, -44, Vaults:3) a +0 arbalest a +0 barding of earth a yaktaur corpse (skeletalised by now) (54, -44, Vaults:3) a +0 arbalest (54, -42, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (55, -42, Vaults:3) a +1 long sword a +0 chain mail a human corpse (skeletalised by now) (56, -42, Vaults:3) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (59, -43, Vaults:3) a +0 arbalest a +0 long sword a +0 scale mail a human corpse (skeletalised by now) (59, -42, Vaults:3) a +0 long sword a +0 scale mail a human corpse (skeletalised by now) (60, -42, Vaults:3) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (61, -42, Vaults:3) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (66, 3, Vaults:3) a +0 great mace (71, 7, Vaults:3) a +0 arbalest (72, 7, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) Level 4 of the Vaults [Shop] Plog's Book Emporium a parchment of Chain Lightning (1140 gold) a parchment of Eringya's Noxious Bog (541 gold) a parchment of Awaken Armour (275 gold) a parchment of Polar Vortex (1140 gold) a parchment of Summon Cactus Giant (541 gold) a parchment of Splinterfrost Shell (714 gold) a manual of Axes (1520 gold) a parchment of Gloom (182 gold) a parchment of Alistair's Intoxication (395 gold) a parchment of Malign Gateway (714 gold) a parchment of Arcjolt (395 gold) a parchment of Rending Blade (275 gold) [Shop] Bidumiy's Jewellery Boutique a +6 ring of strength (unknown) (648 gold) the ring of Xixush {MP+9 Dex+4} (637 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). an amulet of faith (unknown) (720 gold) a +4 ring of slaying (unknown) (648 gold) a ring of protection from fire (450 gold) an amulet of guardian spirit (unknown) (540 gold) an amulet of chemistry (540 gold) (3, -10, Vaults:4) the +9 war axe of Governance {freeze, rPois} rPois: It protects you from poison. It cannot be enchanted further. (unseen) (4, 29, Vaults:4) a +0 quarterstaff (11, 33, Vaults:4) a +0 flail a +0 ring mail (16, 30, Vaults:4) a +0 leather armour (30, 34, Vaults:4) a +0 robe (33, 5, Vaults:4) the +3 robe of Hedge Wizardry {rPois rC- rCorr SInv} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (37, 1, Vaults:4) a +0 scale mail (38, 38, Vaults:4) a +1 longbow of electrocution (57, -7, Vaults:4) a +1 arbalest of freezing a yaktaur corpse (skeletalised by now) (57, -6, Vaults:4) a +0 arbalest a +0 mace a +0 ring mail a yaktaur corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (58, -6, Vaults:4) a deep troll corpse (skeletalised by now) Level 5 of the Vaults (0, 0, Vaults:5) a +0 battleaxe a +0 chain mail a +0 mace a +0 leather armour a +0 scimitar a +0 shortbow a +0 robe a human corpse (skeletalised by now) an elf corpse (skeletalised by now) (7, -48, Vaults:5) a +0 dire flail a +0 dire flail (9, 2, Vaults:5) a +0 pair of gloves of hurling (12, -33, Vaults:5) a +0 hand axe (13, -35, Vaults:5) the scarab talisman of Lipezxanun {rN+ Int+2 Slay+3} [scarab talisman] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (13, -34, Vaults:5) a +0 short sword (13, -33, Vaults:5) a ring of poison resistance (14, -34, Vaults:5) a +0 short sword (15, -35, Vaults:5) a +0 scale mail (16, -38, Vaults:5) a +0 dagger (16, -37, Vaults:5) a +0 war axe (17, -40, Vaults:5) a +0 halberd a +0 robe an ogre corpse (skeletalised by now) (19, -39, Vaults:5) a deep troll corpse (skeletalised by now) (21, -48, Vaults:5) an elf corpse (skeletalised by now) (22, -47, Vaults:5) a +0 great mace a +0 leather armour (22, -38, Vaults:5) a +1 scimitar of holy wrath a +0 war axe a +0 scale mail (34, -9, Vaults:5) the +0 plate armour "Kushryti" {Ponderous, +Blink rF+} +Blink: It lets you blink. rF+: It protects you from fire. It cannot be enchanted further. (35, -27, Vaults:5) a +2 spear of freezing (36, -30, Vaults:5) a +1 great sword of flaming a fire giant skeleton (36, -28, Vaults:5) a +0 great mace (37, -34, Vaults:5) a storm dragon skeleton (37, -31, Vaults:5) a +0 ring mail a +0 rapier a +0 chain mail a +2 war axe of flaming a +2 robe of willpower the +7 battleaxe of Zeog Lyseme {sunder, rN+ rCorr SInv} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a ring of protection from fire a human skeleton (37, -30, Vaults:5) a +0 arbalest a yaktaur skeleton (37, -18, Vaults:5) an amulet of chemistry (38, -34, Vaults:5) a +0 ring mail the +9 flail of Vumoith {freeze, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a tengu skeleton (38, -33, Vaults:5) a +0 scale mail a +0 falchion a +0 arbalest a +0 troll leather armour a deep troll skeleton a titan skeleton (38, -31, Vaults:5) a +0 plate armour a +0 battleaxe a human skeleton (38, -30, Vaults:5) a +0 leather armour a +0 chain mail a +3 war axe of sundering a +0 war axe of electrocution a ring of protection from fire a +0 troll leather armour a deep troll skeleton (38, -29, Vaults:5) a +0 ring mail a +0 flail a +0 chain mail a +1 battleaxe of draining a +0 sling a human skeleton (38, -28, Vaults:5) a ring of see invisible a ring of protection from fire the ring of Ymohone {rN++ Wiz} [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. (38, -18, Vaults:5) a +4 great sword (44, -8, Vaults:5) the +2 hand axe "Xekoack" {heavy, rPois} rPois: It protects you from poison. It cannot be enchanted further. (45, 0, Vaults:5) the amulet "Vubimn" {Wildshape Regen+ MP+10} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Regen+: It increases your rate of health regeneration. MP+10: It affects your magic capacity (+10). a staff of air a staff of earth an amulet of the acrobat (46, -9, Vaults:5) the +7 shortbow of Ash {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (48, -26, Vaults:5) a parchment of Flame Wave (57, -9, Vaults:5) a +3 heavy trident Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 dagger a +0 cloak (0, 2, Zot:1) a +2 long sword of flaming a +0 battleaxe (1, 2, Zot:1) a +0 long sword a +0 cloak a red draconian corpse (skeletalised by now) (11, -11, Zot:1) a +0 ring mail (14, -4, Zot:1) a +2 partisan of venom a +0 cloak of air a black draconian corpse (skeletalised by now) (15, -10, Zot:1) a +0 war axe (15, -2, Zot:1) a +0 dagger a +0 cloak of willpower a purple draconian corpse (skeletalised by now) (18, -16, Zot:1) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (45, -2, Zot:1) a +0 war axe (61, 2, Zot:1) a +0 hand axe Level 2 of the Realm of Zot (4, 3, Zot:2) a storm talisman (20, -3, Zot:2) a hellephant corpse (skeletalised by now) (21, -5, Zot:2) a hellephant corpse (skeletalised by now) (21, 1, Zot:2) an elephant corpse (skeletalised by now) (24, -1, Zot:2) a dire elephant corpse (skeletalised by now) Level 3 of the Realm of Zot (0, 0, Zot:3) the +2 scale mail of Pragmatism {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (0, 26, Zot:3) a +0 short sword a green draconian corpse (skeletalised by now) (4, 12, Zot:3) a +0 dire flail (17, 44, Zot:3) a +0 flail (47, 16, Zot:3) a +0 demon whip (49, 21, Zot:3) the medusa talisman "Innap" {Harm} [medusa talisman] Harm: It increases damage dealt and taken. Level 4 of the Realm of Zot (4, -7, Zot:4) a +0 scale mail (28, 21, Zot:4) a +0 glaive (36, 3, Zot:4) a +0 arbalest (37, 29, Zot:4) a +1 mace of holy wrath (44, -1, Zot:4) a +1 dagger of freezing Level 5 of the Realm of Zot Level 1 of the Depths (2, -3, Depths:1) an ugly thing corpse (skeletalised by now) (3, -3, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (4, -3, Depths:1) 6 large rocks (5, -3, Depths:1) a very ugly thing corpse (skeletalised by now) (14, -39, Depths:1) a +0 trident a +0 robe (26, -11, Depths:1) a +1 ring mail of poison resistance Level 2 of the Depths [Shop] Luong's Book Emporium a parchment of Bombard (570 gold) a parchment of Death's Door (1200 gold) a parchment of Dispel Undead (290 gold) a parchment of Forge Blazeheart Golem (290 gold) a parchment of Infestation (962 gold) a parchment of Olgreb's Toxic Radiance (290 gold) a parchment of Stone Arrow (192 gold) a parchment of Fulminant Prism (290 gold) a parchment of Freezing Cloud (416 gold) [Shop] Zalab's Weapon Emporium the +0 trident "Zyco" {freeze, Int+2 SInv} (672 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +2 great sword of holy wrath (930 gold) a +0 flail (108 gold) 4 darts of disjunction (111 gold) a +0 quarterstaff (155 gold) the +1 lajatang of Bissemar {freeze, *Noise rPois Int+2 SInv} (1491 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +2 morningstar of the Crucible of Flesh {pain, ^Contam rPois Stlth+} (1035 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trident (108 gold) the +3 long sword of Untoinuor {reap, rN+ rCorr Int+3 Dex+2} (1419 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, Depths:2) a ring of magical power (4, 34, Depths:2) a +0 helmet of intelligence (10, 9, Depths:2) a +0 trident a +0 robe (12, 6, Depths:2) 4 large rocks a stone giant skeleton (12, 9, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (12, 34, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (13, 8, Depths:2) a +2 battleaxe of freezing (13, 9, Depths:2) a +0 great sword of flaming (33, 12, Depths:2) a +0 great sword (35, -8, Depths:2) a +0 helmet (35, -7, Depths:2) a ring of poison resistance (35, -5, Depths:2) a potion of moonshine (35, 4, Depths:2) a +0 club (36, -10, Depths:2) a +0 ring mail (36, -9, Depths:2) a +0 spear (37, -7, Depths:2) a +0 vampiric scimitar (37, -2, Depths:2) the +4 battleaxe of Xom's Brutal Revenge {drain, Will+} Will+: It increases your willpower. It cannot be enchanted further. (38, 14, Depths:2) a +2 great sword of flaming an ugly thing skeleton (39, -9, Depths:2) a +0 scale mail (39, -8, Depths:2) the +7 quarterstaff of the Fabulous God {rebuke, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (39, 15, Depths:2) a juggernaut skeleton a chonchon skeleton (40, 14, Depths:2) 3 large rocks an ugly thing skeleton a stone giant skeleton a shadow dragon skeleton (41, 13, Depths:2) a +0 arbalest a +0 orcbow a +0 robe (41, 15, Depths:2) an ugly thing skeleton (42, 10, Depths:2) a +1 long sword a +0 ring mail a +2 buckler a tengu skeleton (43, 13, Depths:2) an ice dragon skeleton (45, -10, Depths:2) a +0 war axe a +0 animal skin a +0 great sword a +0 plate armour (45, 9, Depths:2) a caustic shrike skeleton (46, -10, Depths:2) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (49, 13, Depths:2) a potion of moonshine (51, 9, Depths:2) a +0 battleaxe of freezing (53, -3, Depths:2) a +3 heavy scimitar a +0 chain mail a human skeleton (53, -1, Depths:2) the hive talisman "Teitut" {Str+4} [hive talisman] Str+4: It affects your strength (+4). (53, 7, Depths:2) a fire dragon skeleton (53, 12, Depths:2) a +4 partisan a +0 plate armour a human skeleton (54, 11, Depths:2) a deep troll skeleton (54, 38, Depths:2) a +6 ring of dexterity (55, -3, Depths:2) a +0 dire flail a +0 dire flail an ettin skeleton (58, -4, Depths:2) a +0 trident (58, 8, Depths:2) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (60, -6, Depths:2) a +1 pair of gloves of infusion (63, 10, Depths:2) a +3 quick blade of distortion a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) Level 3 of the Depths [Shop] Xarho's Antique Weapon Boutique a +0 hand axe (129 gold) the +4 spear of Precise Incision {flame, rElec rPois rN+} (2055 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 halberd of venom (507 gold) a +0 quarterstaff (215 gold) a +0 hand axe (129 gold) a +0 war axe (150 gold) a +4 heavy arbalest (1526 gold) a +0 whip (107 gold) a +0 spear (129 gold) a +0 trident (150 gold) a +0 flail (150 gold) a +0 mace (129 gold) [Shop] Bawkur's Jewellery Shop a +6 ring of intelligence (864 gold) a ring of wizardry (unknown) (720 gold) a +4 ring of protection (unknown) (864 gold) a ring of protection from fire (600 gold) a +6 ring of dexterity (864 gold) a +4 ring of protection (unknown) (864 gold) an amulet of dissipation (unknown) (720 gold) [Shop] Ucoc's Book Emporium a parchment of Fortress Blast (627 gold) a parchment of Jinxbite (134 gold) a parchment of Fulsome Fusillade (1058 gold) a parchment of Detonation Catalyst (457 gold) a parchment of Flame Wave (319 gold) a parchment of Summon Mana Viper (457 gold) a parchment of Summon Forest (457 gold) a parchment of Starburst (627 gold) a parchment of Malign Gateway (827 gold) a parchment of Discord (1058 gold) a parchment of Orb of Destruction (827 gold) a parchment of Fire Storm (1320 gold) a parchment of Splinterfrost Shell (827 gold) a parchment of Summon Seismosaurus Egg (319 gold) a parchment of Swiftness (211 gold) [Shop] Mirchy Jygiw's Jewellery Shop a +6 ring of dexterity (972 gold) a +4 ring of protection (unknown) (972 gold) a ring of protection from cold (675 gold) a +6 ring of strength (unknown) (972 gold) a ring of flight (472 gold) a ring of poison resistance (540 gold) an amulet of dissipation (unknown) (810 gold) [Shop] Fuczeume's Book Emporium a parchment of Manifold Assault (714 gold) a parchment of Curse of Agony (395 gold) a parchment of Malign Gateway (714 gold) a manual of Maces & Flails (1520 gold) a parchment of Leda's Liquefaction (275 gold) a parchment of Arcjolt (395 gold) a parchment of Death Channel (541 gold) a parchment of Ozocubu's Refrigeration (714 gold) a parchment of Gell's Gavotte (541 gold) a parchment of Yara's Violent Unravelling (395 gold) a parchment of Maxwell's Capacitive Coupling (913 gold) a parchment of Summon Seismosaurus Egg (275 gold) a parchment of Iskenderun's Mystic Blast (275 gold) a parchment of Conjure Ball Lightning (541 gold) [Shop] Pohakh's Book Boutique a parchment of Metabolic Englaciation (644 gold) a parchment of Arcjolt (644 gold) a parchment of Forge Phalanx Beetle (883 gold) a parchment of Rending Blade (449 gold) a parchment of Gell's Gavotte (883 gold) a manual of Unarmed Combat (2480 gold) a parchment of Polar Vortex (1860 gold) a parchment of Hoarfrost Cannonade (644 gold) a parchment of Lee's Rapid Deconstruction (644 gold) a parchment of Frozen Ramparts (297 gold) a parchment of Iskenderun's Battlesphere (449 gold) a parchment of Alistair's Walking Alembic (644 gold) a parchment of Borgnjor's Revivification (1491 gold) (24, 4, Depths:3) a +0 robe (26, -28, Depths:3) the eel talisman "Qaidgha" {Will- Str+2 Int+3} [eel talisman] Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (28, -21, Depths:3) the +9 plate armour of the Shrike {rC+} rC+: It protects you from cold. It cannot be enchanted further. (35, -9, Depths:3) a +0 glaive a +0 scale mail Level 4 of the Depths (0, 12, Depths:4) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (13, 19, Depths:4) a hell hog corpse (skeletalised by now) (25, 8, Depths:4) a +0 dagger a +0 cloak a white draconian corpse (skeletalised by now) (27, -6, Depths:4) a +2 great sword of flaming a fire giant corpse (skeletalised by now)