Seeded DCSS version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 2919703851073690473 (custom seed) 31 ibg0517 the Shield-Bearer (level 3, 29/29 HPs) Began as a Human Fighter on Aug 29, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (763 turns). ibg0517 the Shield-Bearer (Human Fighter) Turns: 763, Time: 00:01:03 Health: 29/29 AC: 6 Str: 18 XL: 3 Next: 22% Magic: 3/3 EV: 8 Int: 8 God: Gold: 33 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe (heavy) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 heavy war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a ring of see invisible Scrolls t - a scroll of teleportation A - a scroll of acquirement h - a scroll of enchant armour {unknown} m - a scroll of fear {unknown} Potions m - 2 potions of might d - a potion of moonshine {unknown} f - a potion of cancellation {unknown} j - a potion of ambrosia {unknown} k - a potion of resistance {unknown} l - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 2.6 Axes + Level 3.2 Armour + Level 0.2 Dodging + Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You slash the quokka! You kill the quokka! The dart slug closely misses you. You slash the dart slug! You kill the dart slug! No target in view! There is an open door here. You see here a +0 mace. You open the door. You encounter a rat. The rat squeaks loudly. Found a scroll labelled MUGUZI MYDWUME. Found an escape hatch in the floor. A rat is nearby! A rat is nearby! The rat bites you but does no damage. There is an open door here. You closely miss the rat. The rat barely misses you. You slash the rat! You kill the rat! No target in view! m - a scroll labelled MUGUZI MYDWUME There is an open door here. You see here a hobgoblin skeleton. Found a hand axe. You see here a +0 hand axe. You see here a +0 rapier. There is a stone staircase leading down here. Done exploring. Done exploring. No target in view! No target in view! Done exploring. Okay, then. As you read the scroll labelled DYRGHY MIGGEO, it crumbles to dust. It is a scroll of brand weapon. Your +0 war axe becomes incredibly heavy! a - a +0 heavy war axe (weapon) This is a scroll of acquirement! e -> A - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #># ##.## ##...## #@###.####### #.# #.......# #.###)#####.# ##...## #.# ##### #.###### #....... ######## There were no monsters in sight! Vanquished Creatures 4 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ibg0517 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 580 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 763 | D:1 | Identified a scroll of acquirement 763 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 60 Melee: War axe || 70 Read: Teleportation || 1 Brand weapon || 1 Armour: Scale mail || 45 Dodge: Dodged || 30 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 794 | 794 | 0 | 0 | 618 | 1 | 794.0 | Dungeon | 794 | 794 | 0 | 0 | 618 | 1 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 794 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+