ibg0517 Level 1 of the Dungeon [Shop] Tetuiwk's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (3, -16, D:1) a +0 dagger (6, -21, D:1) 2 flux baubles (9, 8, D:1) a +0 plate armour (17, -3, D:1) a +0 club (22, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -12, D:1) a quokka skeleton (26, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, -1, D:1) a bat skeleton (32, 2, D:1) a +0 club 4 stones (43, 5, D:1) a +0 dagger 5 stones (44, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -2, D:1) an inkwell talisman (46, -27, D:1) a ball python corpse (skeletalised by now) (46, -10, D:1) a rat corpse (skeletalised by now) (47, 4, D:1) a +0 scale mail (52, -1, D:1) an orb of energy Level 2 of the Dungeon [Shop] Takk's Weapon Shoppe a +2 long sword of electrocution (269 gold) a +0 hand axe (39 gold) a +0 shortbow (39 gold) a +0 whip (32 gold) a +0 mace (39 gold) a +0 spear (39 gold) a +0 club (6 gold) the +8 long sword of Karma {valour, rElec rN+++ Will- Int+3} (1047 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (14, -29, D:2) a +0 leather armour (15, 5, D:2) a +0 whip (16, -23, D:2) a +1 robe of positive energy a +0 club (23, -11, D:2) a bat skeleton (23, -6, D:2) a hobgoblin skeleton (25, 22, D:2) a bat corpse (skeletalised by now) (28, -23, D:2) a +0 dagger (39, -7, D:2) a ball python skeleton (48, -29, D:2) a +0 leather armour (50, -12, D:2) a +0 dagger (50, 1, D:2) a +0 leather armour (50, 3, D:2) a +0 dagger 5 stones (51, 1, D:2) a +0 hand axe (66, -26, D:2) a +0 club 5 stones Level 3 of the Dungeon (12, 25, D:3) a staff of earth (14, -17, D:3) a +0 hand axe a +0 leather armour (16, 1, D:3) a +0 whip a kobold skeleton (36, -10, D:3) a rat skeleton (41, 25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -21, D:3) a +0 leather armour (50, 15, D:3) a +0 spear (55, -4, D:3) a +0 club (56, 9, D:3) an orb of mayhem (57, -18, D:3) a +0 dagger (60, -13, D:3) a quokka skeleton (61, 30, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Siew's Antique Weapon Shop the +3 quick blade "Udghesch" {flame, Str+4} (2488 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 spear "Innothiz" {venom, rF+ SInv} (1049 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (99 gold) a +0 arbalest of flaming (511 gold) a +0 shortbow (99 gold) a +3 war axe of pain (848 gold) (0, 0, D:4) a +0 flail a +0 leather armour (0, 1, D:4) a +0 dagger a +0 robe an orc skeleton (0, 2, D:4) a +2 dagger of holy wrath (2, 2, D:4) a +0 hand axe an orc skeleton (4, 6, D:4) a hound skeleton (7, 8, D:4) a +0 mace (10, 4, D:4) a +2 hand axe of freezing an orc skeleton (14, 18, D:4) a human corpse (15, 12, D:4) a +0 spear (15, 20, D:4) a human corpse (16, 12, D:4) a +0 dagger (16, 17, D:4) a black bear corpse (16, 18, D:4) a human corpse (16, 20, D:4) a human corpse (17, -13, D:4) a hound corpse (skeletalised by now) (17, 12, D:4) a +0 hand axe (17, 19, D:4) a human corpse (19, 12, D:4) a +0 hand axe (19, 19, D:4) a human corpse (20, -5, D:4) a +0 short sword (20, 12, D:4) a +0 spear (21, 12, D:4) a +0 mace (23, 11, D:4) a human skeleton (24, 10, D:4) a human skeleton (24, 12, D:4) a human skeleton (25, 10, D:4) a human skeleton (25, 11, D:4) a human skeleton (25, 12, D:4) a human skeleton (27, 10, D:4) a +0 giant spiked club an ogre skeleton (32, 7, D:4) a +0 club a goblin skeleton (32, 26, D:4) a +0 quarterstaff (35, 20, D:4) a +0 ring mail (36, -12, D:4) a +0 robe (39, 20, D:4) a +0 hand axe an orc skeleton (39, 21, D:4) a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton (39, 22, D:4) a +0 whip (41, 11, D:4) a +0 dagger (41, 23, D:4) a +0 robe (42, 10, D:4) a +0 leather armour (42, 11, D:4) a +2 dagger of pain