Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 18394210072625232843 9 ibg0517 the Covered (level 2, 24/24 HPs) Began as a Human Fighter on Aug 29, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (570 turns). ibg0517 the Covered (Human Fighter) Turns: 570, Time: 00:00:19 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 16% Magic: 2/2 EV: 7 Int: 8 God: Gold: 45 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} j - a potion of berserk rage {unknown} Skills: + Level 3.1 Fighting + Level 2.1 Axes + Level 3.2 Armour + Level 3.1 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 90% 1 Sandblast Erth 0% 2d4 90% 1 Passwall Erth 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the bat. You kill the bat! Found a stone staircase leading down. You see here a bat corpse. No target in view! f - 2 sedimented black potions (gained 1) You encounter a bat. You block the bat's attack. A bat is nearby! You slash the bat! You kill the bat! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Done exploring. No target in view! No target in view! Done exploring. No target in view! Done exploring. Done exploring. Done exploring. As you read the scroll labelled DAOKKYMP OLATO, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled ISTRAE OJAUDYU, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #~~~~~##### #.############~~~~~# #...~~~~~~#######~~### #.#####~~~~~~~~~~#~~~# #.# #.################ #.# #.# #.# #.# #.###.# #....@# ####### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A ball python (D:1) 4 bats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ibg0517 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 217 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 570 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh Action || total ---------------------------++------- Attack: Normal || 14 Melee: War axe || 14 Read: Fear || 1 Vulnerability || 1 Armour: Scale mail || 6 Dodge: Dodged || 6 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 604 | 604 | 0 | 0 | 549 | 1 | 604.0 | Dungeon | 604 | 604 | 0 | 0 | 549 | 1 | 604.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 604 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+