Seeded DCSS version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 6928596962543435710 (custom seed) 5 ibg0517 the Slasher (level 1, 16/16 HPs) Began as a Human Gladiator on Aug 29, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (283 turns). ibg0517 the Slasher (Human Gladiator) Turns: 283, Time: 00:00:29 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 8 God: Gold: 34 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} A - a scroll of acquirement Potions f - a potion of curing {unknown} Skills: + Level 2.1 Fighting + Level 3.1 Long Blades + Level 2.0 Throwing + Level 0.2 Armour + Level 3.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the ball python! You open the door. There is an open door here. You now have 9 gold pieces. You now have 19 gold pieces (gained 10). Key pressed, stopping explore. No target in view! Found a short sword. Found a stone staircase leading down. No target in view! You now have 26 gold pieces (gained 7). You now have 34 gold pieces (gained 8). You encounter a bat. Found a ring mail. Found a scarab talisman and a fizzy cyan potion. The helpless bat fails to defend itself. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat misses you. You miss the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you. The bat closely misses you. The bat hits you but does no damage. You see here a scroll labelled HUNOTT NILUS. You encounter a frilled lizard. The bat barely misses you. You hit the bat. You kill the bat! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! f - a fizzy cyan potion h - a scroll labelled HUNOTT NILUS This is a scroll of acquirement! h -> A - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .........# ######.##### #.######## #######.### ... ..........# .. ..#####.#.# .. +.....#.# ###...#.### #.#+#.... ##....## ###.@.[..### #..........# #.##.....#.# . .%. #.....#.# . .... #.......# # ### #.....#.# . #......^# # #.....#.# . #.......# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ibg0517 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 283 | D:1 | Identified a scroll of acquirement 283 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic Action || total ---------------------------++------- Attack: Normal || 18 Melee: Long sword || 18 Stab: Sleeping || 2 Armour: Leather armour || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 287 | 287 | 0 | 0 | 234 | 1 | 287.0 | Dungeon | 287 | 287 | 0 | 0 | 234 | 1 | 287.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 287 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+