Seeded DCSS version 0.35-a0-964-gefe033949b (webtiles) character file. Game seed: 11596952203732790800 (custom seed) 17 ibg0517 the Shield-Bearer (level 2, 24/24 HPs) Began as a Human Fighter on Aug 31, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:56 (542 turns). ibg0517 the Shield-Bearer (Human Fighter) Turns: 542, Time: 00:00:56 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 62% Magic: 2/2 EV: 7 Int: 8 God: Gold: 87 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) e - +10 scimitar of Guwer {heavy, *Rage rElec rC+ Stlth+} rCold + . . (50%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: random rage (20%) @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 war axe e - the +10 scimitar of Guwer (weapon) {heavy, *Rage rElec rC+ Stlth+} (You acquired it on level 1 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - a +0 pair of gloves Jewellery d - a ring of protection from cold Scrolls c - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} A - a scroll of acquirement Potions m - 2 potions of might d - a potion of invisibility {unknown} Skills: + Level 3.2 Fighting - Level 2.2 Axes + Level 3.2 Armour + Level 0.1 Dodging * Level 0.2 Stealth + Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 96% 2 Swiftness Air 0% N/A 99% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You start waiting. You feel your anger nearly subside. You start waiting. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel yourself speed up. You recover from your berserk rage. You now have 80 gold pieces (gained 11). Things that are here: a +0 dagger; a goblin corpse Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Things that are here: a +0 leather armour; a hobgoblin skeleton You climb downwards. You encounter an endoplasm. Found 9 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You slash the endoplasm! You kill the endoplasm! There is a stone staircase leading down here. You climb downwards. You encounter a kobold and an endoplasm. The kobold is wielding a +0 whip of flaming. Found 7 gold pieces and a pair of gloves. There is a stone staircase leading up here. The helpless kobold fails to defend itself. You slice the kobold!! You kill the kobold! The endoplasm hits you but does no damage. You slash the endoplasm! You kill the endoplasm! Things that are here: a +0 whip of flaming; a kobold corpse You now have 87 gold pieces (gained 7). f - a +0 pair of gloves A - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...<...# #.......# ##.....#### ##........ #.......## #........# #........# ##.....#.# ##.@.##.. ##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms 3 hobgoblins (D:1) 4 ball pythons (D:1) A bat (D:1) A goblin (D:1) 4 kobolds 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ibg0517 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 161 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 202 | D:1 | Identified a scroll of acquirement 202 | D:1 | Acquired the +10 scimitar of Guwer {heavy, *Rage rElec rC+ | Stlth+} 542 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, hex_medium D:2: layout_rooms D:3: layout_rooms, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 25 Melee: War axe || 17 Scimitar || 10 Read: Acquirement || 1 Stab: Sleeping || 1 Armour: Scale mail || 27 Dodge: Dodged || 5 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 541 | 31 | 2 | 429 | 3 | 190.7 | Dungeon | 572 | 541 | 31 | 2 | 429 | 3 | 190.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 538 daAuts D:3: 24 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+