Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 11429000897963090733 27 icedessert the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on May 18, 2026. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:08 (1739 turns). icedessert the Conjurer (Octopode Conjurer) Turns: 1739, Time: 00:01:09 Health: -1/21 AC: 2 Str: 6 XL: 3 Next: 10% Magic: 5/7 EV: 7 Int: 22 God: Gold: 140 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . (100%) c - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 hat rPois + (33%) (no amulet) rElec . (100%) b - ring of poison resistance rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: vertiginous A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, mutation resistance 1, MP-powered wands a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Armour a - a +1 hat (worn) Magical Staves c - a staff of earth (weapon) Jewellery b - a ring of poison resistance (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} l - a scroll of revelation {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic M - a potion of mutation Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 6% 1 b - Searing Ray Conj 42% 2d6 9% 2 z - Apportation Tloc 6% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 17% 2 Grave Claw Necr 6% 2d7 32% 2 Fulminant Prism Conj/Alch 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 63% 4 Forge Lightning Spire Air/Frge 3% 3d4 87% 4 Martyr's Knell Necr/Summ 3% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16260 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are somewhat resistant to further mutation. You expend magic power (3 MP) to strengthen your wands. Message History You miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc barely misses you. The orc priest hits you with a +0 hand axe. You bump into the rock wall. The orc closely misses you. The orc wizard barely misses you. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! You bump into the rock wall. The orc closely misses you. The orc wizard hits you with a +0 dagger. The orc hits you with a +0 hand axe. You hit the orc wizard but do no damage. The orc hits you but does no damage. The orc wizard casts a spell at you. You resist with significant effort. The orc wizard hits you but does no damage. The orc hits you with a +0 hand axe. The orc hits you with a +0 hand axe! Okay, then. You are too confused! Unknown command. You bump into the rock wall. You feel less invigorated. You feel less confused. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. You die... #.##.##.# ########## #.##.##.# #..†....########## ###.......##.. ..# #...###.##.#... ######...#.#.# #.......# #...#o### #####@# #oooo.# ####### You could see an orc priest, an orc wizard and 3 orcs. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms A hobgoblin (D:1) 3 quokkas (D:1) A ball python (D:2) 3 bats 2 frilled lizards 5 goblins (D:1) A kobold (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1350 | D:2 | Reached XP level 3. HP: 8/21 MP: 1/7 1585 | D:2 | You fall into a shaft and drop 1 floor! 1589 | D:3 | Learned a level 2 spell: Searing Ray 1591 | D:3 | Learned a level 1 spell: Apportation 1725 | D:3 | Identified the +4 sling of Ruuceusm {freeze, rElec rPois | rF- Int+5} 1730 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1730 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1739 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic, minmay_misc_feat_alley D:3: minmay_chambers_of_twos, layout_loops_cross, gammafunk_temple_overflow_pools Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 5 Tentacles || 2 Constrict || 1 Staff || 3 Cast: Magic Dart || 50 Searing Ray || 1 Drink: Heal wounds || 1 Ambrosia || 1 Moonshine || 1 Mutation || 1 Armour: None || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1738 | 1713 | 25 | 0 | 1563 | 3 | 579.3 | Dungeon | 1738 | 1713 | 25 | 0 | 1563 | 3 | 579.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 501 daAuts D:3: 154 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+