Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 13798287564365945085 21 icedessert the Magician (level 2, -1/1 HPs) Began as a Deep Elf Conjurer on May 21, 2026. Slain by a kobold geomancer ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:50 (1473 turns). icedessert the Magician (Deep Elf Conjurer) Turns: 1473, Time: 00:00:50 Health: -1/1 AC: 1 Str: 10 XL: 2 Next: 62% Magic: 0/9 EV: 12 Int: 22 God: Gold: 129 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) b - melded +0 pair of gloves "Catocs" {rF+++} SInv . (no boots) Will ..... (no amulet) Stlth + c - +6 ring of strength HPRegen 0.20/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation (0%) You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Armour a - a +0 robe (melded) b - the +0 pair of gloves "Catocs" (melded) {rF+++} (You found it on level 2 of the Dungeon) rF+++: It renders you almost immune to fire. It cannot be enchanted further. d - a +0 helmet (worn) Jewellery c - a +6 ring of strength (worn) Scrolls c - a scroll of fog {unknown} d - 4 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic f - 2 potions of haste {unknown} j - a potion of might {unknown} Baubles g - a flux bauble Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 6% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Sticky Flame Fire/Alch 5% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16524 Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History The searing ray hits the kobold geomancer! The kobold geomancer is almost dead. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almost dead, 71% to hit) You focus your ray upon the kobold geomancer. The searing ray hits the kobold geomancer but does no damage. The kobold geomancer is almost dead. (Press . to maintain the ray.) The searing ray hits the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The kobold geomancer closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 robe and +0 pair of gloves "Catocs" {rF+++} meld into your body. You miss the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer barely misses you. You closely miss the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer hits you with a +0 dagger. Ouch! That really hurt! You die... .# .# ####.# #....### #...... ### ....# .....###.#.# #...Kp...# #[####.### #.# #.# #.# #.# #.## #..### ##.#.## You could see a kobold geomancer. Vanquished Creatures 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 2 ball pythons (D:2) A bat (D:1) A frilled lizard (D:1) 2 kobolds 6 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 340 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 578 | D:1 | Learned a level 2 spell: Searing Ray 768 | D:2 | Identified the +0 pair of gloves "Catocs" {rF+++} 1344 | D:3 | Encountered a kobold geomancer 1473 | D:3 | Slain by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_rooms, chequers_serial_rivers_small_3 D:3: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 48 Searing Ray || 2 Armour: Robe || 6 None || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1474 | 1348 | 126 | 0 | 1217 | 3 | 491.3 | Dungeon | 1474 | 1348 | 126 | 0 | 1217 | 3 | 491.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts D:2: 619 daAuts D:3: 116 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+