Dungeon Crawl Stone Soup version 0.35-a0-384-gb5a32d538b (webtiles) character file. Game seed: 9857987610548328287 28 icedessert the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 26, 2026. Slain by an ice beast (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:04 (420 turns). icedessert the Conjurer (Deep Elf Conjurer) Turns: 420, Time: 00:02:05 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 7/9 EV: 11 Int: 22 God: Gold: 66 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of identify w - a scroll of enchant weapon Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations + Level 0.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Anguish Hex/Necr 2% N/A 73% 4 Dispel Undead Necr 4% 3d7 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23577 Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading up. Found a scroll labelled AMILIPO JUETHA. Found 15 gold pieces. There is a stone staircase leading up here. You encounter a hobgoblin. You see here a scroll labelled AMILIPO JUETHA. e - a scroll labelled AMILIPO JUETHA Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 40 gold pieces (gained 15). You now have 58 gold pieces (gained 18). You see here a hobgoblin corpse. Found a stone staircase leading up. Found 8 gold pieces. You now have 66 gold pieces (gained 8). There is an open door here. There is an open door here. You encounter an ice beast. As you read the scroll labelled RAUFEXOOSH, it crumbles to dust. It is a scroll of identify. e -> w - a scroll of enchant weapon; c -> i - a scroll of identify The ice beast barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... .#.#.....#....######## .#.#.....#............ .#.#...###.###.###### .#.#...# #.# #..## ##.#...# #.. ##..# .#.#...# ##. ##.# ##.#...# . ♣.♣ # #.#...# #.##♣♣.♣♣#...# ##.#...# #.....@Y...# ...#...# ####♣♣.♣♣### ###...<# ♣.♣ #.#### #.# #.# #.. #.# ### #.# #.# #.# You could see an ice beast. Vanquished Creatures 2 adders (D:4) An endoplasm (D:4) 3 hobgoblins 2 ball pythons A goblin (D:1) A kobold (D:4) 2 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:2 | You fall into a shaft and drop 1 floor! 148 | D:3 | Found a glowing silver altar of Zin. 263 | D:4 | Reached XP level 2. HP: 15/15 MP: 6/9 266 | D:4 | Learned a level 2 spell: Searing Ray 317 | D:4 | Reached skill level 5 in Conjurations 417 | D:4 | Encountered an ice beast 420 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_bayou_ford_a D:2: layout_loops_corners, shapermc_ecumenical_altar_petra D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, nrook_loot_triangle, minmay_checkerbox D:4: layout_basic, minmay_temple_entry_ruins, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_3, aquarium_window_fake, aquarium_view_2b, minmay_tree_intersection Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 11 Searing Ray || 6 Read: Identify || 1 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 396 | 25 | 0 | 0 | 4 | 105.2 | Dungeon | 421 | 396 | 25 | 0 | 0 | 4 | 105.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 244 daAuts D:3: 75 daAuts D:1: 52 daAuts D:2: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+