Dungeon Crawl Stone Soup version 0.35-a0-384-gb5a32d538b (webtiles) character file. Game seed: 9403731635324125283 15 icedessert the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 26, 2026. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (85 turns). icedessert the Conjurer (Deep Elf Conjurer) Turns: 85, Time: 00:00:37 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 1/9 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11913 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 72% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. You kill the jackal! The searing ray misses the jackal. (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the jackal. You stop channelling your searing ray. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. #.... .# ## #... .# #.. #... .+ #... #.. .# # #...##.. .# #.# #......#####.##.h.. #.....@h..#..h.h.. #.....###...# #.....# #.#.# ########....# ....... ######.## .# ## You could see a jackal. Vanquished Creatures An adder (D:2) 3 jackals (D:2) A quokka (D:1) A bat (D:1) 6 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 25 | D:1 | You fall into a shaft and drop 1 floor! 33 | D:2 | Reached XP level 2. HP: 9/15 MP: 2/9 37 | D:2 | Learned a level 2 spell: Searing Ray 85 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, minmay_tree_intersection D:2: layout_basic, dreamdust_ecumenical_altar_statues, nrook_campfire Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Magic Dart || 12 Searing Ray || 2 Armour: Robe || 16 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 0 | 2 | 42.5 | Dungeon | 85 | 85 | 0 | 0 | 0 | 2 | 42.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 60 daAuts D:1: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+