Dungeon Crawl Stone Soup version 0.35-a0-384-gb5a32d538b (webtiles) character file. Game seed: 5110816509177811800 23 icedessert the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 26, 2026. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:43 (351 turns). icedessert the Conjurer (Deep Elf Conjurer) Turns: 351, Time: 00:02:44 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 2/8 EV: 11 Int: 22 God: Gold: 82 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands d - a wand of digging (4) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations + Level 0.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 19% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23645 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You open the door. There is an open door here. Found 12 gold pieces. Found a stone staircase leading down. Found a stone staircase leading up. You now have 82 gold pieces (gained 12). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a scorpion. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You encounter an adder. The searing ray misses the scorpion. The searing ray misses the scorpion. The adder hisses angrily. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you! Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. You die... ## ..# ## #.# .. #.#### #. #.#.. #s #.#.# # #. #.#<#.#.# #.###.......# #.Ss@.......# #....############ ###. # You could see a scorpion and an adder. Vanquished Creatures 4 endoplasms 6 hobgoblins 2 jackals (D:3) 2 ball pythons 2 bats 2 goblins 3 kobolds 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 124 | D:1 | Learned a level 2 spell: Searing Ray 345 | D:4 | Encountered a scorpion 351 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, ebering_ecumenical_altar_rust D:2: minmay_razor_zed, layout_loops_ring, serial_park_tiny_pond, nicolae_half_adder D:3: layout_basic D:4: layout_basic, uniq_duvessa, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Alchemy | | 0.2 Action || total ---------------------------++------- Cast: Magic Dart || 25 Searing Ray || 12 Armour: Robe || 14 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 353 | 0 | 0 | 0 | 4 | 88.2 | Dungeon | 353 | 353 | 0 | 0 | 0 | 4 | 88.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts D:3: 129 daAuts D:2: 58 daAuts D:4: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+