Dungeon Crawl Stone Soup version 0.35-a0-384-gb5a32d538b (webtiles) character file. Game seed: 9788843762572234855 123 icedessert the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on May 26, 2026. Mangled by a mummy (15 damage) ... in an ossuary. The game lasted 00:06:23 (832 turns). icedessert the Conjurer (Deep Elf Conjurer) Turns: 832, Time: 00:06:24 Health: -8/24 AC: 2 Str: 4 XL: 4 Next: 80% Magic: 1/12 EV: 11 Int: 25 God: Gold: 111 SH: 0 Dex: 13 Spells: 1/12 levels left rFire + . . (50%) c - +0 war axe (sunder) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 111 gold pieces. Inventory: Hand Weapons c - a +0 war axe of sundering (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) Wands p - a wand of polymorph (7) d - a wand of digging (2) Scrolls g - a scroll of fog Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of haste {unknown} k - a potion of resistance {unknown} l - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations + Level 0.7 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 w - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d1 8% 1 Summon Small Mammal Summ 20% N/A 9% 1 Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 Lesser Beckoning Tloc 10% N/A 13% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Gloom Hex/Necr 10% N/A 26% 3 Curse of Agony Necr 5% N/A 94% 5 Silence Hex/Air 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26968 Ossuary (1/1) Zot: 5906 Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (91% to hit) You focus your ray upon the mummy. The searing ray hits the mummy! The mummy is moderately damaged. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is heavily damaged. The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the mummy. You destroy the mummy! You finish channelling your searing ray. Your Conjurations skill increases to level 6! The mummy hits you! Ouch! That really hurt! You hit the mummy but do no damage. The mummy barely misses you. You barely miss the mummy. The mummy barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (91% to hit) You focus your ray upon the mummy. The searing ray hits the mummy! The mummy is heavily damaged. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is almost destroyed. The mummy hits you. Without enough magic to sustain it, your Searing Ray dissipates. The mummy hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the mummy. The mummy is severely damaged. The mummy hits you! Ouch! That really hurt! You die... ......M.... #........ #...... #....# #....# #....# #....# #..M.# #..@.# #....# #....# #.∩∩.# ###### You could see a mummy. Vanquished Creatures A hound (D:4) 3 mummies (Ossuary) An adder (D:5) A shadow imp (D:5) A dart slug (D:3) A gnoll zombie (Ossuary) 2 hobgoblins (D:1) 6 orcs A quokka (D:1) 4 ball pythons A bat (D:1) 6 endoplasms A frilled lizard (D:1) 3 goblins 2 hobgoblin zombies (Ossuary) 5 kobolds 2 kobold zombies (Ossuary) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Encountered a crocodile 6 | D:1 | Encountered a black mamba 6 | D:1 | Encountered a black bear 6 | D:1 | Encountered a brain worm 110 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 122 | D:1 | Learned a level 2 spell: Searing Ray 329 | D:3 | Reached skill level 5 in Conjurations 382 | D:4 | Found a sacrificial altar of Ru. 393 | D:4 | Encountered a scorpion 410 | D:4 | Reached XP level 3. HP: 19/19 MP: 0/10 597 | D:5 | Entered Level 5 of the Dungeon 685 | D:5 | Reached XP level 4. HP: 24/24 MP: 8/12 735 | D:6 | Found a sand-covered staircase. 744 | Ossuary | Entered an ossuary 784 | Ossuary | Learned a level 4 spell: Fulminant Prism 789 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 825 | Ossuary | Reached skill level 6 in Conjurations 832 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, nicolae_kite_square_tiling_tiny, roderic_roman_lattice D:2: layout_basic, minmay_misc_feat_more_columns, grunt_ministairs_4, corexii_shack D:3: layout_loops_ring, uniq_jessica D:4: layout_rooms, mainiacjoe_overflow_boulevard, hangedman_ru_absence D:5: layout_basic, dreamdust_divine_triumvirate, minmay_misc_feat_room, nicolae_zig_zag_zippers, minmay_misc_feat_five, serial_bayou_lake_a, uniq_pikel D:6: layout_basic, mainiacjoe_overflow_paths, enter_ossuary_1 Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 4 || 9 Melee: War axe | 5 | 4 || 9 Cast: Magic Dart | 22 | 6 || 28 Searing Ray | 19 | 9 || 28 Read: Revelation | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Armour: Robe | 9 | 8 || 17 Dodge: Dodged | 12 | 6 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 846 | 785 | 61 | 0 | 0 | 7 | 120.9 | Dungeon | 753 | 692 | 61 | 0 | 0 | 6 | 125.5 | Ossuary | 92 | 92 | 0 | 0 | 0 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 247 daAuts D:1: 217 daAuts D:3: 118 daAuts D:5: 116 daAuts Ossuary: 92 daAuts D:6: 31 daAuts D:2: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+