Dungeon Crawl Stone Soup version 0.35-a0-389-gd87ce67ea8 (webtiles) character file. Game seed: 8937213019996792316 74 icedessert the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on May 27, 2026. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:02:54 (460 turns). icedessert the Conjurer (Deep Elf Conjurer) Turns: 460, Time: 00:02:54 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 9% Magic: 12/12 EV: 11 Int: 31 God: Sif Muna [......] Gold: 53 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (worn) c - a ring of resist corrosion Scrolls t - a scroll of teleportation Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting + Level 4.9 Conjurations + Level 1.8 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 w - Fulminant Prism Conj/Alch 14% 3d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 5% 1 Confusing Touch Hex 7% N/A 17% 3 Forge Lightning Spire Air/Frge 7% 3d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26965 Temple: D:4-7 Altars: Sif Muna Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Sif Muna accepts your kill. You have reached level 4! You feel clever. You now have 53 gold pieces (gained 15). You stop channelling your searing ray. c - a ring of resist corrosion This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Fulminant Prism Adjust to which letter? w - Fulminant Prism Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a centaur. It is carrying a +2 orcbow of flaming. The centaur shouts! You hear a shout! The centaur wields a +2 orcbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! The arrow burns you. The centaur shoots an arrow. The arrow closely misses you. As you read the scroll labelled SIFODI KASK, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. It was a scroll of revelation. You encounter Edmund the Younger. He is wielding a +2 heavy flail and carrying a wand of warping. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you. You die... #............#*,,,,,,,,,,,,* #..########..##########**,,* **,,* ###..########## *,,* ,,,,* ###..########## *,,** ,,,<* ###..########## *,,,* ** ,,,,* ###..########## *,,,***, ,,,,* ###....######## *,,,,,,, ,,*** ###......###### *,,,,,,, ,,,,* #######@..##### *,,,,>,, ,,,,* #########..#### *,,,,,,, ,,,,* #########...### *,,**+** ,,,,* ########.....## *,,*,,,, ,,,,* #######...#..c# *,,*,,,, **,** ##.......###..#***,*,,,, *,** *#.......#####@.* *,*,,,, *,,*****.(.##...#####..* *,*,,,, **,,,,,,,,,****,,* *,,* *,*,,,, You could see Edmund (wandering) and a centaur. Vanquished Creatures A clockroach (D:3) 3 adders A dart slug (D:4) A ribbon worm (D:2) An orc (D:4) 2 endoplasms 2 hobgoblins 4 quokkas A bat (D:3) 3 goblins 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:3 | Reached XP level 2. HP: 15/15 MP: 3/8 109 | D:3 | Learned a level 2 spell: Searing Ray 126 | D:3 | Reached skill level 1 in Alchemy 144 | D:3 | Reached XP level 3. HP: 9/19 MP: 2/10 417 | D:4 | Encountered a centaur 422 | D:4 | Found a shimmering blue altar of Sif Muna. 424 | D:4 | Became a worshipper of Sif Muna the Loreminder 427 | D:5 | Entered Level 5 of the Dungeon 431 | D:5 | Reached XP level 4. HP: 24/24 MP: 7/12 443 | D:5 | Learned a level 4 spell: Fulminant Prism 448 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 458 | D:5 | Encountered a centaur 460 | D:5 | Encountered Edmund 460 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, minmay_misc_feat_rows D:2: layout_basic, ebering_ecumenical_altar_webs, grunt_ministairs_11, chequers_serial_rivers_small_b, serial_bayou_lagoon_b D:3: layout_rooms D:4: layout_basic, general_overflow_altar D:5: layout_basic, minmay_misc_feat_room, minmay_shop_enchanted_jewellery, nicolae_sextant, uniq_edmund, uniq_blorkula_the_orcula, uniq_prince_ribbit1 Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.8 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 21 | || 21 Searing Ray | 11 | || 11 Drink: Curing | 1 | || 1 Read: Teleportation | 1 | || 1 Revelation | | 1 || 1 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 461 | 0 | 0 | 0 | 5 | 92.2 | Dungeon | 461 | 461 | 0 | 0 | 0 | 5 | 92.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 295 daAuts D:2: 57 daAuts D:4: 50 daAuts D:5: 33 daAuts D:1: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 4250 | 15 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 1 | 0 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 1 | 0 || 1 ----------------------+-------+-------++-------