Dungeon Crawl Stone Soup version 0.35-a0-420-g7caaed802a (webtiles) character file. Game seed: 11734368229211345760 40 icedessert the Magician (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 28, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:33 (249 turns). icedessert the Magician (Deep Elf Conjurer) Turns: 249, Time: 00:01:33 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 30% Magic: 4/11 EV: 11 Int: 24 God: Gold: 30 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb of the Tundras {Attunement, Harm Str+3 Dex-2} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the orb of the Tundras (worn) {Attunement, Harm Str+3 Dex-2} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Scrolls c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of revelation {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23748 Temple: D:4-7 Altars: Shops: D:2 [* Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip (78% to hit) You focus your ray upon the orc priest. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You stop channelling your searing ray. You encounter an orc. It is wielding a +0 dagger. You encounter an orc priest. It is wielding a +0 short sword. The orc leaves your sight. x2 The orc leaves your sight. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (wandering, hasn't noticed you, 82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is almost dead. The searing ray misses the orc priest. You encounter an orc. It is wielding a +0 hand axe. The orc barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... #...............# ##########...#......#... #............#....####.. #....................### #....ß..)......)....### #...................#.## #.ß.ß.ß.߆##..........# #........)#....o....... #...ß.ß.ß.....@o....... #...........##.##oo...# #...ß...ß............# #.................o..# ##########...........o. ##.......#..## #..........# #.......##.. ##........ # You could see an orc priest and 3 orcs. Vanquished Creatures An orc priest (D:4) An orc (D:4) An endoplasm (D:3) 2 hobgoblins 2 quokkas A ball python (D:1) A bat (D:3) 2 goblins A kobold (D:4) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 42 | D:2 | Found Ehiulyl's Antique Armour Shoppe. 53 | D:2 | Identified the orb of the Tundras {Attunement, Harm Str+3 | Dex-2} 56 | D:2 | Found Geoto's Assorted Antiques. 169 | D:4 | Reached skill level 4 in Spellcasting 169 | D:4 | Reached XP level 2. HP: 15/15 MP: 7/9 172 | D:4 | Learned a level 2 spell: Searing Ray 242 | D:4 | Reached skill level 5 in Spellcasting 242 | D:4 | Reached XP level 3. HP: 6/19 MP: 6/11 249 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_gibbet_a_chance, nicolae_shop's_first_dollar, nicolae_shop_overgrown_old_shop D:3: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a D:4: layout_cave_pools, beargit_hepliaklqana_dungeon_heroes, serial_column_ruins, column_ruins_grid_4, column_ruins_grid_1, column_ruins_grid_1, column_ruins_open_tiny, column_ruins_open_medium, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 13 Searing Ray || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 250 | 0 | 0 | 0 | 4 | 62.5 | Dungeon | 250 | 250 | 0 | 0 | 0 | 4 | 62.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 104 daAuts D:2: 58 daAuts D:3: 51 daAuts D:1: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+