Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 9166176465489966670 291 icedessert the Magician (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on May 29, 2026. Slain by a drude (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:48 (623 turns). icedessert the Magician (Deep Elf Conjurer) Turns: 623, Time: 00:03:49 Health: -3/32 AC: 2 Str: 4 XL: 6 Next: 10% Magic: 14/17 EV: 11 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ c - ring of wizardry HPRegen 1.05/turn (no ring) MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of wildshape c - a ring of wizardry (worn) d - an amulet of regeneration (worn) Scrolls i - a scroll of identify V - a scroll of vulnerability Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.5 Spellcasting + Level 5.6 Conjurations + Level 1.8 Translocations + Level 1.8 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 6% 4 w - Fulminant Prism Conj/Alch 13% 3d9 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 8% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23373 Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the drude. The drude is moderately wounded. The drude barely misses you. The drude hits you. Your doom draws closer. The drude closely misses you. The drude barely misses you. The searing ray hits the drude. The drude is heavily wounded. You finish channelling your searing ray. The drude hits you. Your doom draws closer. The drude hits you but does no damage. Okay, then. You hit the drude but do no damage. The drude is heavily wounded. The drude closely misses you. The drude hits you. Your doom draws closer. You closely miss the drude. The drude is heavily wounded. The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. Magic courses through your body. The drude hits you but does no damage. The drude hits you. Your doom draws closer. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 63% to hit) You focus your ray upon the drude. The searing ray hits the drude! The drude is almost dead. (Press . to maintain the ray.) The drude hits you but does no damage. The drude hits you. Doom befalls you.... You are stricken with the Bane of Succour. The searing ray misses the drude. The drude misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude barely misses you. The drude misses you. The searing ray hits the drude but does no damage. The drude is almost dead. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... #.#..@## ....#.###° . #..#.# #○ #.# #. ... #§ #.# #. ... #○ #.# [ .... #☼ #.# ## .....#☼ #.# #5##§# #°@☼§### #○§§☼§§# #☼.☼##§# ##○###.# #.# #.# #§# #.### ### #...# ###.# #.# You could see a drude. Vanquished Creatures Sigmund (D:4) A hound (D:4) 4 gnolls (D:4) 4 adders A ribbon worm (D:4) 2 dart slugs 2 endoplasms 3 hobgoblins A quokka (D:2) 3 ball pythons 3 bats A frilled lizard (D:3) 3 goblins 3 kobolds 7 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | icedessert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 48 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/8 57 | D:2 | Learned a level 2 spell: Searing Ray 119 | D:2 | Reached skill level 4 in Spellcasting 201 | D:3 | Reached XP level 3. HP: 19/19 MP: 5/10 392 | D:3 | Found a faded altar of an unknown god. 408 | D:3 | Reached skill level 5 in Conjurations 452 | D:4 | Encountered Sigmund 468 | D:4 | Reached skill level 5 in Spellcasting 471 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/13 478 | D:4 | Learned a level 4 spell: Fulminant Prism 483 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 516 | D:4 | Found a shadowy altar of Dithmenos. 585 | D:4 | Killed Sigmund 586 | D:4 | Reached skill level 6 in Spellcasting 586 | D:4 | Reached skill level 1 in Translocations 586 | D:4 | Reached skill level 1 in Alchemy 586 | D:4 | Reached XP level 5. HP: 28/28 MP: 2/15 599 | D:4 | Reached XP level 6. HP: 32/32 MP: 0/17 621 | D:4 | Gained bane: Bane of Succour [Doom] 623 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_basic, minmay_rat_gold_closets D:3: layout_loops_ring, dreamdust_ecumenical_altar_grove D:4: kennysheep_big_flooded_room, layout_loops_ring, nicolae_overflow_four_feature_corners, nicolae_dithmenos_the_darkroom, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 5 | 5.6 Translocations | 1 | 1.8 Alchemy | 1 | 1.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 7 || 13 Melee: Unarmed | 6 | 7 || 13 Cast: Magic Dart | 23 | || 23 Searing Ray | 13 | 13 || 26 Fulminant Prism | | 2 || 2 Drink: Heal wounds | 1 | || 1 Resistance | 1 | || 1 Magic | | 1 || 1 Read: Identify | 1 | || 1 Vulnerability | 1 | || 1 Noise | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 10 | 28 || 38 Dodge: Dodged | 6 | 20 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 588 | 38 | 0 | 0 | 4 | 156.5 | Dungeon | 626 | 588 | 38 | 0 | 0 | 4 | 156.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 270 daAuts D:2: 184 daAuts D:4: 166 daAuts D:1: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+